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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mikey_R View Post
    With many many people that do enjoy positionals, it would be a shame to see them go, however, the job that relies on them should be the one that gets rewarded the most for it.
    I believe this whole heartedly. Playing MNK for as long I have has been a bumpy road, and has become less of a chore. And some minor tweaks would really make the job much more enjoyable to play. I would really like it if they changed the 1,2,3,4,5,6 rotation strictly for DOT, debuff, buff upkeep. Your Twin, Demolish and chackra gains all the while doing your positionals. Tough nut to crack too as I want a high reward for doing positionals, while not demanding the way it was for DRG of old.

    And your Perfect Balance for your Burst Phase.

    1. Reduce or remove the HEAVY reliance of Leaden Fist/Bootshine crit for the bulk of MNK's damage with 4,5,6 combo. But make Bootshine always crit with increased potency with perfect balance. I don't know what needs to be done precisely, but it's a fairly shallow gameplay aspect. Leaden Fist feels tacked on because the Dev's didn't know hot to fix MNK from being weak as most if not ALL skills granted after HW were for just GL upkeep, and when it came time to raid...monks didn't bring much to the table.

    2. Perfect balance needs tweaked to have - positionals not required, and grants full potency as if meeting positional requirements. I would be happy if we kept the 1,2,3,4,5,6 combo rotation the same WITH positionals, but perfect balance just simply absorbed Riddle of Earth. (Riddle of Earth removed)

    At least that's the nagging bits that I noticed. IMO
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    Last edited by Sqwall; 09-08-2021 at 03:37 AM.

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