Quote Originally Posted by So1dier View Post
With Standard controls, "Left Click + Mouse" controls the camera without affecting the characters facing direction, and "Right Click + Mouse" does this + affects the characters facing direction.
"Left Click + Mouse" = Only camera movement, while the character is moving.
"Right Click + Mouse" = Also affects character facing, while the character is moving.

With Legacy controls, Left Click and Right Click have the exact same functionality, and change based on character movement.
"Left Click + Mouse" or "Right Click + Mouse" = Only camera movement, while the character is standing still.
"Left Click + Mouse" or "Right Click + Mouse" = Also affects character facing, while the character is moving.
Oh. Your mouse buttons do what you want them to do while autorunning, but if what you really want to do is look behind your character while you're running away, there's a /keybind for Movement > Flip Camera, which will give you a rear view as long as you hold the button.