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  1. #15
    Player

    Join Date
    Jan 2012
    Posts
    401
    Serious talk tho,

    There are currently two types of tanks in the game and several ideas on how best to tank with those two types. Even tho I understand how best to tank with an offensive tank, I perfer turtle tank, soo that is what I will comment on for those looking for solid advice.

    HP builds are easy, fairly inexpensive and because most who stack hp are not worried about deffensive stats they can afford to blow up sever NQ crafted items because they are cheep to attain. HP dose work well against magic damage where there is currently no good answer to magical damage. That being said, other then its realtvily inexpensive affordability, I find there to be little to no realy benifit to stacking HP. My resoning for this is:

    1) HP stacks are only benficial untill you take the same amount of damage of that in wich you stacked HP, (stack 1500 hp / take 1500 damage) once you get past that point the other tank with less hp then you is now as well equiped as you are. Fact is, weather your HP cap is 4500 or 3500 if you never fall below yellow hp your just as well off.

    2) because of number 1 above, stacking vit and def makes more sense. because tank 1 takes 30% less damage but has 25% less hp, he is actually making the WHMs job easier damage is going to reoccur in any fight the best way to stay alive is to take less damage not ABSORB more. For example, if you take the healer out of fight, the tank that take lesss damage will most certainly last longer, because no matter how much hp the other tank has, they are still taking reoccuring damage that is considerably higher the the tank with more def and the tank with more def will have a much easier time keeping HP then the one with less def.

    3) Altho DEF/VIT dose not help magic attacks, there is currently no boss in the game that dose more or even equal magic damage to that of physical damage. All bosses do more physical damage then magical, its just that the magic damage is more noticable as it takes out larger chunks of hp, wich is where the HP craze stems from. This is unfounded, because, soo long as your WHM is not cure bombing you for normal attacks they should always be ready to fill that hp bar up after the less ocasional magic attack. Out side of boss mobs, vit and def is the obvious winner on usefull stats, this makes vit and def all around more usefull then HP.

    could go on forever but will end this with one last tip,

    mind is a very usefull stat for PLD. VIT, DEF, MND are the most benificial base stats for pld. PLD is obviously not an offensive tank, soo go ahead and throw DPS on the bottom of your list, hate managment and staying alive (taking less damage) is PLDs strong points. According to Yoshi, jobs were desinged to not be solo classes. Each has attributes that by itself , has a hard time but when combined in a group dose realy well. Soo if your gona tank on pld, its not a bad idea to increase pld's strengths and focus less on their weakness, thats how the jobs were intended to be used.

    sorry if spelling or gramer is off a bit, was never a good writer.
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    Last edited by Aceofspades; 06-21-2012 at 03:18 PM.