
Originally Posted by
Ulric
This is not FFXI. This is FFXIV. I'm sorry to disappoint you with this information, but it's a reality you are just going to have to accept. You don't want SE to try new stuff? Then, what's going to draw people in? Pretty graphics aren't all that makes a game, and if the content in the game is all just copy & paste, why not play a cheaper/free game? If everyone lived by "Oh, that's new, I won't touch it." We'd still be in caves, with pointed sticks.
Also, if you'd stop looking at classes and jobs doing the same thing, I'm sure you'd find that they really don't. In the case of Lancer and Dragoon, Dragoon trades off it's survivability for extra damage and TP gain. Whereas staying on Lancer gives you better survivability through cures, stoneskin, etc.
To be honest, LNC/DRG are the only things I can say this with and know I'm right, so anything beyond this, I'd love for someone who knows to be able to correct me.
Marauder and Warrior. I'm not too sure that Warrior loses anything at the moment, but after 1.22b, it may be a trade-off between damage and tanking ability.
Archer and Bard. Well, Archer is straight DPS while Bard is more support. I'd assume that while doing your songs, you won't be attacking or using weaponskills, thus lowering your DPS in order to support your party.
Conjurer and White Mage. Conjurer is able to be a very good magic-using DD, while White Mage takes away abilities to augment that damage for better healing abilities.
Thaumaturge and Black Mage. See Lancer above....
I have nothing for verification on this, so I also apologize if this is incorrect.
I believe it has been said by one of the devs that classes are here to stay. If you want jobs only, go back to FFXI. Complaining about things like this, while not adding anything that would be a reasonable fix, and would also not make the people working on this game go completely batty, is cluttering up our forums that are supposed to be used for the betterment of our communities, and the game.