My Party has won pretty swiftly with this setup, no Casualties and it went smooth.
We really owe it to the DoL!
(I wanna see all the different setups people use!)

Lv.2 Hamlet Defense
PT Setup was [4 WAR 1 WHM 2 DoL]
Debuffs used: ATK Down (Survival) & Poison (Quick Kill)


-Take enemies off the DoH/L If they get hate.
-Buff the Militia Defend Lines, and Cure them whenever needed.
-Get as much enemies grouped. AoE is your friend.
-Take enemies off Militia Defenders If they're getting too much hit.
-Just the wave before the NM spawns, try to kill/reduce the HP of the mobs quick.
-Once the NM pops, Kill him as quick as you can, before more monsters spawn.
-Have One or Two of your WAR take enemies off Supplement NPCs/DoH/L If they wander
around.

This is how my Party did it~

P.S
One thing I'm curious of is the L50 Lemur that pops at the start of the Battle and
L50 Scout Wolf that spawns before NM appears. Anyone know what happens If we kill them?

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BG Also has Informations on Hamlet Defense, although I haven't read much.
http://www.bluegartr.com/threads/110...t-Defense-Info