Page 7 of 26 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 252

Thread: FIX GARUDA!!!

  1. #61
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Soukyuu View Post
    Mobs moving around too much makes it a problem though.

    Of course you can kill anything without BLMs, BLMs are just the easier way so people default to this strategy. Why risk figuring out a new strategy if there is a confirmed working strategy? I guess I'm more ranting about people defaulting to a strategy than about MNK being useless per se, hah.
    On a general scale people look highly to BLM and ARC/BRD every patch because.

    - Convenient since almost every boss released in this game has nasty AoE that isn't worth dealing with.

    - More lenient on the combo system. BLM simply have to cast the spell, and assuming it is accurate, goes to the next one. Melees not only have to endure close range conditions, but suffer from DPS since the mob constantly needs to move itself, despite how much hate the tank has.

    - Just simply more powerful. BLM will always outshine melee on that perspective, which is fine, you have to manage hate and MP to be efficient. However, to the extent that they completely outshine melee in the damage perspective is unsettling. Like someone said, you can't just gimp BLM, because it would be ToAU all over again. What you need to do is make melee better, simply put. Maybe not be so position heavy in melee combos, but rather do "More damage if attacked from the side.", this would keep the positioning system and make combos not such a hassle for melee.

    To put it simply, SE cannot find balance because of inconvenient conditions for some classes to be efficient, and those inconvenient conditions make melee sit on the backside while the BLM's do all the work.
    (5)

  2. #62
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Soukyuu View Post
    I might have to point out I have no FFXI background, so if there is any hidden message in your reply, I didn't get it :P
    Basicly, in FFXI Kirin was done only by kiting (with a lot of time). To a certain point one said "i think this fight could be zerged". It worked.
    Then everyone zerged kirin in like 30 seconds.
    that mean, using the first strategy you came up isn't the best strategy, there could be something better. that until people take time to thing and TRY, instead to do the first carebear strategy they see on youtube
    (0)

  3. #63
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Soukyuu View Post
    I might have to point out I have no FFXI background, so if there is any hidden message in your reply, I didn't get it :P
    For several years, Kirin required being kited. Then someone got the bright idea to zerg Kirin, which was after the major update to 2handed weapons I believe.
    (0)

  4. 05-01-2012 12:31 AM

  5. #64
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by AreeyaJaidee View Post
    I wouldn't be surprised if most ppl bitching about Garuda's 2hour AI fit either of the two scenarios:

    - Jealousy for not figuring out the strat/setup

    - Already have weapons via BLM zerg strat and now wish to solidify their Epeen spot by locking down everyone's access to the same easy acquisition of said Epeen.

    Wouldn't be surprised at all. Also inb4 the "we beat it the hard way" replies: "you're lying" is my response.

    My LS is full of competent players who have all played XIV extensively and excel at it's challenges: yet we still have issues with the Garuda fight even after 15 attempts.

    Anyway: SE will do what they wish. Ltrz
    Regardless of how skilled your linkshell is, 15 tries really isn't that much. The fight has so many mechanics in it I would say that its a 75-100 try fight for the average player. I would honestly be surprised if we even see any pickup groups capable of doing this within the next 2 months because its not a fight where you can take in someone that hasn't experienced every single possible scenario within the fight atleast 20 times, and even then, recognizing and reacting to whats happening immediately isn't even enough to keep you alive.
    (0)
    Last edited by Req; 05-01-2012 at 12:40 AM.

  6. #65
    Player
    Join Date
    Mar 2011
    Posts
    188
    15 attempts? you kidding? 15 is just a warm up.....
    (1)

  7. #66
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by AreeyaJaidee View Post
    I wouldn't be surprised if most ppl bitching about Garuda's 2hour AI fit either of the two scenarios:

    - Jealousy for not figuring out the strat/setup

    - Already have weapons via BLM zerg strat and now wish to solidify their Epeen spot by locking down everyone's access to the same easy acquisition of said Epeen.

    Wouldn't be surprised at all. Also inb4 the "we beat it the hard way" replies: "you're lying" is my response.

    My LS is full of competent players who have all played XIV extensively and excel at it's challenges: yet we still have issues with the Garuda fight even after 15 attempts.

    Anyway: SE will do what they wish. Ltrz
    15?! LOL Now I haven't fought Garuda yet but COME ON! It took the initial KILL of Garuda 7+ HOURS; HOURS not 1 hour.
    (0)

  8. #67
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Sounds like the Dev team considers the BLM zerg an "oops" on their part, and are going to patch it soon to behave more like Ifrit. Though it looks like he was quite impressed by the players' ingenuity.
    (0)

  9. #68
    Quote Originally Posted by viion View Post
    I just find it hilarious that it takes us a few days to find all these flaws.

    What do the internal testing team find?
    There's a difference between balance problems and critical game flaws, the latter what QA is most focused on and you should know this. Garuda fight works perfectly fine (in general sense), which means QA did their job in making sure players don't get corrupted entering the fight or crash due to Garuda using an ability or players suddenly can't use abilities inside of the arena etc.

    That's what they have to find. Why this isn't common sense is beyond me. What they do though if noticed, is they actually do try varying setups, whereas players almost always defaults to a stack style setup regardless of mechanics.
    (1)
    Last edited by Elexia; 05-01-2012 at 03:07 AM.

  10. #69
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    118
    Greetings everyone!

    As Chardrizard mentioned, there is a thread on the Japanese forum where Yoshi-P commented on a couple things related to the Garuda battle, specifically about the black mage burn video that is floating around.

    He discusses why it is currently possible:

    Quote Originally Posted by Naoki_Yoshida View Post
    Director/Producer Yoshida here.

    In regards to the video, this is occurring due to the fact that the remaining HP percentage check is not being processed at the time of Garuda’s AI phase change. We are currently looking into fixing this.
    And in regards to the battle itself:

    Quote Originally Posted by Naoki_Yoshida View Post
    I tried this same strategy myself, but it really isn’t as easy as it looks.
    Exactly, we are seeing this as a result of pushing the limits of DPS and timing due to having equipment with multiple materia melded to it. Even though the video makes it look easy, it won’t go so well if you try to just follow it.

    However, we did not set the battle up this way so that this strategy would be the fastest and it is an oversight on the developer’s end, so we will be looking into adjustments as much as possible so that various classes, jobs, and DPS rates can participate.

    We apologize for this, but please be patient for follow-up information.
    (I will be going overseas on a business trip starting tomorrow, so I believe you should hear back on this from the Community Reps.)
    And finally, something some players might be worried about:
    Quote Originally Posted by Naoki_Yoshida View Post
    I obtained weapons and headdresses utilizing this method. Will I be banned for exploiting this?
    This is an oversight on the developer’s part, so please do not worry about this. However, as this is not recommended, we appreciate your understanding and cooperation.
    (50)

  11. #70
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Woo awesome! Garuda gets harder woot! Wish granted. And as far as complaints though, its impossible to develop everything perfectly the first time. Ingenuity is called ingenuity for a reason, and its the hardest thing in the world for a dev to predict. Oversights happen, its our responsibility to show them and get them fixed.
    (0)

Page 7 of 26 FirstFirst ... 5 6 7 8 9 17 ... LastLast