No, being bad is not equal to freestyling.Most players play freestyle if that's the definition of it.
That's not only true for SAM.
Some players play complete freestyle.
Some players learn their openers and then play "freestyle".
A very minor percentage of the player base learn how to play correctly with raid buff windows and perfect alignment of their rotation and all that.
And there is a reason for that: it doesn't really matter.
Freestyle SAM is a term for people that know their rotation in general but misalign everything. Why do they misalign it?
Because it naturally misaligns. No matter which GCD you're playing on, SAM is naturally misaligned if you keep using combos, collecting stickers and consuming them with Higanbana/ Midare instead of using Hagakure.
But using Hagakure correctly to keep everything in alignment isn't something you can tell just by reading tooltips.
A NIN is naturally aligned because their skills have a 60s/ 120s cooldown without anything naturally messing it up. 3 Mudras per cycle, one for Suiton, up to two for TA. It's straightforward. Use TA, dump everything you have into it.
Freestyling on SAM usually hasn't anything to do with being bad, they generally try to keep their buffs up, keep Higanbana up, use damage buffs on Midare, dump Kenki as necessary and so on but still suffer a hefty dps loss by freestyling instead of playing a loop because without Hagakura, it's all misaligned sooner or later. Even if you play the basics perfectly (keep buffs up, keep dot up, use things on cooldown) you will suffer a noticable dps loss from natural misalignment. It doesn't need damage buffs, people that really want to do high dps should learn the loop, plain and simple.
Being bad is not using jumps on DRG when it's free damage and a no brainer to use on cooldown or not using your melee combo on RDM. That's not freestyling, that's being bad.
Can I clear content with only using Cure II and Medica II, not using any mitigation, playing my sub-50 Fire 1 spam rotation, never using jumps, not using TA etc? Obviously.
But I hope you're not encouraging it just because it's possible. Most of it is easy enough to do, why not do it is the far better question.
And if someone is making mistakes it's fine and just a matter of keep practicing it.
Dungeons sure, they baby you hardcore so you can literally spam your aoe for all they care. Ex’s? You’ll hit enrage quickly if your not optimal and Savages ? Forget about itMost players play freestyle if that's the definition of it.
That's not only true for SAM.
Some players play complete freestyle.
Some players learn their openers and then play "freestyle".
A very minor percentage of the player base learn how to play correctly with raid buff windows and perfect alignment of their rotation and all that.
And there is a reason for that: it doesn't really matter.
So now we have people saying that rotations don't matter AND that positionals doesn't matter.
So we have people drifting and not doing their actual rotation AND on top of that not doing positionals.
Suddenly it doesn't seem like such a '' minor percentage '' anymore.
EX and unreal content doesn´t need any optimal gameplay. You can have like 2-3 ppl suck around or the whole party is playing on maybe 60% of what is possible, which means that they perform the rotation in an "ok" state and use 1 of 10 possible medigations. Savage isn´t really better, atleast the first 2 of 4. The third needs definately more damage and heal and the last one needs to be played optimal in the first week yeah. Everything beyond means that you´ve better gear or super late echo + a relic weapon, which is going to carry you somehow anyway.
Not even ultimate needs to be played perfectly. There are enough ppl out there, who aren´t super elite players, but got the kills. Not to mention that more than enough ppl cashed some dollars / euros to get carried by 6-7 others through them. That SE allows the permanent advertisement in the groupfinder is still a mystery for me.
Savage (maybe not the 4th each pack) is actually more like a normal raid from other games. The reason why so many ppl fail is, that the most don´t remember mechanical sequences properly and kill 7 other players with it. This takes time and a bunch of repetitions. But in kind of needed DPS, medigation or shotcalling?!
Last edited by ssunny2008; 09-15-2021 at 10:05 AM.
Just because you can clear the content doesn't mean that it doesn't matter, and I don't agree either that '' optimal gameplay '' is absolutely necessary to clear but that's shifting the conversation.
And the difference in dps can absolutely be the difference between a kill and a wipe *especially* if no one in the group is bothering because they've been told that it '' doesn't really matter anyway ''.
Suddenly it does matter a whole lot.
But just like in the other thread this has just become people making excuses to play improperly and not even make an effort to even learn their rotations or hit positionals etc.
Then the same people hop unto the forums to complain about damage being low and ask for buffs...
People read this and they believe it and learn bad habits and end up being worse players.
It doesn't matter if you only miss a positional every now and again or if you drift by mistake on SAM, but it does matter when you consistently go in with that attitude and mentality that it doesn't matter because it's no longer going to be one or two mistakes anymore.
And chances are also very high that this extends to other things too like no food buffs, pots and ignoring mechanics, not melding etc.
Suddenly these things that people say '' don't matter '' pile on top of each other.
True but we're talking about people here who cba to learn and perform their proper rotations and/ or positionals.
And then you add on top of that too people refusing to meld and use food buffs because it '' doesn't matter, only smol percent ''.
It's about people not even making an actual effort.
Last edited by Kolsykol; 09-15-2021 at 02:42 PM.


I mean....there is a difference between being an average/mediocre player, and being a stupid asshole player.True but we're talking about people here who cba to learn and perform their proper rotations and/ or positionals.
And then you add on top of that too people refusing to meld and use food buffs because it '' doesn't matter, only smol percent ''.
It's about people not even making an actual effort.
I think that the recent video from Zepla is on point regarding this topic. (Video title : What Makes a "Bad Player" in FFXIV?)
That you never look at the 2 week parses, doesn´t change the fact. I could even have a 100 because i´m the only one who cleared it day 1 so, but maybe i just got carried by 7 other players?! And that you never look at parses without BiS doesn´t change the fact, that someone might have optimized his gameplay with the given circumstances. Or do you´ve BiS week 1?
As next you don´t even read properly. My better half had a 98, it would´ve been 99 or 100 without heal LB for sure.
And brotherhood on MNK has a 20% chance to open a chakra whenever a weapon skill or cast is activated from you or group members with the effect. So ofc a MCH with heatblast and 1,5s cd is able to create more than a SMN with 2,5s GCD within 15s. In the best case it would be 4 more open chakras, which is like 272 potency.
I don´t even know why you always claim "i don´t want to argue". You don´t even really argue, you just claim elitist things and stuff like "check me out on ff.logs" or whatever. Yeah, DPS-meters are a good thing to improve, but in your words it´s more the good old e-cock comparison.
And sry, but this isn´t my main and i´m not j****** on some percentages on ff.logs. I play, improve, kill a boss until i got what i want and move on. There is no need to waste my time, just to kill a boss 1min faster, or to get 100 dps more out of my logs. And this depends on the whole group anyway.
Last edited by ssunny2008; 09-16-2021 at 06:24 AM.
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