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  1. #1
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Another noob question. Some pple tell me i should stay GLD till 50 and only then change to PLD as GLD can use skills from other classes which makes them better than GLD for soloing till 50. Is that true?

    PLD is better than GLD at tanking and since all end game content requires a group... where does GLD fit in? Classes seem useless to me...
    (0)

  2. #2
    Player
    Seffy's Avatar
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    Jun 2011
    Posts
    20
    Character
    Aitana Sefferson
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    GLD can definitely make soloing a bit easier since you can pick a lot more abilities. I personally went like 35-50 on PLD but I was always in groups.

    Classes are good for certain things I believe. I know, for example, apparently in the Ifrit fight classes are nice just so you have access to more abilities to help you survive.
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  3. #3
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Seffy View Post
    GLD can definitely make soloing a bit easier since you can pick a lot more abilities. I personally went like 35-50 on PLD but I was always in groups.

    Classes are good for certain things I believe. I know, for example, apparently in the Ifrit fight classes are nice just so you have access to more abilities to help you survive.
    Doesn't sound like much......... i don't ever see them balancing classes well enough to stand on equal grounds with Jobs. They should cap classes to a certain level....30 maybe and then force you to take on a Job. Then add more jobs so it works like talent trees in wow.... chose PLD if you want to be a tank, dark knight if you wanna DPS or some healer melee job to heal. Class will serve to get you to 30 and then move to a job.
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  4. #4
    Player Denmo's Avatar
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    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    To illustrate the GLA vs PLD thing from personal experience recently:

    When I solo or Duo with my CON friend, I go GLA. It allows me to equip a wider range of abilities, I have more attack abilities and attack power at my disposal. I can still tank and keep hate off my CON friend, but it's more of a DPS tank than a heal tank.

    Last night I formed a light party. It was me, an Archer, a Maurauder, and my friend Conjurer. Because of this set up, I decided it best to play as a PLD tank. I got more healing abilities, more MP, more defense, and more ways to keep hate. It was such that my Conjurer friend didn't have to switch to WHM to keep the party healed, I did all that. She could nuke instead, tossing a cure on me now and then when things got dicey and I used Divine Veil. Worked really well.

    I could've gone as a GLA. But I probably wouldn't have been as effective as a tank.

    PLD is limited on solo-ability. You can solo, but it's slower because your DPS output is less.

    I'm not aware of how other jobs fair in this realm, but as far as GLA/PLD is concerned, GLA is for soloing, and PLD is for party play.
    (1)

  5. #5
    Player
    Seffy's Avatar
    Join Date
    Jun 2011
    Posts
    20
    Character
    Aitana Sefferson
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    On the topic of solo, what are some good solo abilities for a GLA? Right now I've been soloing to farm Inferno Tapers and Vortex Totems and such. I'm on PLD though just because I've yet to purchase some good GLA armor. PLD is just really slow at times. :< Though I guess that's why I'll be leveling Warrior soon. <_<
    (0)

  6. #6
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Onidemon View Post
    What % of your points do you allocate to each stat?

    example, STR 50%, VIT 20%, DEX 15% MDN 15% etc...... Whats the best rule to follow for a Paladin?

    One more question, the paladin quest.... in order to become one. It ask for a party which is stupid IMO but at what level can you solo it?
    Personally I wen't all out VIT and DEX. If you can afford it later on I would recommend investing in a STR/MND/Atk Setup for those cases where it's easy to hit the diminishing point on defense to increase your offense.

    Quote Originally Posted by Onidemon View Post
    So still no str? I know there's an item to reset stats but how many copy of this can we get? I want to experiment with stats so i can figure out the best combination.

    they should have someone in each guild reseting your points for gil and make that amount double with every reset so pple dont abuse it too much.
    The Item in question you are talking about is the Goddess Hymn Tablet which you get each time you unlock a job. To use it, take it to your classes respective guild as said class and talk to them. I can't give you the specifics beyond that because I myself have not used them before.

    Quote Originally Posted by Onidemon View Post
    That's so pointless. I know they want us to figure it out but then someone will do the math and find out how it works and post it on some website. The only difference it will make is that you gonna have to refer to the website instead of your in-game screen.... really stupid and pointless. Hope they change it in 2.0
    They mostly do that to try and de-emphasize focus on min/maxing stats and allow players to be more flexible with their gear setups. I'm not sure if you've ever had the pleasure (or displeasure depending on your point of view) of playing FFXI, but these past five years it's less about going with the best you got and more "you must be prioritizing, gear swapping, and outputting to your maximum potential or your not invited" mentality.

    Quote Originally Posted by Onidemon View Post
    Another noob question. Some pple tell me i should stay GLD till 50 and only then change to PLD as GLD can use skills from other classes which makes them better than GLD for soloing till 50. Is that true?

    PLD is better than GLD at tanking and since all end game content requires a group... where does GLD fit in? Classes seem useless to me...
    It's not all that bad advice really and to be honest it's probably more beneficial for all jobs to heed that advice. It's not that it's impossible to do, but jobs receive little benefit without all their abilities and are even more hindered by being restricted to two sub-classes and a maximum of 1 subclass ability every 10 levels. At least being as GLA or another class you have the benefit of equipping more abilities earlier on and are given the benefit of flexibility with your choices. However, if you don't have any other classes really leveled to take advantage of this it doesn't really matter either way.
    (1)
    Last edited by SwordCoheir; 05-03-2012 at 03:05 AM.

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #7
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SwordCoheir View Post

    They mostly do that to try and de-emphasize focus on min/maxing stats and allow players to be more flexible with their gear setups. I'm not sure if you've ever had the pleasure (or displeasure depending on your point of view) of playing FFXI, but these past five years it's less about going with the best you got and more "you must be prioritizing, gear swapping, and outputting to your maximum potential or your not invited" mentality.
    I come from 5 years of WOW where gear/stats and gear score is everything. They can never de-emphasize focus on min/maxing stats because that's what the game is all about. Better gear with better stats = stronger character that performs better. The battle system does not leave much room for skill, it's all about stats.

    I played the Tera beta where the battle system plays more like an action game then an RPG and with that kind of system yes Skills is what matters, then gear comes 2nd. XIV is built like XI and WOW where the better gear you have the better you are.
    (0)

  8. #8
    Player
    Taggerung5's Avatar
    Join Date
    May 2012
    Posts
    123
    Character
    Taggerung Juskarath
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Onidemon View Post
    I come from 5 years of WOW where gear/stats and gear score is everything. They can never de-emphasize focus on min/maxing stats because that's what the game is all about. Better gear with better stats = stronger character that performs better. The battle system does not leave much room for skill, it's all about stats.

    I played the Tera beta where the battle system plays more like an action game then an RPG and with that kind of system yes Skills is what matters, then gear comes 2nd. XIV is built like XI and WOW where the better gear you have the better you are.
    Not always true.
    Player A sucks at (game). He has epic gear cuz he's played for 12 years. He's a decent dps, but fucks up a lot cuz he's a moron.
    Player B is really good at (game). He has not so epic gear cuz he just started. He's an awesome dps, and never fucks up cuz he's not a moron.
    (1)

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Onidemon View Post
    I come from 5 years of WOW where gear/stats and gear score is everything. They can never de-emphasize focus on min/maxing stats because that's what the game is all about. Better gear with better stats = stronger character that performs better. The battle system does not leave much room for skill, it's all about stats.

    I played the Tera beta where the battle system plays more like an action game then an RPG and with that kind of system yes Skills is what matters, then gear comes 2nd. XIV is built like XI and WOW where the better gear you have the better you are.
    I thought i knew were you were going with this until i got to the end, the "better gear you have the better you are", really? Maybe the better off you are, but gear in ff14 is 2nd to skills. Id rather have people in my group wearing all af that know how to play then well geared screw ups.
    (1)