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  1. #1
    Player Burrmanchu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    118
    Character
    Burr Manchu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 53
    Quote Originally Posted by Mortikhan View Post
    Not sure if they meant for this to be able to happen but this would present an opening for craft bots to reemerge.

    Piece by Piece (+30 Progress) 45 Armorer

    By the Book (+30 Progress) 45 Goldsmith

    Grand Design (+20 Progress) 30 Weaver

    Tricks of the Trade (+20 Progress) 30 Alchemist

    Unerring Hand (+20 Progress) 30 Woodworking

    So what I am seeing is 2 crafts to 45 and 2 to 30 and you can auto-complete your way through all the rest of the crafts (including the remainder of those classes) without EVER failing or even losing a point of durability when/if you get the other crafts to a point where they can seat 4 actions...difficulty would be non-existent.
    Who was failing these NQ, xp grind synths anyway?... Yes, if you level those FIVE jobs to those MED/HIGH levels, you can use those abilities to slowly grind thru the rest with no XP bonus whatsoever. You'll also use 6x the mats, which would cost "bots" 6x as much money or farming to level up. If anyone is actually dumb or rich enough to do that, so be it. What's the problem? With the XP bonus for quality you get now, there's no point whatsoever in botting or rushing synths. As far as there being "NO RISK?!?!".. before this patch you could just use HotG (ONE level 36 ability), and spam Standard and would break maybe 1/20 synths on a bad day. If there was a reduction in risk, it went from <5% to 0%. And that's only if you use this "new" (and also counterproductive) method. If anyone is breaking a lot on level up synths, they need better gear.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    140
    Quote Originally Posted by NoctisUmbra View Post
    If you want to expend triple the amount of mats and shards then by all means knock yourself out. After realizing this I still have no intention of grinding crafts like that when I can instead use a combination of abilities that significantly reduce my chances of failure and increase quality while gaining 2000+ experience points per synth.
    People keep saying "reduce risk". You are eliminating risk...completely. Just spam Careful synth (not to mention having a spare skill to throw in there to make those turn out better). When you are just about to run out of durability just pop those four skills and poof you are allllll done. Like I said. No risk of failure at all.

    Quote Originally Posted by Burrmanchu View Post
    Who was failing these NQ, xp grind synths anyway?... Yes, if you level those FIVE jobs to those MED/HIGH levels, you can use those abilities to slowly grind thru the rest with no XP bonus whatsoever. You'll also use 6x the mats, which would cost "bots" 6x as much money or farming to level up. If anyone is actually dumb or rich enough to do that, so be it. What's the problem? With the XP bonus for quality you get now, there's no point whatsoever in botting or rushing synths. As far as there being "NO RISK?!?!".. before this patch you could just use HotG (ONE level 36 ability), and spam Standard and would break maybe 1/20 synths on a bad day. If there was a reduction in risk, it went from <5% to 0%. And that's only if you use this "new" (and also counterproductive) method. If anyone is breaking a lot on level up synths, they need better gear.
    Your last line said it all. You need better gear if failing. If there is no chance of failing why would you invest in better gear before 50? Same result with a level 1 tool as a level 48 tool on a 54 synth with NQ mats or a leve. I see lots of naked leve crafters in our future.
    (0)

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mortikhan View Post
    People keep saying "reduce risk". You are eliminating risk...completely. Just spam Careful synth (not to mention having a spare skill to throw in there to make those turn out better). When you are just about to run out of durability just pop those four skills and poof you are allllll done. Like I said. No risk of failure at all.
    OR keep one of those skills, and a durability recovery skill, and use the other 3 slots for skills that actually increase your quality. I'm afraid simply spamming careful until you're in danger and then using those skills doesn't increase your quality nearly as much.
    (0)

  4. #4
    Player Burrmanchu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    118
    Character
    Burr Manchu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 53
    Quote Originally Posted by Mortikhan View Post
    Your last line said it all. You need better gear if failing. If there is no chance of failing why would you invest in better gear before 50? Same result with a level 1 tool as a level 48 tool on a 54 synth with NQ mats or a leve. I see lots of naked leve crafters in our future.
    Because better gear makes crafting easier, faster, helps with quality increase, and helps with elemental stabilization. These things give more experience rewards and help you craft faster and with less breaks. Once again, the only people using "A level 1 tool on level 48" would be the same people using the system you mentioned, which (once again) would make crafting take 3x as long and cost 6x as much. Your logic is backwards... Yes, they could use shit gear if they want to "Zero Risk" synth, but like I said, there would be no benefit from using that method... as it would take way longer to level and cost much, much more.
    (1)