Page 16 of 26 FirstFirst ... 6 14 15 16 17 18 ... LastLast
Results 151 to 160 of 252

Thread: FIX GARUDA!!!

  1. #151
    Player
    Join Date
    Mar 2011
    Location
    Masamune (Wutai)
    Posts
    178
    Is this a troll thread?
    (0)

  2. #152
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Guys, your level of maturity (or lack thereof) shows. Good to see at least someone bothering to minimally exercise their brain to understand what Zezil posted.

    Quote Originally Posted by Rydin View Post
    What should be considered, however, is monk has Aura Pulse (which, I know, is a weak argument for monks area of effect prowess) and Dragoons actually have several AOE options (Leg Sweep, Ring of Talons and even an AOE 15 minute ability)
    Actually, MNK has access to Leg Sweep, too, so that makes 2 AOE abilities, that are quite spammable... vs DRG's 3, one of which is on a 15 min timer, so can be neglected in the long run. I'm not sure DRG has access to PGL's aura pulse? Never saw someone use it.

    What makes MNK harder to play is their range, otherwise it's not inferior to other choices, certainly not in DPS

    Honestly, there is a place for all classes on Garuda if players would open their minds...
    Exactly. Not to mention players tend to perform better if they are playing a class they like.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  3. #153
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Rydin View Post
    What should be considered, however, is monk has Aura Pulse (which, I know, is a weak argument for monks area of effect prowess)
    Quote Originally Posted by Soukyuu View Post
    Actually, MNK has access to Leg Sweep, too, so that makes 2 AOE abilities, that are quite spammable... vs DRG's 3, one of which is on a 15 min timer, so can be neglected in the long run. I'm not sure DRG has access to PGL's aura pulse? Never saw someone use it.

    What makes MNK harder to play is their range, otherwise it's not inferior to other choices, certainly not in DPS.
    between melee, range is irrelevant in this fight.

    aura pulse is almost useless as AOE because it has to turn off fists of fire before every pulse to make sure it actually damages the plumes, then turn them back on for garuda or risk losing quite a lot of dps. if your monk can handle that, great. monk does have access to leg sweep, but as i mentioned before- aura pulse doesn't count unless you're gaming your fists of fire. without fists of fire on, your damage on garuda sucks. with fists of fire on, you do no damage to plumes.

    dragoon's dragonfire dive shouldn't be considered not because it has a 15min cd, but because it's magic based damage- also making it irrelevant on plumes. the time to use dragonfire is when garuda summons her clones, as it does good damage on garuda and chirada both.

    dragoon does not have access to aura pulse, but leg sweep is on a 30sec cooldown and ring of talons is on a 60 second cooldown. keen flurry is also quite a lot more powerful for dragoon than for monk, because the instant reduction of recast gives you more flexibility with your aoe, and makes it much easier to make absolutely certain you have at least one (usually 2) aoe up for next plumes. (but if everyone is doing their job, you should be able to use KF on doomspike or chaos thrust to help burn garuda down faster)

    monk can help out a bit with aoe on plumes, but that isn't what you're bringing it for if you're trying to get the most out of every job. you bring monk along to replace blm as single-target magic-based dps.
    (2)
    Last edited by fusional; 05-03-2012 at 01:35 AM.

  4. #154
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by fusional View Post
    monk is almost useless as AOE because it has to turn off fists of fire before every aura pulse to make sure it actually damages the plumes, then turn them back on for garuda or risk losing quite a lot of dps. if your monk can handle that, great.
    Hmm, good point... Didn't think of that.

    but really if monk is replacing anyone in the fight, it would be a BLM for the single-target magic-based dps on both garuda and chirada.
    Don't Garuda & co. move too much for MNK to rival BLM dps? If it's possible at all.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #155
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    You can still do full combos as a warrior even if tanking. Garuda turns slow.
    (0)

  6. #156
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Madruk View Post
    You can still do full combos as a warrior even if tanking. Garuda turns slow.
    You can do full combos with any class, even solo, it's all about timing.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  7. #157
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Soukyuu View Post
    Hmm, good point... Didn't think of that.

    Don't Garuda & co. move too much for MNK to rival BLM dps? If it's possible at all.
    yes and no. if you time your combos correctly to predict her teleports, it's not as big of a problem. you can also use shoulder tackle to close distance and decrease dps downtime. this still puts monk at a disadvantage compared to blm, but only before aerial blast. after that, blm has issues with mp and is easily interrupted by damage. this is where monk is more valuable in burning down clones and garuda
    (1)

  8. #158
    Player
    Join Date
    Mar 2011
    Location
    Masamune (Wutai)
    Posts
    178
    Quote Originally Posted by Soukyuu View Post
    You can do full combos with any class, even solo, it's all about timing.
    These are advanced tactics... Can only be performed under massive amounts of drugs.
    (0)

  9. #159
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by fusional View Post
    dragoon does not have access to aura pulse, but leg sweep is on a 30sec cooldown and ring of talons is on a 60 second cooldown. keen flurry is also quite a lot more powerful for dragoon than for monk, because the instant reduction of recast gives you more flexibility with your aoe, and makes it much easier to make absolutely certain you have at least one (usually 2) aoe up for next plumes. (but if everyone is doing their job, you should be able to use KF on doomspike or chaos thrust to help burn garuda down faster)
    I thought I was gonna be the one to have to say it. Dragonfire dive sucks against plumes, it does like 100dmg. It also has a 15 min cooldown making it effectively useless for plumes. Ring of Talons does great damage, but unless you crit its still not one-shotting plumes (barring awesome melds, but then your acc probably sucks, making a crit harder cuz you can't combo for shit). All in all, counting on drg for plume maintenance is generally not a good idea. Saving combos for plumes also really hurts the dps too, because we are made to WS and WS at all times. We aren't like monk/arcs who have good AA dmg....we need to WS. Period. Combos galore in a single target dps pwn fest. Thats what DRG is made for. Let us save our keen flurries for maintaining combo rotation. Besides the chances of us getting a ring of talons off during plumes is pretty high when working through our normal rotation. Don't count on it though. Our job is single target. Also leg sweep does shit dmg so its pretty much useless against plumes except for finishing them off.

    All in all DRG is epic for the fight due to its high single target dmg output. If a party recruits a DRG, thats what they should be recruiting it for. Monk is basically for the same reason. Now if a party wants aoe dmg, then you look at support dps classes. Bard and Warrior are the two support dps classes in the game right now. Both of those classes have truly great aoes that can be used on plumes with great efficacy. Also a random question, are razor plumes magic resistant or just elementally resistant? Because if you had a balanced party, it seems smarter to leave the single target melees on Garuda and let bard/warrior/blm aoe all the plumes to death. I assumed Dragonfire Dive did crap dmg because it seems fire-based, and razor plumes are wind-based. I could be wrong though.
    (0)

  10. #160
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Actually both Razor Plumes and I believe... Chirada are extremely magically resistant (It might be Suparna, but one of the clones)
    (0)

Page 16 of 26 FirstFirst ... 6 14 15 16 17 18 ... LastLast