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  1. #1
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,675
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90

    Let vendors hold our currencies.

    Something FFXI realised later in its lifespan was that it was bogging us down with too much currency in our inventory.

    I’d say FFXIV is reaching that point, with currencies like totems, normal raid currency, savage pages, far far too many relic currencies (I’d probably hit my word limit if I tried to list them all) and arguably materia. My chocobo saddlebag is almost full entirely with currency and it’s still overflowing into my general inventory.

    So what did FFXI do about the currency problem? Made it so you could hand in your currency to the appropriate vendor to hold for you until you were ready to spend it. It wasn’t the most elegant solution since every time you did content you had to trek all the way to the vendor to store your currency. But what if FFXIV took the basic concept and improved on it? Like having a bank NPC in the main cities who will take all currency and store it with the appropriate vendor for you. So you could hand in currency directly to the vendor or the bank.

    It would free up a lot of inventory space for those of us that like to keep hold of our resources and I can’t see any excuses about PS3 limitations or whatever since FFXI could accomplish it and it’s on the PS2 dev kit.

    I’m worried for endwalker right now since my inventories are already practically full and I already had to dispose of my ARR and HW currencies to make that space, I don't want to keep bleeding currencies as the expansions go on.
    (4)
    Last edited by Cabalabob; 08-19-2021 at 06:16 PM.
    Quote Originally Posted by Gilthas View Post
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    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

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    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,204
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    XI's system is an overcomplication of "just make all currency inventoryless". If you're going to make currency inventoryless, don't make it take up inventory while it's waiting to be turned into an inventoryless currency.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  3. #3
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,525
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    how about just turning totems into a normal currency? one that doesnt need inventory space
    (1)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,258
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rongway View Post
    XI's system is an overcomplication of "just make all currency inventoryless". If you're going to make currency inventoryless, don't make it take up inventory while it's waiting to be turned into an inventoryless currency.
    I think the thing with raid currencies in particular is that they need to be rolled on as loot, which means it needs to exist as an item rather than a currency.

    The various primal totems seem like they could easily be currencies though, being a direct drop to you for completing the fight.
    (0)

  5. #5
    Player
    Juun's Avatar
    Join Date
    Jul 2021
    Posts
    310
    Character
    Aimi Yume
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Iscah View Post
    I think the thing with raid currencies in particular is that they need to be rolled on as loot, which means it needs to exist as an item rather than a currency.
    Tokens yes, but the items that just appear in your inventory part of personal loot arent. Like the coins you get from the Nier raids.
    (0)

  6. #6
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,197
    Character
    Boo Box
    World
    Exodus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rongway View Post
    XI's system is an overcomplication of "just make all currency inventoryless". If you're going to make currency inventoryless, don't make it take up inventory while it's waiting to be turned into an inventoryless currency.
    XI will always be my baby, but I totally agree that it was overcomplicated there. It's fine for a 20 year old game, but I would like to think we can have nicer systems now.

    I would love nothing more than a proper currency tab where every last tome, totem, ore, coin or anything else that's only purpose is to be traded to an NPC is kept in a nice menu. Not holding my breath on that, so in the meantime, I would be down for a few NPCs that would hold the various tomes. But for the love of Pete, keep the number of NPCs to a minimum and group types together vs. having 50 randomly located NPCs spotted all over the place.
    (0)
    Last edited by Skivvy; 08-20-2021 at 12:15 AM.