I will have to plead ignorance here, but what is "double weaving"?
I will have to plead ignorance here, but what is "double weaving"?
Then stop talking about ping "hindering the game" when the game was never designed to be played that way.This is true, but I do get enjoyment out of pushing a class to its limits. So it is not something that for me right now is easily to accept. I find it fun to try hard. It is not like I expect others to have same fun. I'm not sure why you seem a little aggressive because I enjoy doing this. lol.
And why should I stop talking about it? Many end game FCs and such require dps to do it. I don't know if it is by designed or not, but to act like it is not required is also a silly take. What is required is based off what the community that does the content wants to bring. We decide what the standards is. That is what a mmorpg is.
So lets say I make a LS that I want players to work on becoming the best they can with the class. Would that not require players to at least try and learn it? After all, if you can get more out of your class. Why would you not in that settings? To say it is not require to get the content done and that is true, but that goes against the nature of wanting players to try the best they can with the community i would want to build. So tell me. How would you answer that?
You enjoying it on a personal level has nothing to do with it being necessary for players to clear end game content.This is true, but I do get enjoyment out of pushing a class to its limits. So it is not something that for me right now is easily to accept. I find it fun to try hard. It is not like I expect others to have same fun. I'm not sure why you seem a little aggressive because I enjoy doing this. lol.
The purpose of your post is a bit misleading if all you're trying to do is humble brag about your playstyle.
And i thought, endgame in FF14 is AFK'ing in Limsa?
Cheers
the simple solution would be to move out so you dont have to worry about family member induced lag.I've been working on getting better, and was thinking of tipping my toes into end game content. I'm not talking about randoms, but was thinking of starting a ls and building up like minded players who want to learn and get better. Try the hardest content. With that, I want to lead by example like I did when I was a raid leader in wow. So I get enjoyment out of playing a class to the fullest, but I come to understand two problems with this game.
1) Ping.
2) Double weaving.
I can do it, barely being on the east coast. It is not easy, and I come to understand a simple thing. My dps is going to take a hit not because of my skill, but because of latency. And if I tackle harder content. I will be fighting a uphill battle, trying to play my class to the fullest, and the boss itself. Most of the time it is fine, but when my nephew has online classes. Sister watching her Kpop stuff, and gaming with wife. Well I would have to balance around that. I think classes should have something to strive for, but I'm not so sure double weaving is it because of ping.
So my question is this, With many new players coming to the game, and some might be wanting to get into the end game. Do you think issues like this will arise, and do you feel this hinders the game?
also.. i dont think any DoH jobs need to double weave.. and your main job is a fisher.. soooo...
"The community" is full of trashcans who die to the first boss of Tower 10 times in a row. That's the level of skill and effort you're looking at. You wanna talk about "being the best"? How about first talk about ORANGE BAD. Cause those are the people who this game is designed for. Squeezing out dps with gimmicks is laughably POINTLESS. You achieve nothing but tire out your fingers.And why should I stop talking about it? Many end game FCs and such require dps to do it. I don't know if it is by designed or not, but to act like it is not required is also a silly take. What is required is based off what the community that does the content wants to bring. We decide what the standards is. That is what a mmorpg is.
So lets say I make a LS that I want players to work on becoming the best they can with the class. Would that not require players to at least try and learn it? After all, if you can get more out of your class. Why would you not in that settings? To say it is not require to get the content done and that is true, but that goes against the nature of wanting players to try the best they can with the community i would want to build. So tell me. How would you answer that?
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