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Thread: FIX GARUDA!!!

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  1. #1
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    I'm pretty sure the Garuda fix is just making it so phase 2 is not skippable....meaning it will still be painfully difficult. But I like fights that are practically impossible without very good gear and party setups. It makes the experience a lot more rewarding.
    (2)

  2. #2
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Velhart View Post
    Good to know SE is up on this.

    But want to get more jobs in the fight? Pretty much what I said earlier, you need not only make Garuda more melee friendly, you also need to make jobs themselves friendly to the fight.

    Know why Chimera is BLM only? AoE that not only hurts like hell, but also poisons you, along with sandpits and ants. Why would we want to bring melee in there?

    Know why Moogle was ARC only? Because your new "combo" system only really worked well for ARC and THM on that fight. Constant moving moogles only made it hard for others to perform their combos and made them only an inconvenience.

    I said it earlier, but a really good way to make melee more viable is rework the combo system a tad bit. Have it so you get the next string of the combo regardless where your position is, but you get more potency from the weapon skill if done in the position said in the ability. Like you use Pummel, while it requires hitting in the front to make Concussive Blow happen, if you hit anywhere besides the front, it would get a damage decrease, but you could still perform your combo.

    This would make it so melee are viable in fights. Maybe a flaw or two someone could point out, but the combo system is one of many reasons melees are looked down upon compared to BLM's.
    You win this thread. In regards to your last post, what's really sad is we have to keep dealing with crappy servers until 2.0, and by then the primal fights will be gone, meaning we'll never be able to enjoy these fights to their fullest...
    (0)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  3. #3
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Okipuit View Post
    Greetings everyone!
    Okipuit... You're an ogre... I dig that about you...
    Ogre's look like Demons in this game and that is just AWESOME.....
    (1)

  4. #4
    Quote Originally Posted by Rydin View Post
    Okipuit... You're an ogre... I dig that about you...
    Ogre's look like Demons in this game and that is just AWESOME.....
    The thing is, it says he has 5 posts. I only find 2.... the other demonsion is bleeding through!
    (0)
    Retired FFXI character: Ranok of Sylph

  5. #5
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Okipuit View Post
    As you quoted Yoshi saying:

    "This is an oversight on the developer’s part, so please do not worry about this. However, as this is not recommended, we appreciate your understanding and cooperation."
    I should point out that this is precisely the definition of an EXPLOIT, one that's been used many times in the past by SE in the context of FFXI, hardly surprising someone's worried about being sanctioned.

    Yoshi's dismissal of this as not a concern is misplaced, based on the history of bannings in FFXI over exactly this sort of "developer oversight".
    (1)

  6. #6
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    well, i can't really be sure but my assumption is that most of their internal testers are hard at work on 2.0, and they're low-manning most of the current client additions and fixes. would make the most business sense as well, so if that's what's happening i suppose they can't really be blamed.
    (1)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    If BLM is OP'd in this fight, give a non-resistable but short-timed silence to Garuda. Problem solved.
    (0)

  8. #8
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dragon View Post
    If BLM is OP'd in this fight, give a non-resistable but short-timed silence to Garuda. Problem solved.
    OP is OK, kill Garuda before AF is not OK.
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    188
    Quote Originally Posted by Leo_Hart View Post
    OP is OK, kill Garuda before AF is not OK.
    LOL! /10char
    (0)

  10. 05-01-2012 12:31 AM

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