Oh yeah. I don't even expect it to show right at 2.0

I'm thinking long-term evolution of the game. Yoshi and crew have shown that they watch and listen for good quality of life improvements for the game itself, and I was thinking these would be two really good ones to add to combat and keep it up with the current climate of MMOs. Given the fact that since FF7, certain attacks would knock down the characters which would promptly have to get back up (or wouldn't if their health was depleted).

It's a minor thing, but one that could easily be overlooked if not mentioned.