Curious if they'll go further and have something along the lines of Ast/Sch raid utility while Whm/Sge personal damage?


Curious if they'll go further and have something along the lines of Ast/Sch raid utility while Whm/Sge personal damage?
Player

It's because it didn't happen yet.
At this moment, we have just some pieces of information (i.e. Astro being reworked to be a regen healer, sage as a shield healer). Any other thing is merely speculation (how shields will work, how the separation will work, and even how the AST rework will be).
Battle Changes Live Letter happens on the 18th of September, with English translation available. The media tour will start right after, which might include more information.
Except based off of previous experiences, we will have absolutely zero Healer Influencers, and people who know very little about the Role will say, "Its fine, no worries." Square Enix will continue to downplay the problems, and not really give us much information.
We'll finally see the patch notes, and people will be, "It's not that bad! Wait till it releases!"
Then it will be that bad; it'll be, "Wait till .1 patch! Raids haven't even come out!"
Raids will come out and we get no fixes or acknowledgement, and then it will be, "Wait till .3 for balance changes!"
.3 will come with no changes, and it will be, "Just wait till the next expansion!"
And we start the cycle all over again.
I wouldn't read too deeply into ANYHTING people say here about AST being stripped of all abilities and such. No one actually knows what is planned, and if they claim to, they are lying.
I mean, we all have the fear based off of Shadowbringers iteration of Healers. It's clear that they have no idea what they're doing with Healers, and don't really care how the players play them.
Logically, abilities that likely might go away or be changed from what we know them to be will be Aspected Benefic, Aspects Helios, Neutral Sect, and Celestial Intersection.
Yeah had that talk with some peps I wanted to choke in party finder like when unreal Titan whas a thing. We have a whm so go noc astro ( tanks were dying because they didn’t use cds but it must be the missing shield that kill us…….. also I assume we don’t need shield healer for anything other the ultimates and week 1 savage because the moment they make a aoe that one shots you with no decent mitigation casuals will fume at the mouth and call for nerfs like alwaysEven if it wasn't mandatory, expect the community to make it mandatory. This is the same community that insists on running Noct in Normal mode because there's a WHM or puts One-per-job restrictions on Emerald EX where you can't even reach lb3. They won't let facts get in the way.
Most likely every PF group will put up a WHM/AST slot and a SCH/SGE slot regardless of whether other combinations function fine, or even better.
Overall you're right they did indeed make tanks flexible on the MT/OT spot, which is a positive. For healers, this is a step backwards.




I've said a variation of this before and yes this will absolutely happen.Except based off of previous experiences, we will have absolutely zero Healer Influencers, and people who know very little about the Role will say, "Its fine, no worries." Square Enix will continue to downplay the problems, and not really give us much information.
We'll finally see the patch notes, and people will be, "It's not that bad! Wait till it releases!"
Then it will be that bad; it'll be, "Wait till .1 patch! Raids haven't even come out!"
Raids will come out and we get no fixes or acknowledgement, and then it will be, "Wait till .3 for balance changes!"
.3 will come with no changes, and it will be, "Just wait till the next expansion!"
And we start the cycle all over again.
How do we know this? Because the exact same situation has happened since Heavensward.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Sometimes I think the casually-doing-endgame crowd is the most difficult to deal with because they're usually misinformed or only have very superficial knowledge about something but at the same time, they are dead set on things getting done their way.Yeah had that talk with some peps I wanted to choke in party finder like when unreal Titan whas a thing. We have a whm so go noc astro ( tanks were dying because they didn’t use cds but it must be the missing shield that kill us…….. also I assume we don’t need shield healer for anything other the ultimates and week 1 savage because the moment they make a aoe that one shots you with no decent mitigation casuals will fume at the mouth and call for nerfs like always
I stopped counting the number of times I got chewed out for going Diurnal with WHM or for starting in Noct for prepull Neutral shields with a SCH that didn't prepull shield or the many times I saw a huge discussion because someone locked two slots to melee when it had absolutely no drawback to run double caster or double physical ranged or the "no double" lock on a fight that was too short to ever get LB3 or the drama when someone suggested switching DP because the DP either frequently failed mechanics, performed poorly in general or was undergeared compared to the rest. And apparently you can only take a tankbuster with invuln and if you don't have invuln, you just die. Yes, even if it's much more hassle for an AST/ SCH team to heal LD than a regular hit with some mitigation, you have to invuln it.
Someone somewhere said you can't have doubles, you need two melees, a regen and a shield healer, DP on SAM or NIN and take every TB with invuln or die. So everything that deviates from these "rules" causes a drama.
And don't even get me started on how healers are designed for at least some semblance of a mapping but in PF, many just spam and freestyle even when it's to the party's detriment. Seen a lot of WL 2 wipes on e8s and Cycle wipes on e11s pre Echo because of that.
I have absolutely no problem with people just casually dipping their toes in endgame content, everyone enjoys content at their own pace, but there are so many misconceptions going around and they keep getting spread and enforced by this particular group. Getting people to accept that it's not the end of the world to run double caster or let the AST play Diurnal with WHM is like pulling teeth.
I've long merely just read the forums, but yes, how long have you been trying to tell people about this Deceptus?
It feels like it's been since 3.2 or 3.3 at the least.



id imagine it would be similar to how WHM currently handles shielding, and how SCh currently handles AoE healing/regen.
WHM has a very limited shielding option. (single target, long CD) SCH has very limited AoE healing/regen. (cost a long CD, or a lost energy drain)
in short, AST will have its shields, but probably just a long CD thats used rarely, and not on demand.
Sage will have on demand shields, but long CD regen/aoe options.
CLAIRE PENDRAGON
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




