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  1. #1
    Player
    Sedalia's Avatar
    Join Date
    Jun 2020
    Posts
    65
    Character
    Shadow Torment
    World
    Balmung
    Main Class
    Black Mage Lv 51

    White Mage suggested changes in upcoming Endwalker

    No one really wants to talk about the abilities that are about to be cut. Fortunately we know what ability is getting cut this expansion and that is Fluid Aura.

    Cure - The whole cast time heal system is going to change drastically. Free Cure is probably going to be removed and the whole dynamic of you casting Cure is going to change.

    Healing Mastery - Basically every time you reach a threshhold White Mages will get a trait. This will change Cure 1 into Cure 11 ad an additional effect that it might heal multiple targets when cast. Similar to Garuda pet who has an aoe, every time you cast a spell cure 111 will have an additional effect.

    New Spell - Cure IV
    When casting Cure III you put divination stacks. For each one it adds 1 stack of health regeneration similiar to Regen and Medica II. Once you get three stacked you will be able to cast Cure IV. Cure IV is a complete power that heals the target for 700 potency and additional 100 potency for every regen effect on the target and grants a full Blood Lily allowing you to Misery twice. Cure IV has a 30 second cool down.

    Changes to Medica and Medica II
    Medica II will no longer have a cast time. Its heal and regen effect is stronger and has planatary indulgence merged with it. Medica II has a 30 second cooldown instead of a cast time but when you use it you will heal all targets around you putting a regen effect on all of them and all targets will gain 3 devotion stacks. When you get devotion stacks, Medica III heals the whole party for a 550-650 potency with increased mana cost.

    We have already seen this in the benchmark trailer. Protect is coming back and it is more powerful than ever. You basicly cast a box on the target and it gives a sheild that reduces physical and magical damage by 20% and 10% healing received. This is going to replace Fluid Aura which means a conjuerer has a new level 15 ability.

    Other than arise being a role skill and every healers' ressurection spell removed, only to have rise in the role skill. Like you guys didn't see this coming.
    (0)
    Last edited by Sedalia; 08-27-2021 at 09:43 PM.

  2. #2
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    I hate to be a negative nancy here, but there's really no point in suggesting changes. They've already been made, tested, and they will be shown to us, for better or worse, in about 20 days or so. There's no changing them at this point in time.... not like the devs will even read this thread anyway.
    (9)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  3. #3
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    To add to that, because of the benchmark, I have a feeling that Fluid Aura is about to become some sort of mitigation ability.
    (1)

  4. #4
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    Fluid aura will change - it must be cast to allow the healer to cast a damage spell. It casts a 20 second buff allowing the use of your single nuke spell. Oh, and its on a 50 second recast
    (0)

  5. #5
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    I mean White Mage likely won't change, because it really hasn't ever drastically changed over the years. It plays exactly the same as it did in 2.0; expecting serious changes for White Mage is just not something that is going to happen, and added complexity will never come for White Mage.

    The reason is twofold really:

    1. White Mage is the entry healer, and it has remained thus since its release in ARR. As it is the only Healer that you can start the experience with, it is exceptionally doubtful they will overhaul the job in its entirety.

    2. White Mage has always been FF14's excuse for changing Healers, and is usually followed by some entirely outlandish statements coming from God knows where. It connects back into point 1, they will not change it.
    (2)

  6. #6
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by FoxCh40s View Post
    I mean White Mage likely won't change, because it really hasn't ever drastically changed over the years. It plays exactly the same as it did in 2.0; expecting serious changes for White Mage is just not something that is going to happen, and added complexity will never come for White Mage.

    The reason is twofold really:

    1. White Mage is the entry healer, and it has remained thus since its release in ARR. As it is the only Healer that you can start the experience with, it is exceptionally doubtful they will overhaul the job in its entirety.

    2. White Mage has always been FF14's excuse for changing Healers, and is usually followed by some entirely outlandish statements coming from God knows where. It connects back into point 1, they will not change it.
    Potentially unpopular, or at the least controversial opinion: just because WHM is the "beginner friendly" healer doesn't mean it should stay childproof easy all the way to lv 80. It is because it's so braindead easy that 90% of the bad/lazy healers are WHMs.
    (10)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  7. #7
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Allegor View Post
    Potentially unpopular, or at the least controversial opinion: just because WHM is the "beginner friendly" healer doesn't mean it should stay childproof easy all the way to lv 80. It is because it's so braindead easy that 90% of the bad/lazy healers are WHMs.
    The problem we have is that square think it needs too be the beginner healer and they don’t realize that 90 % of final fantasy xiv is easy content. also with every fight being scripted and dmg being set numbers the only hard time you have with a fight is while you learn it so by making healer dps a one button rotation you punish healer who learn the fight and you reward them for playing at the optimum by more 1 button pressing. Every other job gives you way more reward and enjoyment but healer screws you over for that. And also with whm every other healer has something too do while you dps and heal, only whm doesn’t cause new player friendly healer
    (2)

  8. #8
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Allegor View Post
    Potentially unpopular, or at the least controversial opinion: just because WHM is the "beginner friendly" healer doesn't mean it should stay childproof easy all the way to lv 80. It is because it's so braindead easy that 90% of the bad/lazy healers are WHMs.
    I completely agree with you, it's just those will always be Square Enix's opinion on White Mage.

    Entry level Healer MUST be mind numbing boring, because quite frankly they can't even be bothered.

    Have you EVER seen a Dev respond or say ANYTHING at all in the past two years in a single Healer thread? No, and it will continue to be that way.
    (3)

  9. #9
    Player
    Sedalia's Avatar
    Join Date
    Jun 2020
    Posts
    65
    Character
    Shadow Torment
    World
    Balmung
    Main Class
    Black Mage Lv 51

    Whites mages 1-50 skills outdated. this what I would do

    - Conjurer changes -

    Level 1 Stone
    Level 2 Cure
    Level 3 "Banish" New Spell - Instant cast - OGCD - deals 120 potency with potency 50 damage over time with 30 second cd (this stacks with aero) banish does light elemental damage
    Level 4 "aero"
    Level 8 Regen
    Level 10. Medica - Heals for 300 potency has "Regen" 150 for 18 seconds (medica II is cut) however a fix added to when you can medica muiti-times it doesn't reset the medica 2 heal over time effect
    Level 12. Raise
    Level 15 - Protect - Place a protective barrier around the target reducing damage by 20% and increasing healing done by 10 up to 18-30 seconds.
    level 18 stone 1 turns to stone II
    level 24 cure 1 turns into cure II
    Level 30 "banish 2" Deals 200 Potency damage instant cast with 60 damage over time for 30 seconds
    Level 30 PoM
    Level 35 Aero becomes Aero II
    Level 40 Holy
    Level 45 Bless - Buffs the target 60mins. grants them low potency heal over time effect. and 30 seconds cleanse all negative effects placed on them. if something is cleansed from them target is then healed for a-lot and for every 1 min this ability is activated a it will reduced damage they take by 10% up 3 attacks
    Level 50 Benediction
    anything else from onward is the same no changes past 50

    however higher levels banish will get upgrade where its "dot" effect becomes aoe
    (0)
    Last edited by Sedalia; 08-31-2021 at 06:20 AM.

  10. #10
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Reiryuu View Post
    not like the devs will even read this thread anyway.
    Cannot stand this attitude
    (2)

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