Quote Originally Posted by Imora View Post
That's how ignore list works in wow. They can't see your premade group listing and you won't get partied with them in dungeon finder.

Not sure how it works with pvp because well, pvp sucks. There's also tens of thousands of people who pvp, you can't ignore them all
Was WoW any better for it? Sure some players benefitted from it in a good way, but it can also be one of the countless factors that made WoW toxic. No?
Also yes you can't blacklist all the people, but I'm pretty sure I can fit my DC finest PvP players into my 200. Maybe the Top 100 first of all?

Quote Originally Posted by LianaThorne View Post
I would rather have some sort of solution so that people can actually avoid those who harass them or try to stalk them in real life. Square literally does nothing in these situations because they expect the victim and the abuser to come to some sort of civility. That's literally why we can't unfriend someone and be unfriended on their end. Like, just that on its own would solve a lot of problems.

I think some are forgetting that soon Data Center visitation will be a thing. I know of several people (including myself) that left their original data center to avoid stalkers. When the floodgates open, there's really nothing stopping those who are still obsessed with their victims from finding them again. So yeah, I don't really care if a minority uses the system to blacklist people they don't like or want to run content with because there are THOUSANDS of people playing FF. It's worth implementing something to protect the majority.
I don't disagree with unfriending players from both ends. However, stalking in real life is your responsibility to take. Personal information should never be shared online unless you very much trust others with it. There is no way i can know where X player is from or where do they live unless they tell me so.
Anyway, I'm pretty sure the devs know what the Majority is and what's best for the game so I trust their judgment.