Quote Originally Posted by Deliciou5 View Post
I would agree that dungeons are too straightforward having alternative pathways for dungeons with several boss fights before going back to the same final boss to complete the dungeon normally would be cool

The original ARR dungeons weren't designed originally to be that "Replayable" ...meaning side areas have almost zero effort put into them.

If they added challenged pathways with new bosses with unique mounts/drops to them i think players would be elated to do older dungeons content more as well as new ones.
or just make a new style of content called labyrinths, not like deep dungeons randomized floors and such but a massive zone that plays on dungeon rules. Its just a fart idea but id prefer that if they just mean for dungeons to be glorfied tutorials