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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,554
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shadotterdan View Post
    Well yeah, but they were inspired by the weapons wielded by the 12 warriors of the zodiac braves right?
    Unless I am missing something, the quest text never explicitely state how many heros there were. Jalzahn also states that the heros were called many other names but called the Zodiac Braves in Radz-at-Han.

    The most distinguishing thing about them was the fact their 'weapons shone with the radiance of a thousand stars'. With the signs of the Zodiac being based on star formation, that is the likely link between heros and calling them the Zodiac braves.
    (1)

  2. #2
    Player
    Shadotterdan's Avatar
    Join Date
    Nov 2014
    Posts
    222
    Character
    Shalala Shala
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Mikey_R View Post
    Unless I am missing something, the quest text never explicitely state how many heros there were. Jalzahn also states that the heros were called many other names but called the Zodiac Braves in Radz-at-Han.

    The most distinguishing thing about them was the fact their 'weapons shone with the radiance of a thousand stars'. With the signs of the Zodiac being based on star formation, that is the likely link between heros and calling them the Zodiac braves.
    To be fair, I'm kinda assuming they are similar to the Zodiac Braves from Tactics, where it was pretty much stated that each of them held a different zodiac stone, thus leading to the idea that there was 12 of them (let's assume Serpentarius was unknown)
    (0)

  3. #3
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Meh, BLU is just a mini game, it doesn't need a relic. I'd rather them spend development time on gear for the actual jobs than a relic for a limited one that doesn't matter.
    (3)

  4. #4
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by DeaconMoore View Post
    Meh, BLU is just a mini game, it doesn't need a relic. I'd rather them spend development time on gear for the actual jobs than a relic for a limited one that doesn't matter.
    But I demand to have my weapon on every job make moogle noises... >.>
    (3)

  5. #5
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by RitsukoSonoda View Post
    But I demand to have my weapon on every job make moogle noises... >.>
    Wait, your weapons aren't made from moogles?
    (0)

  6. #6
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    But I demand to have my weapon on every job make moogle noises... >.>
    moogles weapons are the true endgame!
    (0)

  7. #7
    Player
    kiagenwa's Avatar
    Join Date
    May 2014
    Location
    Limsa
    Posts
    122
    Character
    Sidika Sinsen
    World
    Ridill
    Main Class
    Dragoon Lv 90
    I casually spent 2 weeks after the quest became available as I was stuck in ARR MSQ just for a lance relic.
    The difficulty had been much reduced and with level cap now at lv80 you can just breeze through any ARR dungeon.

    IMO. The only grinding was light hunting. Even so, I only spent 4 days for it. Mahatma was even faster (one crystal tower run per mahatma).
    Lowering difficulty even further would just reduce its charm.
    (0)

  8. #8
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    I definitely think the Book step should be streamlined a bit. Even if it means instead of repeating dungeons, you just have to do ALL of them (or perhaps better, run X number of them, but must be done using Duty Finder, so it keeps queues for lower level players short).

    But mostly, I'd just like to see REPEAT Relics shortened a bit. Ideally, each Relic would get a little shorter than the last, but even breaking it down like "Relic 1 takes the most work, 2-3 are a bit quicker, 4-7 are substantially quicker, and 8+ outright have certain stages removed" (ie. going from 75 melded materia down to 60, down to 40, and maybe even down to 20 at the very end). Something where you feel like "if I want to be a completionist, it doesn't mean dedicating my whole life to the process".

    Again though, I totally get if some people are against this. Just my personal take.
    (2)

  9. #9
    Player
    Shadotterdan's Avatar
    Join Date
    Nov 2014
    Posts
    222
    Character
    Shalala Shala
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Terin View Post
    I definitely think the Book step should be streamlined a bit. Even if it means instead of repeating dungeons, you just have to do ALL of them (or perhaps better, run X number of them, but must be done using Duty Finder, so it keeps queues for lower level players short).

    But mostly, I'd just like to see REPEAT Relics shortened a bit. Ideally, each Relic would get a little shorter than the last, but even breaking it down like "Relic 1 takes the most work, 2-3 are a bit quicker, 4-7 are substantially quicker, and 8+ outright have certain stages removed" (ie. going from 75 melded materia down to 60, down to 40, and maybe even down to 20 at the very end). Something where you feel like "if I want to be a completionist, it doesn't mean dedicating my whole life to the process".

    Again though, I totally get if some people are against this. Just my personal take.
    While the question of if something similar will be backported to prior relics, the bojzan relics are nice in that the most time consuming parts of the process only need to be done once, and the items can be farmed up on any job and you can even gather extras for when you do it on other jobs. That and making some things drop things for more than one step means that I have been keeping some relics parked on the quests while I farm up before Endwalker drops
    (0)

  10. #10
    Player
    redheadturk's Avatar
    Join Date
    Jul 2016
    Posts
    526
    Character
    Nabriales Majestic
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Terin View Post
    I definitely think the Book step should be streamlined a bit. Even if it means instead of repeating dungeons, you just have to do ALL of them (or perhaps better, run X number of them, but must be done using Duty Finder, so it keeps queues for lower level players short).

    But mostly, I'd just like to see REPEAT Relics shortened a bit. Ideally, each Relic would get a little shorter than the last, but even breaking it down like "Relic 1 takes the most work, 2-3 are a bit quicker, 4-7 are substantially quicker, and 8+ outright have certain stages removed" (ie. going from 75 melded materia down to 60, down to 40, and maybe even down to 20 at the very end). Something where you feel like "if I want to be a completionist, it doesn't mean dedicating my whole life to the process".

    Again though, I totally get if some people are against this. Just my personal take.
    This, tbh. I *quit* at the book stage because it was that damn frustrating. Streamline the books, let us buy them all at once, and not for 100 poe a piece.
    (1)

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