Quote Originally Posted by van_arn View Post
They absolutely do get tedious if you're doing the unlock quest chains as you try to do the MSQ. The Ruby Sea, for example, has an *awful* quest chain for one aether current that stalls the MSQ for a good hour and a half, and it's not even an entertaining or plot relevant diversion.
Changing them to be strictly MSQ and exploration I think would be best, remove the side quest chains since side quests arent needed other than padding/alt leveling.