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  1. #191
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Goji1639 View Post
    Add ons are a MASSIVE part of WoWs culture, though, and the WoW community is transitioning to FFXIV in not small numbers. Since there's nothing really stopping the use of add ons in this game, besides some mild inconvenience and an official/unofficial stance against them, I could see a culture shift happening.
    Add-ons in WoW have been a massive detriment to the game as a whole. Actually, a lot of people are advocating their removal (Asmongold for example who said it was very freeing to play FFXIV and not having to install add-ons). If you want to raid in WoW, you are required to install various add-ons or you won't even be allowed to raid with a guild without. You're also making life difficult yourself because every fight is designed around add-ons. The lesson we have from WoW is that add-ons are nice on paper but eventually they turn into a crutch and become required third-party installs. It also creates segregation between players who may or may not want to use add-ons.

    That's not okay and not something we want in FFXIV.
    (5)

  2. #192
    Player
    Beytran70's Avatar
    Join Date
    Jan 2022
    Posts
    95
    Character
    Kenoh'tan Desaali
    World
    Mateus
    Main Class
    Monk Lv 90
    For me, addons/mods in MMOs generally fall into the same category in my brain as cheating and mods do in single player games. If it isn't negatively affecting other players, it really doesn't matter, and as far as I can tell most of the things people use in FFXIV are more about helping the individual player than anything else. As stated before, though, bots are something else entirely and should be prevented as much as possible. I don't even think addons that supposedly make fights and such easier are an issue, either. The bosses aren't going to have their feelings hurt, they're going to die regardless, and if the issue is as blatant and impactful as some people say, the devs would do something about it.
    (1)

  3. #193
    Player
    drtasteyummy's Avatar
    Join Date
    Feb 2022
    Posts
    262
    Character
    Vitalic Oni
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Imoye View Post
    [...] Actually, a lot of people are advocating their removal (Asmongold for example who said [...]
    Absolute state of why devs almost never listen
    (2)

  4. #194
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    While I myself do not use addons, I am forced to question why it's such an issue? I have yet to hear of a single static ever demanding its members modify their game in any way. Some people choose to use local mods that alter the way the game looks, others utilize non-invasive programs to study and analyze their numbers. No one is being openly shamed or harmed by these things, so where's the problem?
    (8)

  5. #195
    Player
    Aurora_Sylphy's Avatar
    Join Date
    Feb 2022
    Location
    Gridania
    Posts
    19
    Character
    Aurora Sylphy
    World
    Zurvan
    Main Class
    Sage Lv 90
    A WoW like situation where mods/addons are required to even get into the raid scene is very much an unlikely hypothetical that could ever happen in FF14 though primarily because FF14 is cross-platform with PS4/5 where they do not have access to any tools like this. Hence this fear is a mute point that won't happen.

    On the hand of third party tools on PC, as most have said barring public/twitter NSFW stuff which really urks the developers (for fair and obvious reasons), if it doesn't affect your gameplay, I see no reason why anyone would ever have an issue with someone using a mod to automate combos or something of a similar nature. Someone having ACT up doesn't affect you until they start to give you shit about you're performance, or go into toxic, unhelpful and uncritical insult flinging for your terrible/sub par dps (in their eyes at least). At that point, backlist and report them, and I guarantee they'll get a penalty and perhaps a ban if they are a repeat offender (assuming it is hate/toxicity and not constructive criticism)

    Same with things like Cactbot, if they don't clip and kill you by misunderstanding the directions, it just means they die less (hopefully), deal more damage (hopefully) and help the clear go smooth and/or faster (hopefully). It is important to remember Cactbot won't make you a savage raider, and you still need to pay attention to the shorthand's it uses, as well as fight context (directions, buff windows, who's dead/alive, someone else taking your assigned safe spot in a mechanic, etc), well Cactbot ain't going to save you then. Same with any mods to UI, armour and items, clothing, gshade, etc, it is all Client side, not server side, and thus does not affect you in anyway. If the mere idea of other people having fun and having an enjoyable time using addons that don't in any way, shape or form affect or alter your game play experience affects you and irks you inn some deep, weird way, I hate to break it to you but that's gatekeeping and frankly no better then the people who refuse to accept some people mod Souls like games to have an easier time because they like the story/art/style/aesthetic etc.

    Sp long as you they don't insult, belittle or hurt people with these, well, Square is not going to really ban anything, even if something like ACT is seen on stream without good reason, and will only take action when the use of it leads to toxicity and or harm (such as a streamer flaming their fellow party members on stream cause of their dps numbers). The TOS says that third party addons are not allowed, but Square does seem to maintain a common and loose 'Don't ask, don't tell' idea. It's the same with the copyright warning when you first open bard music instruments. They are not going to ban someone for playing a Coldplay song in game until Coldplay calls them up and makes a fuss. That's why that, as well as the no addons clause exist in the TOS, it gives them justification when they do take action (or in the bard music case, protection from being sued for copyright).
    (4)
    Last edited by Aurora_Sylphy; 02-07-2022 at 01:39 AM. Reason: fixing spelling errors

  6. #196
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    The only tool I can think of the game needs is a DPS meter that is strictly available in savage. The whole reason they don't have DPS meters in general is they don't want what happened in WoW where you get elitist behavior, but savage itself there's no real way around it because it has an enrage and a lot of the jobs still need work to get them to a point that a DPS meter is unnecessary. Like no one running reaper needs a DPS meter, but some jobs like BRD and DRK definitely do.

    I do feel that some people want tools to solve problems that can't really be solved by tools. Like if someone is constantly getting walled by add phase on p3s, that's either on them not understanding how it works, or getting into groups where people do not understand how add phase works. That and a lot of groups stuck on adds keep using the worst strategies for adds so they got nothing to blame but themselves...

    Bah, now I went off on a tangent on savage when talking about tools. I suppose that is normal since tools are there to make difficult things easier.

    On another note, people mentioning WoW and not wanting this game to become like "WoW": This game will never become like WoW for a whole lot of reasons. First, WoW was released in 2004 during an era where a lot of games were released in buggy states, so you'd have college students and all sorts of people making mutators, mods, and sometimes even patches to fix these games. So companies at the time had a much less strict policy on third party code when it came to gaming.

    Now we are in an age where the internet has matured, online access via broadband, fiber, and cable is ubiquitous in many places, and gaming as a service has become a major model. Companies aggressively defend their IPs and want to monetize everything, including cosmetics, so it's created a culture where your average modding college student is probably going to get a ban just for fixing some clipping issue.
    (0)
    Last edited by Colt47; 02-07-2022 at 03:54 AM.

  7. #197
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aurora_Sylphy View Post
    A WoW like situation where mods/addons are required to even get into the raid scene is very much an unlikely hypothetical that could ever happen in FF14.
    ACT and FFLogs are already a required part of raiding, good luck finding a static or people to join your static if you don't use those two, and have parses ready to show.
    (3)

  8. #198
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VerdeLuck View Post
    ACT and FFLogs are already a required part of raiding, good luck finding a static or people to join your static if you don't use those two, and have parses ready to show.

    I've joined several statics during ShB where providing a log was not required. Even some of the more higher skilled groups I joined where the entire group had orange / purple yet you were not required to show them.
    You could say that they look up people who apply but I had no orage/purple and was able to join without issues. Just had an interview on Discord voice.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #199
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by VerdeLuck View Post
    ACT and FFLogs are already a required part of raiding, good luck finding a static or people to join your static if you don't use those two, and have parses ready to show.
    I don't know of any pug or static that verifies you have ACT installed before allowing you to raid. And as far as requiring a parse goes, well you don't need ACT to have a log uploaded as it is very common for most people running ACT to upload logs automatically. You simply need to do content, which is really what they are looking for to verify that you have actually done some form of end game content. That being said FFLogs is not an addon, it is a web page.

    Stop making up BS it is clear you don't even understand what you are talking about.
    (5)

  10. #200
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    ACT itself is not an add on either. It's a glorified packet sniffer.

    And there's statics that will take you without logs.

    And it's not the wow crowd using them. It started in coil. The program was developed for EverQuest 2 and has been ported to a few games.
    (6)

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