This is the second part for my suggestions since I hit the limit for characters OwO
First part here
Starting with medical kit I think they need a big rework overall they feel crazy unbalanced in all the PVP modes. They should act differently based on the role you are playing or with a quick brain storm I would say why not having them give you 10-15% shield based on your total hp and let them recharge only when you are out of combat, there are dozen other way where this could work better then is now…
Now to the biggest issue in my opinion on PVP (Frontline/Rival Wings) is that there is not a real reason to play or take it seriously. Yes you got some nice glams to get and some other goodies for wolf marks and there are some achievements rewards as well but all of these fells like small fishes in an ocean. The thing that I imagine on having here was something like a special vendor and once again some special currency, Like if you win a game of Frontline you would get a frontline coin same for Rival wings (I am out of bad pun names for this sorry) and the vendor to sell some more unique goodies (Of course from Yoshi-P magic drawer of goodies) but split them, like some of them you need frontline coin, for other you need Rival wings one… and for the more fancy top of the line one you need both coins and some wolf marks as well maybe... And yea even so I think this would not be enough because at one point or another people will get everything and won’t bother about PVP, that’s why beside the static unique rewards of the vendor there should be some usual dynamic one like the treasure trove that would change every Feast Season, you know some random minions, some trials mounts, throw some amour from alliance raids or dungeons for glam and other overall goodies from across the game that once again based on the rarity and how hard would they be to get to cost the fore mentioned coins.
Last on but not the least let’s talk about The Feast, I think the idea of unique flex reward for top 100 player per data center is good and well deserved for those who got the hardcore competitive spirit and dedication, but what about others ? Now since you have a division system why not give more rewards for everyone who reach gold and above like in MOBA`s or other games that have this kind of ranking system and yes I understand being a MMO is not that easy to keep making goodies all day long for players to give as reward in PVP but then why not make the Feast season longer like 6 month. I am going to sound like a total douchebag now for this example but as badass and cool the Shadowcleaver Attire looks from season 19 that should have been something that the everyone who reach platinum or diamond should get it (non dyeable) and for those who reach top 100 a truly flex version with some glowing effect or some other form of vfx…