Page 1 of 20 1 2 3 11 ... LastLast
Results 1 to 10 of 242

Hybrid View

  1. #1
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90

    The trouble with telling tanks W2W pulls are a mandatory norm.

    The trouble is, they aren't, not even close while leveling jobs. I know I know, everyone here on the forums can pull every dungeon right from zoning in it up to the last boss and easily tank it all while the healer picks his nose, I get it. For sprouts learning the ropes, nada.

    I've leveled all my tanks in dungeons, I don't do PotD because it gives me brain rot after 47 seconds and FATE grinding is a long lost relic of a bygone era, so I have a decent feel for what a tank can and can't do. W2W pulling in expert or 50/60/70 roulette is not impressive, we over-gear it by a mile and we have lots of abilities to play with. Leveling dungeons are a different story all together, especially if you are leveling through it yourself and not getting that juicy level sync ilvl bonus.

    The trouble is there is a tendency for the player base to tell all new players that tanks should be going big or going home so we have what I had the other night, in a party of 3 sprouts the tank pulls the entire first room of Aurum Vale, then blames the DPS for being slow when we wipe and the healer ask him to calm down. He lost health so fast I doubt I could have saved him on level 80 BLM never mind level 49. The RDM was decent, and I've been playing BLM so long I can remember timing server ticks to triple cast flare in Wanderer's Palace when it was the current Tomestone grind, and it's not hard to get BLM AOE right.

    It took Asmongold one pull of Sastasha before his chat started yelling at him to pull bigger, fortunately he has more than enough MMO experience to know when to bite of enough so he can still chew, and balls to tell his chat to stfu.

    In leveling dungeons and with experienced roulette tanks and healers with sync bonus, and strong DPS you can indeed pull quite big, but if you have sprouts, especially in current dungeons for their levels, one or two packs is usually more than enough depending on the dungeon, W2W just ain't happening and that's ok.
    (46)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I don't expect sprouts to pull big in low-level dungeons. They're still learning the game. I try to offer advice, but if I wanted the dungeon tanked my way that badly, I'd queue as tank and do it myself.

    By Stormblood dungeons, though, I expect players to know how much they can handle and go for it.

    Except for Bardam's Mettle. That one's still fairly brutal.
    (28)

  3. #3
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    I don't expect sprouts to pull big in low-level dungeons. They're still learning the game. I try to offer advice, but if I wanted the dungeon tanked my way that badly, I'd queue as tank and do it myself.

    By Stormblood dungeons, though, I expect players to know how much they can handle and go for it.

    Except for Bardam's Mettle. That one's still fairly brutal.
    Amaurot is fairly bad too, from a healie side, it can get pretty tight

    Bardams is on that cusp where it can go either way and depends a lot on where the tank uses cd's

    generally, its always nice if they ask if they can pull big, especially if they are a sprinter too. never good thing to outrun your healer since the bigger heals arent able to be done while on the move
    (4)

  4. #4
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,498
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    W2W pulls are highly dungeon dependent. If you have a 50/60/70 dungeon then it is possible most of the time. Pull the first two mob groups and you can see whether the rest of the group can handle it or not. But in some dungeons like "Dohn Mheg" i would not make any W2W pulls. They have very hard hitting trash mobs and even one pull is dangerous for the tank if the healer is half AFK.

    Cheers
    (1)

  5. #5
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Larirawiel View Post
    W2W pulls are highly dungeon dependent. If you have a 50/60/70 dungeon then it is possible most of the time. Pull the first two mob groups and you can see whether the rest of the group can handle it or not. But in some dungeons like "Dohn Mheg" i would not make any W2W pulls. They have very hard hitting trash mobs and even one pull is dangerous for the tank if the healer is half AFK.

    Cheers
    want to address this specifically because another far too common thing I see tanks neglect is Interject on the turtle fairie things, and if that goes off it boosts one of the enemies. Interrupting this cast alone mitigates a ton of potential incoming damage. Especially the 2nd turtle that boosts the flower basket which has a medium spicy TB move.
    (1)
    Last edited by Rowde; 08-29-2021 at 07:50 AM.

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    I don't expect sprouts to pull big in low-level dungeons. They're still learning the game. I try to offer advice, but if I wanted the dungeon tanked my way that badly, I'd queue as tank and do it myself.

    By Stormblood dungeons, though, I expect players to know how much they can handle and go for it.

    Except for Bardam's Mettle. That one's still fairly brutal.
    Pretty much this. By lvl 50 you have all the basic tools at your tank disposal to be doing big pulls, double pulls bare minimum.

    You're actively hurting the group if you don't.
    (8)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I just ask if we can do big pulls usually I get no answer back and they either do it or they don't and that's that.
    (5)

  8. #8
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    I honestly don't care if they want to pull big or small. Big pull? We clear the dungeon faster and I can go back to being generally weird to others sooner. Small pulls? Just means it's easier for me to multi task while I'm in a dungeon/possibly give tips to new people.

    There's no written rule about how someone should pull, and to anyone that complains about it, how about using your big person words and communicate while treating others like they're actual people, and not mindless bots you can boss around.

    If you ask them to pull big and are uncomfortable with it, no matter the dungeon, tell them you can give tips/that you got their back, and maybe they'd be willing to try bigger pulls. If they don't answer? They don't understand you, they don't WANT to pull big and want to keep quiet because they're afraid of how people will react, or they just don't care.

    Sure, some people are in a hurry/want to go as fast as possible, but if you're in a roulette with random people



    Side note: Any big pulls in Aurum Vale without blue mages/full party that is experienced there is just asking for trouble. Hell, I actually groan when people try to do big pulls there
    (10)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  9. #9
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Honestly, as a mediocre healer myself, Aurum Vale isn't any worse than any other dungeon, aside from that very first room.
    (19)

  10. #10
    Player
    Ajantisz's Avatar
    Join Date
    Aug 2021
    Posts
    16
    Character
    Serana Volkihar
    World
    Ravana
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Artemiz View Post
    The trouble is, they aren't, not even close while leveling jobs. I know I know, everyone here on the forums can pull every dungeon right from zoning in it up to the last boss and easily tank it all while the healer picks his nose, I get it. For sprouts learning the ropes, nada.

    /snipped.
    I had to lol at this. I don't think I have ever encountered a group telling a tank to pull bigger. Earlier today had a dungeon where the healer in their big smooth brain thinking was whinging the dungeon was taking too long because the dps didn't know their rotations instead of noticing the tank was pulling single packs, effectively doubling trash time. I completely understood the tank doing it though given the number of times I had to pick their HP up with a vercure on my instacast because the healer wasn't doing a healing/off-dps job effectively. With healers like that guy out there I am not shocked many learning tanks don't understand how to W2W pull or even want to. I tend to tank 99% of the time and it is only at max level I have found there are healers who are ready for large pulls with a full suite of instant heals and OGD's to fill in between their AoE's. In the levelling roulette many healers are still learning the job and large pulls you can see make them nervous as they often start a cast, realise it is not the best heal to use, start again, and arent dpsing at all as they are tunnel visioned keeping health bars topped.
    (1)

Page 1 of 20 1 2 3 11 ... LastLast