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  1. #11
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    as pointed out.. stances themselves I doubt would be considered by the dev team. not in terms of a dps stance and a tank stance.

    not sure the mana drain would make any person you apply it to happy. -10% a second? for 50 seconds? a "bit" harder on healer? hate to point this out but you are making it harder on anyone, and if the healer is your unlucky target, how exactly do you presume they heal anyone else with no mana? any mana regenerated is likely being sucked up by the job you are proposing

    you are making the assumption that people would flock to the job, and if they are in your "blood mage" stance, and you are sucking mana from them... how will that help? they cant do damage without mana...right?

    any mana regeneration would have to be over 10% a second in order to keep up with your... "ability"

    yeah, somehow I dont see this job being created by your given template. basically you want a job that will get everyone else killed, and the devs are unlikely to run with it. the aesthetic maybe, the abilities, probably not
    (3)

  2. #12
    Player
    weebtext's Avatar
    Join Date
    Jul 2021
    Posts
    439
    Character
    Teki Suto
    World
    Siren
    Main Class
    Pictomancer Lv 100
    If I queued into a duty as a caster and the tank was a Blood Mage then I'd leave in a heartbeat. There are pretty much no upsides about this idea.
    (3)

  3. #13
    Player
    AusarViled's Avatar
    Join Date
    Aug 2021
    Location
    Void
    Posts
    78
    Character
    Ausar Viled
    World
    Sargatanas
    Main Class
    Black Mage Lv 80
    I forgot to explain the key thing, the ability is a toggle- it on default turns off once the blood mage is at 100% hp. Which means it’s parasitic yes, but only for a max of 10 second at most really [100% hp for 100% cost to mana]. Remember that black mages in ice 4 phase recover nearly 100% of their mana in one second. Even if you loose -10% mana a second, you still recover more mana then you loose.

    Aka in combination of a black mage, and blood mage, the blood mage could heal in theory indefinite for 50 seconds if they are bellow 100% hp, which allows the healer to do more dps. This alone could shake up the meta considerably since it means you have

    -3 dps, 1 healer, 1 tank. This would give black mage some more party utility. A perfect combination
    (0)

  4. #14
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AusarViled View Post
    I forgot to explain the key thing, the ability is a toggle- it on default turns off once the blood mage is at 100% hp. Which means it’s parasitic yes, but only for a max of 10 second at most really [100% hp for 100% cost to mana]. Remember that black mages in ice 4 phase recover nearly 100% of their mana in one second. Even if you loose -10% mana a second, you still recover more mana then you loose.

    Aka in combination of a black mage, and blood mage, the blood mage could heal in theory indefinite for 50 seconds if they are bellow 100% hp, which allows the healer to do more dps. This alone could shake up the meta considerably since it means you have

    -3 dps, 1 healer, 1 tank. This would give black mage some more party utility. A perfect combination
    but you have already said that blm's would all switch to this blood mage.
    if there are no other casters but the healer.. what do you expect the healer to do with no mana? cant dps or heal.
    and you are not addressing the part about screwing up a blm's rotation which they need for doing DPS

    and I do not see SE changing party makeup from what it is to accomodate your new job. basically you want one extra person in the party to be your sacrifice.

    yeah.. no.
    (4)

  5. #15
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by AusarViled View Post
    Regarding name for stances, they can change….someone mentioned it’s a red mage stance? Well red mage is a mix of black mage and white mage, they also wield a sword…. So to some degree it could make sense. Lore wise.

    - sure multiple requirements may not be a thing, so we can just drop the dragoon requirement. I figured for lore reasons it may make sense

    -the mana drain: it’s not random, you use it and apply a debuff on one caster, kind of how dancer’s dance partner works

    - loosing HP is only in tank stance, in any raid or dungeon, the tank is always being healed. Sure it may make it harder on healer, a bit

    - monk already has stances, I not asking for 30 abilities x2. I am asking for 10 skills for each stance. You can maybe at most do what BLM has. Where you switch phases between fire and ice, here you switch between the claymore + empty hand, to sword + shield.

    - the angering black mages? Not sure what one means. I am sure most black mages would simply move over to blood mage, since most of us play it because of the destruction it brings. You don’t get more destructive and thermotage then blood mage. It’s also cool for paladins who sick of the boring easy rotation of paladin.

    The mana thing could be annoying, but all it requires is for SE to allow mana regeneration ability [we already have] to restore mana in fire stance. Problem solved.
    Red mage was mentioned because the stances play style you described was basically a copy paste of the Red Mage. That's not going to fly well for a new class.

    They could slap some class story stuff in there to cover the dragoon, black mage, paladin blend and have zero reqs class wise too.

    Monk "stances" really are just buffs of which you can only have one active. They don't fundamentally shift how the class plays. But sure a BLM like focus shift from using a couple powers to a couple different powers could be ok except you're talking about shifting between a tank and dps which kinda defeats the purpose of tanking. You don't really want to voluntarily give up mitigation.

    And the angering BLMs has more to do with this class ruining their already somewhat complicated rotation because the tank needs to pop his mana draining self heal to help his damage mitigation than being jealous of this classes damage output. Also I doubt very much a BLM main is going to switch to a tank class just to dps better. The tank class would be getting nerfed if it's dps was like that.

    Simply allowing mana regen to work in "fire stance" does not make the problem solved. One, that move alone makes what they balanced the BLM around broken and now they have to re-balance the whole thing. Two, running out of mana still tosses their rotation into the dumpster along with their dps.
    (3)

  6. #16
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Change stance was the worst thing wow have created for tanks, a tank with stance style its sooo old.....not fun. idlike not see these stances in FF14 too.
    (2)
    Last edited by Fellgon; 09-04-2021 at 12:29 PM.

  7. #17
    Player
    weebtext's Avatar
    Join Date
    Jul 2021
    Posts
    439
    Character
    Teki Suto
    World
    Siren
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by AusarViled View Post
    I forgot to explain the key thing, the ability is a toggle- it on default turns off once the blood mage is at 100% hp. Which means it’s parasitic yes, but only for a max of 10 second at most really [100% hp for 100% cost to mana]. Remember that black mages in ice 4 phase recover nearly 100% of their mana in one second. Even if you loose -10% mana a second, you still recover more mana then you loose.

    Aka in combination of a black mage, and blood mage, the blood mage could heal in theory indefinite for 50 seconds if they are bellow 100% hp, which allows the healer to do more dps. This alone could shake up the meta considerably since it means you have

    -3 dps, 1 healer, 1 tank. This would give black mage some more party utility. A perfect combination
    Honestly it really sounds like you don't understand BLM's rotation at all, a single tick from this ability of yours would ruin the whole rotation. Unless you think all BLMs are Blizzard Wizards...?
    (3)

  8. #18
    Player
    AusarViled's Avatar
    Join Date
    Aug 2021
    Location
    Void
    Posts
    78
    Character
    Ausar Viled
    World
    Sargatanas
    Main Class
    Black Mage Lv 80
    A sacrifice person!!! You kind of nailed it perfectly. BLM would loose some dps, you would loose about 2 hits before one was forced to switch to ice form, which would make the class even harder to play then it is even now, which is good since the rotation for BLM is super easy. This is spice of life. Since this class is already said to be hardest, making it harder won’t effect many people.

    Regarding the healers, you would just use the ability as an emergency heal and not use it 100% of time. It’s an optional ability that one does not always have to have on. Kind of like the dark knight- he has reanimate like ability, how often does one use it? If you have a competent healer your not going to need it. As someone said, variety is the spice of life.
    (0)

  9. #19
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AusarViled View Post
    A sacrifice person!!! You kind of nailed it perfectly. BLM would loose some dps, you would loose about 2 hits before one was forced to switch to ice form, which would make the class even harder to play then it is even now, which is good since the rotation for BLM is super easy. This is spice of life. Since this class is already said to be hardest, making it harder won’t effect many people.

    Regarding the healers, you would just use the ability as an emergency heal and not use it 100% of time. It’s an optional ability that one does not always have to have on. Kind of like the dark knight- he has reanimate like ability, how often does one use it? If you have a competent healer your not going to need it. As someone said, variety is the spice of life.
    this may come as a bit of a shock...

    but most players will not relish the idea of being your sacrifice on their dime.

    its good to have ideas, but they should look at the bigger picture.. and that picture in an mmo is... you are playing with other people. in a single player game however, this would be a grand idea.
    (5)

  10. #20
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by AusarViled View Post
    A sacrifice person!!! You kind of nailed it perfectly. BLM would loose some dps, you would loose about 2 hits before one was forced to switch to ice form, which would make the class even harder to play then it is even now, which is good since the rotation for BLM is super easy. This is spice of life. Since this class is already said to be hardest, making it harder won’t effect many people.

    Regarding the healers, you would just use the ability as an emergency heal and not use it 100% of time. It’s an optional ability that one does not always have to have on. Kind of like the dark knight- he has reanimate like ability, how often does one use it? If you have a competent healer your not going to need it. As someone said, variety is the spice of life.
    It's one thing to accidentally get rescued away from a mob, it's another to accidentally get mana drained by the tank. You playing a class that makes the game harder for others and is given a straight up "I can troll you" ability just isn't going to fly.

    Variety is the spice of life, getting rolled over by your parties tank isn't variety.
    (3)

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