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  1. #1
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Imo it depends on how long the cutscene is.
    If it's a really long cutscene I don't really feel like waiting especially if I am already stressed for time.
    Some cutscenes really do go on for a really long time.

    Especially since it's old content, at some point I don't think that you can expect people to wait for you if you started playing so deep into an expansion.
    It's the same with spoilers too, obviously if you know that someone is watching/ playing something you shouldn't deliberately spoil it to them.
    On the other hand, some people unironically get mad if you talk about how Sauron was destroyed in LOTR or how Vader is Lukes father.
    Like you had so much time to watch the movies, you can't expect people to not talk about anything to avoid spoiling things.

    And the same way I don't think you can expect people to sit there and wait 5-10 minutes for you to watch a cutscene before you kill a boss that is already undertuned and too easy to begin with.
    Is it kind of them to do it?
    Sure.
    But I don't think that someone pulling in that case is some kind of a villain and evil incarnate.

    On the flip side of things you can also watch cutscenes after the fact and not make everyone wait for you to finish old content they've finished a billion times over for years.

    Quote Originally Posted by Vahlnir View Post
    It is usually a common courtesy to let others finish their cutscenes before pulling anything. That is why it's an issue. When you are in a group setting, the world stops revolving around you.

    This argument could easily be made the other way around.
    If everyone else has already completed the story and you're running content from years ago then it's selfish of the person who haven't finished it yet to get mad if people don't want to wait imo.
    Just because you haven't finished the story doesn't mean that the world or everyones time revolves around you either.
    (7)
    Last edited by Kolsykol; 08-17-2021 at 12:52 PM.

  2. #2
    Player
    Trobon's Avatar
    Join Date
    Jul 2021
    Posts
    49
    Character
    Virtus Shields
    World
    Siren
    Main Class
    Paladin Lv 73
    Quote Originally Posted by Kolsykol View Post
    This argument could easily be made the other way around.
    If everyone else has already completed the story and you're running content from years ago then it's selfish of the person who haven't finished it yet to get mad if people don't want to wait imo.
    Just because you haven't finished the story doesn't mean that the world or everyones time revolves around you either.
    You're using DF because doing so gives you a big boost of XP. You get that boost to encourage people to run the game with people who haven't already and on top of that you get a first time bonus for running it with someone who has never run it before. You get all of this because first time players should be given the chance to experience the content for the first time in the way it was intended. Otherwise, again they may as well just make it all unskippable. If this is the way the community is going to push against new players then I sure will support anyone who asks for that in the future and I bet most of those new players you are ruining the experience for will too.
    (12)

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Trobon View Post
    You're using DF because doing so gives you a big boost of XP. You get that boost to encourage people to run the game with people who haven't already and on top of that you get a first time bonus for running it with someone who has never run it before. You get all of this because first time players should be given the chance to experience the content for the first time in the way it was intended. Otherwise, again they may as well just make it all unskippable. If this is the way the community is going to push against new players then I sure will support anyone who asks for that in the future and I bet most of those new players you are ruining the experience for will too.
    I run DF for the daily tomestones, you're reading design intentions into the daily roulette based on one perspective that of a new player.
    You're not experiencing it as it was intended either to begin with because the numbers are completely overtuned for early content the developers have even acknowledged this themselves, you don't even get to see all of the boss phases because things die too fast and you can ignore 99% of mechanics.

    It's not about pushing against new players it's about the fact that I've played the game since ARR and seen these cutscenes repeatedly for years already.
    If you join a game this late you're never going to get the same experience it's totally unrealistic and unreasonable to expect that.

    Games that aren't as story based still have daily roulettes too, you can't only look at it from one perspective and act like there is only one correct perspective here.
    (3)
    Last edited by Kolsykol; 08-18-2021 at 08:38 AM.

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kolsykol View Post
    If you join a game this late you're never going to get the same experience it's totally unrealistic and unreasonable to expect that.
    All the more reason for the rest of us to try to preserve as much of the experience as possible for those who come after us.
    (4)

  5. #5
    Player
    Trobon's Avatar
    Join Date
    Jul 2021
    Posts
    49
    Character
    Virtus Shields
    World
    Siren
    Main Class
    Paladin Lv 73
    Quote Originally Posted by Kolsykol View Post
    I run DF for the daily tomestones, you're reading design intentions into the daily roulette based on one perspective that of a new player.
    You're not experiencing it as it was intended either to begin with because the numbers are completely overtuned for early content the developers have even acknowledged this themselves, you don't even get to see all of the boss phases because things die too fast and you can ignore 99% of mechanics.

    It's not about pushing against new players it's about the fact that I've played the game since ARR and seen these cutscenes repeatedly for years already.
    If you join a game this late you're never going to get the same experience it's totally unrealistic and unreasonable to expect that.
    You run DF for the daily tomestones which you get because you are giving something up (rerunning old content). Its not rewarding you out of the goodness of the devs hearts. That's the point, its a symbiotic thing. New players get to experience the content and vets get to get rewarded with XP boosts and tomestones. This is the same thing when vets say Ex trials should be removed from Mentor roulette. The reason the Ex trials are in there is to help new players complete those, the mentor roulette is not there simply to give mentors access to a special mount. It is there for a specific reason and rewards mentors with a mount in order to accomplish that.

    Likewise, leveling DF is there for a specific reason and rewards you for it. And no it is not unreasonable for new players to expect to be able to play the MSQ as intended and watch the cutscenes while still participating in the fight in whatever manner they can, when the game forces people to group up for it. If it were then MSQs wouldn't have gotten unskippable cutscenes.
    (4)

  6. #6
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Trobon View Post
    You run DF for the daily tomestones which you get because you are giving something up (rerunning old content). Its not rewarding you out of the goodness of the devs hearts. That's the point, its a symbiotic thing. New players get to experience the content and vets get to get rewarded with XP boosts and tomestones. This is the same thing when vets say Ex trials should be removed from Mentor roulette. The reason the Ex trials are in there is to help new players complete those, the mentor roulette is not there simply to give mentors access to a special mount. It is there for a specific reason and rewards mentors with a mount in order to accomplish that.

    Likewise, leveling DF is there for a specific reason and rewards you for it. And no it is not unreasonable for new players to expect to be able to play the MSQ as intended and watch the cutscenes while still participating in the fight in whatever manner they can, when the game forces people to group up for it. If it were then MSQs wouldn't have gotten unskippable cutscenes.
    Leveling roulette is there to reduce queue times. That is all. Back when the game first came out, there were no roulettes. If people weren’t queueing for ifrit normal, you were stuck in a cave, unable to leave, because not enough people needed that duty. Now we have leveling roulette. A system that allows for faster queue times by pairing people needing for example, level 71 content to level, with people needing level 30 content, while making up the difference in lost experience for the higher level. It is simply to get people through the queue instead of waiting around for others to need the same content you do.
    The only incentivized reward for this roulette is tomes for level 80s, as they don’t need the exp any longer. But in reality, its more efficient to just spam the current expert dungeons as far as tomes vs time goes
    (2)

  7. #7
    Player
    MaxCarnage's Avatar
    Join Date
    May 2021
    Location
    Ul'Dah
    Posts
    391
    Character
    Adiah Highborn
    World
    Faerie
    Main Class
    Scholar Lv 52
    Quote Originally Posted by Trobon View Post
    You run DF for the daily tomestones which you get because you are giving something up (rerunning old content). Its not rewarding you out of the goodness of the devs hearts. That's the point, its a symbiotic thing. New players get to experience the content and vets get to get rewarded with XP boosts and tomestones. This is the same thing when vets say Ex trials should be removed from Mentor roulette. The reason the Ex trials are in there is to help new players complete those, the mentor roulette is not there simply to give mentors access to a special mount. It is there for a specific reason and rewards mentors with a mount in order to accomplish that.

    Likewise, leveling DF is there for a specific reason and rewards you for it. And no it is not unreasonable for new players to expect to be able to play the MSQ as intended and watch the cutscenes while still participating in the fight in whatever manner they can, when the game forces people to group up for it. If it were then MSQs wouldn't have gotten unskippable cutscenes.
    I just wanna say... dude... you seem to only be talking about one specific thing; Duty Finder Roulettes.

    You get rewarded for /roulettes/ not just duty finder in general. If you queue up for something specific, whether it be a dungeon or a trial, you don't get bonus exp, or the bonus tomes. You don't use a single roulette more than once a day, usually. Even if you did, you won't get rewarded twice.

    If I'm queuing for... The Burn, for example. I'm not going to get bonus xp. None, whatsoever. Let's say I'm level 70, and I'm trying to get to 71. I've already used my roulettes. I'm going to queue for The Burn directly. And chances are, I'm going to grind out multiple runs of that dungeon in one sitting. If I've run that dungeon 10 times, and out of those 10 times, 9 of them had new people that watch cutscene, that's annoying. You can say, "It's just a few seconds!" but it's not. Every time I have had to wait for cutscene, I am waiting for a few minutes for both the opening cutscene and the boss cutscene. And sometimes I gotta wait for the after boss cutscene for loot. Now already, that turns a potential 20 minute run into a 25 minute run. That adds up when you're grinding. And for what? I don't get anything extra for it 'cause I didn't get it by chance in roulette.

    So let me do the math for you. A 20 minute dungeon run with a potential of 5 minutes of cutscene (beginnning, pre-final boss, post-final boss) becomes a 25 minute run. 20% of that play time is other peoples' cutscenes. It may be their first time but how many times has it been for everyone else? I know you don't care, but that doesn't make you right. No one is stopping them from watching the cutscene, nothing's killing them when they get out of cutscene, they can watch the cutscene again in the inn or by rerunning the dungeon, they can experience the first or second mechanics they may have missed by running it again. No one is saying the new person doesn't matter, but we all have our own experiences. And when farming, running the same content again and again and again, people are potentially going to look to shave off time.

    Again, I repeat I DO NOT PULL. But there are two sides to this coin. It's time we start acknowledging that. And unless it's against ToS....
    (2)

  8. #8
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MaxCarnage View Post
    I just wanna say... dude... you seem to only be talking about one specific thing; Duty Finder Roulettes.

    You get rewarded for /roulettes/ not just duty finder in general. If you queue up for something specific, whether it be a dungeon or a trial, you don't get bonus exp, or the bonus tomes. You don't use a single roulette more than once a day, usually. Even if you did, you won't get rewarded twice.

    If I'm queuing for... The Burn, for example. I'm not going to get bonus xp. None, whatsoever. Let's say I'm level 70, and I'm trying to get to 71. I've already used my roulettes. I'm going to queue for The Burn directly. And chances are, I'm going to grind out multiple runs of that dungeon in one sitting. If I've run that dungeon 10 times, and out of those 10 times, 9 of them had new people that watch cutscene, that's annoying. You can say, "It's just a few seconds!" but it's not. Every time I have had to wait for cutscene, I am waiting for a few minutes for both the opening cutscene and the boss cutscene. And sometimes I gotta wait for the after boss cutscene for loot. Now already, that turns a potential 20 minute run into a 25 minute run. That adds up when you're grinding. And for what? I don't get anything extra for it 'cause I didn't get it by chance in roulette.

    So let me do the math for you. A 20 minute dungeon run with a potential of 5 minutes of cutscene (beginnning, pre-final boss, post-final boss) becomes a 25 minute run. 20% of that play time is other peoples' cutscenes. It may be their first time but how many times has it been for everyone else? I know you don't care, but that doesn't make you right. No one is stopping them from watching the cutscene, nothing's killing them when they get out of cutscene, they can watch the cutscene again in the inn or by rerunning the dungeon, they can experience the first or second mechanics they may have missed by running it again. No one is saying the new person doesn't matter, but we all have our own experiences. And when farming, running the same content again and again and again, people are potentially going to look to shave off time.

    Again, I repeat I DO NOT PULL. But there are two sides to this coin. It's time we start acknowledging that. And unless it's against ToS....
    And you're still letting the game do random matching for you, which means you acknowledge you may get new people in the group. And you are saying the new person doesn't matter because you think they should have to sacrifice their one-time experience for your farming efficiency. They never ever get the chance to be completely new to that content again.

    SE allows the perfect option for those who are looking to shave off time. They allow groups to go into DF as a premade group. You can craft the exact experience you want with the tool they provide.
    (4)

  9. #9
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TaleraRistain View Post
    And you're still letting the game do random matching for you, which means you acknowledge you may get new people in the group. And you are saying the new person doesn't matter because you think they should have to sacrifice their one-time experience for your farming efficiency. They never ever get the chance to be completely new to that content again.

    SE allows the perfect option for those who are looking to shave off time. They allow groups to go into DF as a premade group. You can craft the exact experience you want with the tool they provide.
    Both sides can make a party finder. So people should stop complaining when it doesn’t go the way they desired if the people they get apaired with have something else in mind
    (2)

  10. #10
    Player Lenivy's Avatar
    Join Date
    Jul 2021
    Posts
    72
    Character
    Lazy Maid
    World
    Louisoix
    Main Class
    Dark Knight Lv 80
    Not against ToS
    Wait for people be ignored, nobody cares u see yourself as "patient".
    Pull and ignore newb in cutscene same story, i couldnt care less what some random forum dweller thinks of me.
    I will pull and solo any 70+ boss i want as war or pld when i want. Newbs wont mind.
    (1)

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