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  1. #1
    Player
    Onidemon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Seffy View Post
    I guess it could be but I always figured the 15 extra STR from a ring wouldn't really make much of a difference. Though maybe I'm wrong!... So for now I've just been focusing on VIT and DEX.
    Stats aren't obvious enough. I come from WOW where stats made a huge difference and it was easy to see how +20 STR will translate in extra damage and so on... plus you could see all your stats and DPS and how equiping gear changed it.
    (0)

  2. #2
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Onidemon View Post
    Stats aren't obvious enough. I come from WOW where stats made a huge difference and it was easy to see how +20 STR will translate in extra damage and so on... plus you could see all your stats and DPS and how equiping gear changed it.
    SE likes to keep stats a secret i don't know why, 10 enmity is 1% 30 crit rate is 1%, hidden stat caps, you gotta add stats in 10 point increments before you really get noticeable increases ect...

    Quote Originally Posted by Seffy View Post
    I suppose. >.< Honestly I hate this whole point allotment system. All that is going to happen is people are gonna figure out the optimal stat allocation and that's what everyone will do. Maybe people already found it. I hope they did so I can just worry about gear! Still stuck on deciding if I should get two VIT rings or what. <.<
    get vit to 350 first
    then get dex to 305 if you can
    if you are still able to ad stats raise your mind as high as you can

    i haven't played it in a while so if block isn't fixed the way it should be then id take mind over dex.
    (1)
    Last edited by syntaxlies; 05-03-2012 at 01:08 AM.

  3. #3
    Player
    Seffy's Avatar
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    Jun 2011
    Posts
    20
    Character
    Aitana Sefferson
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by syntaxlies View Post
    SE likes to keep stats a secret i don't know why, 10 enmity is 1% 30 crit rate is 1%, hidden stat caps, you gotta add stats in 10 point increments before you really get noticeable increases ect...



    get vit to 350 first
    then get dex to 305 if you can
    if you are still able to ad stats raise your mind as high as you can

    i haven't played it in a while so if block isn't fixed the way it should be then id take mind over dex.
    D: Oh dear that's a lot of points. I'm 50 and don't even have 300 Vit. 293. I guess these numbers are without AF and with melded gear instead?
    (0)

  4. #4
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Seffy View Post
    D: Oh dear that's a lot of points. I'm 50 and don't even have 300 Vit. 293. I guess these numbers are without AF and with melded gear instead?
    yes, you will have to multi meld to get to stat caps
    (0)

  5. #5
    Player
    Onidemon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by syntaxlies View Post
    yes, you will have to multi meld to get to stat caps

    Multi meld? meaning? sorry noob here....
    (0)

  6. #6
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Onidemon View Post
    Multi meld? meaning? sorry noob here....
    applying more then one materia per item.
    (1)

  7. #7
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by syntaxlies View Post
    SE likes to keep stats a secret i don't know why, .
    That's so pointless. I know they want us to figure it out but then someone will do the math and find out how it works and post it on some website. The only difference it will make is that you gonna have to refer to the website instead of your in-game screen.... really stupid and pointless. Hope they change it in 2.0
    (2)

  8. #8
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SwordCoheir View Post
    Well I'll try to break it down a little for you and explain the stats some, they are similar to FFXI but there are some noteworthy differences.

    Each job has two modifiers called stat bonuses which give a significant boost to damage. But the bonus stats don't exactly play to PLD's strengths, so unlike other jobs that juggle two maybe three stats, PLD gets to juggle four. These stat bonuses however show an actual difference in your damage output, so it makes them worth looking into when figuring out your setup.

    STR- Stat bonus, helps damage output
    MND- Stat bonus, Increases Enmity modifier in Fastblade > Flatblade Combo, Helps increase cures and magic accuracy
    DEX- Increases Block rate, Increases Acc
    VIT- Increases HP, effects magical and physical damage calculations when taking damage.

    Enmity is to be consider as well.

    +10 Enmity = 1% Enmity Bonus

    Thankfully Materia and Jewelry gives you quite a bit, and does not really conflict with other gear choices.

    Shields work a bit differently, and actually just got adjusted and receiving other adjustments here in the near future so I won't derive into them much. However you can attach materia to your shield, but your options are limited to pretty much HP/MP or Defense materia. (Personally I wen't defense)

    Gear Wise, Plate Mail will be your best friend on this adventure providing the best overall defense, most stats on the different pieces are somewhat negligible enough you can be flexible (IE: Little difference between Sentinels and Cobalt gear, but Sentinels is much more expensive.)

    One debate that's going on right now is the usefulness of the PLD AF, stat wise it's comparable (for the most part) to a single materia melded Cobalt counterpart making it a good free alternative, that gives bonus effects to different PLD abilities. However I recommend doing this when you can afford it, is try for a double/triple melded piece of gear and slowly replace your AF.

    Below is my current personal setup for PLD, I like what it provides but I recommend you find your own preference and merely take this as a suggestion. Materia Augments are in Parenthesis next to the name.

    Ifrit's Blade / Cobalt Winglet (+24VIT)
    Vintage Kite Shield (+16Def)
    Gallant Coronet / Cobalt Celata (+24MND)
    Cobalt Cuirass (+32Def)
    Cobalt Plate Belt (+42Enmity)
    Felt Trousers Red / Black (+7STR, +7VIT / +7VIT, +7DEX)
    Gallant Gauntlets / Sentinel's Gauntlets (+15DEX)
    Sentinel's Sabatons (+60HP)

    Stonewall Earrings
    Explorer's Choker / Electrum Gorget
    Coral Armillae
    Amber Ring x2

    Hope that helps you out.

    Thanks for the informative post. I'm looking to leveling my Glad class to unlock Pld. This would come useful. Happy adventures and keep up the good work!
    (0)


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    *Excalibur* Nation: Limsa Laminsa