I personally thought it was fun to explore the map and attune to aether currents. I'm looking forward to that in EW actually.
I personally thought it was fun to explore the map and attune to aether currents. I'm looking forward to that in EW actually.
I also enjoyed the Aether Current hunt as I went through the MSQ. If anything, I think more games should consider adopting a similar model to unlock flying. The mix of exploration and questing requirements felt just right in my opinion and the exploration nodes were easy enough to find without hassle (save for that one in The Loch at the end of Stormblood x.x)
If I don't feel like getting AC then I just ask a friend to cart me around the area. Otherwise I just use the compass. Most of the time the currents are on path with whatever story is taking place in the zone, as are the side quest ones. Ultimately though this just kinda sounds like the "we need more catch up mechanics" stuff that has been going around lately. If you want to skip then skip. But please don't ask for the primary focus of the game (story and exploration) to be made worse because of it.
Personally I'd prefer it be 20 or so exploration ones only. Then you have the option of unlocking it whenever you like.
There's really nothing wrong with the system as it is. After you've done them in HW you know how they work. There is no reason for the final msq one to not the be final one you get for a zone. It's all extra exp and gil.
Last edited by MsQi; 09-01-2021 at 01:04 AM. Reason: spelling
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
Aether current gathering should be a current expansion deal, imo. I'd like to see them unlocked via MSQ completion for old content in the future, as they currently work for ARR flying.
It's the primary thing discouraging me from making a second character, i don't want to deal with gathering all the currents again.
This expansion in particular, it took a while for me to work up the will to go and get them done. Especially tempest, who cares about tempest.
Anything to make doing the massive catch up MSQ grind more bearable.
To counter the exploration argument, if there is a need for such a massive QoL to encourage exploration, then the zone isn't interesting in the first place.
im baby
Compared to how it is in WoW, FFXIVs actually feels humane process
Tbh, a lot of people think it's some massive grind... when it really isn't.
Had this happen with an FC mate and working through the GC ranks AFTER they were capped with seals at one of the earlier ones. Gave them a link to the hunt logs "please do those" and helped them by funneling gear to turn into seals through a couple of instances while also using my level 80 to blow up others... and in like an hour or two they were already at 2nd Lt with the hunts unlocked (which is what we were after). I then got to go help track down and encourage them to murder their first B rank =D
Part of the problem is that the players that have been traumatized by WoW are expecting massive grinds for key system unlocks... when the reality is the only real massive grind in FFXIV are the relic weapons. Just use Google for a guide to the aetherpoints, and you'll have it in like an afternoon for an entire expansion, if not several. Flight points are easy enough to get, especially if you are doing all the blue quests in an area.
yeah, I dont get where the "massive grind" mindset comes from in FFXIV. Like, have you actually played anything else?Tbh, a lot of people think it's some massive grind... when it really isn't.
Part of the problem is that the players that have been traumatized by WoW are expecting massive grinds for key system unlocks... when the reality is the only real massive grind in FFXIV are the relic weapons. Just use Google for a guide to the aetherpoints, and you'll have it in like an afternoon for an entire expansion, if not several. Flight points are easy enough to get, especially if you are doing all the blue quests in an area.
WoW is a job, plain and simple, you miss a day, you are behind. you are expected to grind for everything...period.
in FFXIV all they want you to do.. is play lol
have YOU ever played anything else? how is 200hrs+ of cutscenes to reach endgame NOT a massive grind?yeah, I dont get where the "massive grind" mindset comes from in FFXIV. Like, have you actually played anything else?
WoW is a job, plain and simple, you miss a day, you are behind. you are expected to grind for everything...period.
in FFXIV all they want you to do.. is play lol
im baby
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