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  1. #22
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Claviusnex View Post
    I suspect additional retainer subscriptions are not as common across the player base as many people think. I posit that designing a bottomless crafting bag and a glamour system based on unlocking styles as opposed to actual gear could in the end increase revenue if appropriately priced. In buy to play games such as ESO and Fallout 76 they are enough incentive to get players to pay the monthly subscription. In FFXIV they could make them available in addition to retainers. Speaking for myself I would certainly pay a couple of bucks extra for a bottomless crafting bag and glamour system that does not require me to keep the gear around than the retainers that don't fix my problem with the current inventory restraints.
    Making people pay for a properly function glamour dresser is a no-go. I wouldn't even entertain the idea and frankly it's a terrible one.

    Again, you just have to look at the competition. Even WoW doesn't charge for what is their equivalent of a glamour dresser with endless storage. Making people pay money to fix problems they created in the first place is a surefire way to burn up whatever goodwill a company has gotten over the years. Jump Potions already catch a lot of flak for this, but they've still made efforts to fix the early game MSQ (they've done a good job imo) and it's a little more difficult to just cut out things that end up being story relevant, as well as the fact what is and isn't important there is very much up to interpretation.

    Charging for a fix to a purely system based issue would be insane. They gave us a flawed glamour system with a lot of frustrating limitations in the first place. If they turn around and charge money for something like that, people will see right through it.
    (3)
    Last edited by Arzalis; 08-23-2021 at 09:59 AM.