This, tbh. I *quit* at the book stage because it was that damn frustrating. Streamline the books, let us buy them all at once, and not for 100 poe a piece.I definitely think the Book step should be streamlined a bit. Even if it means instead of repeating dungeons, you just have to do ALL of them (or perhaps better, run X number of them, but must be done using Duty Finder, so it keeps queues for lower level players short).
But mostly, I'd just like to see REPEAT Relics shortened a bit. Ideally, each Relic would get a little shorter than the last, but even breaking it down like "Relic 1 takes the most work, 2-3 are a bit quicker, 4-7 are substantially quicker, and 8+ outright have certain stages removed" (ie. going from 75 melded materia down to 60, down to 40, and maybe even down to 20 at the very end). Something where you feel like "if I want to be a completionist, it doesn't mean dedicating my whole life to the process".
Again though, I totally get if some people are against this. Just my personal take.
There's an easy way to streamline them as well. Don't make the books "everything all at once". Fates, mobs, dungeons all in one book
Have a set of Mob books to work through, Dungeon books to work through, FATE books to work through.
Honestly. Does anyone really care about how long OTHER PEOPLE spent doing their own progress? I would guess No. If you care about nothing more than "how long you spent" on content years ago vs people doing it today, that says something about you.
"We're going to keep doing this specific thing as janky as possible, because that's the way it's always been done" is a terrible reason to keep doing things that way.
Last edited by Deceptus; 05-28-2022 at 12:52 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.