Ok? Why are you going after specific jobs?...are a symptom that the average skill level has gone to zero. There is no excuse for black mages and samurais that are doing Deltascape-level DPS. And everyone can easily see that you're just AFK auto-attacking or spamming Blizzard.
These people are leeches. Pure and simple. I encourage everyone to use alliance chat to tell them to stop leeching.





Your uncle isn't quite giving the whole story there. In older MMOs, like EQ, there was much more support built into certain classes. Clerics there healed and buffed and the game design kept them busy enough doing that that even though they had a DD (direct damage), they didn't use it much. Same with druids. They healed and put up damage shields and might drop a DoT, or snared enemies to help with crowd control. Shamans healed, had a pet they could send in to attack, and had very valuable party buffs and enemy debuffs.
But mana (MP here) management was so important they had classes like my own, enchanter, that had buffs specifically to keep the other mana users going refreshing those buffs, debuffs, and other support abilities since they were on timers and had to be refreshed regularly. And while my class did have a DD and a DoT, I was far better serving the group to mesmerize enemies to lock them down from attacking so we could kill them one at a time (they hit like Mack trucks), keeping my party hasted, slowing the enemies we were fighting, keeping mana regen going, or charming one of the enemies to fight the others. Most of the time I didn't even use those charm soloing because they were both pretty pathetic damage-wise and were a waste of mana I could use to keep my pet from killing me.
And even with pure DD classes, they still had support for the party. Rangers and Monks often pulled back to the party where the tank was waiting to take aggro since rangers had snare and monks could feign death to drop their aggro. Fights were not just about zerging everything down as fast as possible. That was actually looked down upon as the ultimate cheese method. So healers focusing healing or support instead of damage *was* the thing in MMOs (I saw it in many others of a similar generation or just a gen later than EQ, the dps focus didn't come until a bit later) because the game design supported it the most.
Last edited by TaleraRistain; 08-23-2021 at 05:27 AM.
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