Quote Originally Posted by SwordCoheir View Post
Your logic is somewhat flawed Ace. While you may have the capability to take the brunt of the hit from 100 Tonze, you also have to consider that once he gets to 50% CC starts to spam moves back-to-back which leave alot of room potential hazards to occur like Animal Instinct, Eye of the Beholder, etc. When he's on his ass that's 10-15 seconds he's not spamming those potential moves (even longer if you get a good stun on him), meaning WHM's don't have to waste MP to help heal and can help nuke to speed up the kill, close-ranged DD's can freely go all out w/o taking a risk, and you have a short breathing period to heal, buff, or DD yourself especially if your defensive abilities are on cooldown, it's also the perfect opportunity to throw out a Riot Blade combo to land Defense Down and help your DD's floor him faster.

I just overall don't see the benefit of trying to take it head on when you make it that much easier on yourself and your party to NOT get hit by it.
The hazards are easly overcome with saving your instant vokes for primal and using your tp moves to maintain hate. everything else he dose is realy weak. but I will acknowledge the fact that when the boss is not doing anything its a good thing, however the advantage of strait tanking comes from removing the effort of dodging 100tonze as well as the risk of the outcome if your manuver dose not succeed. I do agree dosent take much to run outa the way, but it dose take some cordinational skill to maintain timing your enmity abilites as well as timing manuvers with CC's 100 tonze as well as self buffs. The whole time keeping an eye on your battle log to make sure you get outa range and all that hinges on the off chance he dosent proc 100 tonze in the middle of an anmiation in wich case , unlike spells, you can not interupt when doing tp moves. When you strait tank you allow the tank to focus on the main two things it needs to focus on , staying alive and keeping hate. I do a much better job when I cut out all bs and just rely on my abilties and knowledge of the job. Not sure how kiting makes killing CC faster, either way, your main healer is likely not to nuke as it is a waste of mp if they are not in clerics stance and as far as the hazards go, Im sure you have seen the situation in wich the tank , returning from runing from 100 tonze, is not in postion nor ready for stealing hate back when CC procs primal imediatly after 100 tonze then soon after dose a swing that wipes the pt. Risks run with either set up, Strait tanking simply alows your more certainty in controlling the pace of the fight because you are able to time your abilties more easly then compaired to adding the added duty of timing manuvers with CC's 100 tonze.