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  1. #71
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Cabalabob View Post
    Doesn’t that door swing both ways? Is the new player not holding up the rest of the party (and in the most recent examples an entire alliance) to watch their cutscene?

    That’s not to say it’s the player’s fault. Don’t hate the player, hate the game. SE had one thing to learn from castrum and prae, no cutscenes inside content, yet here we are again. Those who don’t learn from history…

    They either need to make these cutscene unskippable like castrum and prae, thus ending the debate on if it’s ok to pull during them or not, or stop putting cutscenes inside content. Personally I think they should go with the latter since it’s obvious people don’t want them (even in castrum and prae people find work arounds to skip the cutscenes).
    When I say you here, I’m not necessarily meaning YOU you, but rather players in general.

    To answer the above:
    No, people watching cutscenes are not holding up the group. This is the stance of the devs, full stop. You are running it because you want something, be it loot, xp or to help a friend. New players are also there because they want something: to enjoy the experience of their first time through the dungeon. Your wants are not more important than theirs.

    SE has actively made dungeons with this in mind. Gates are there to prevent massive pulls more or less from 3.0 on, they now force cutscenes in certain instances like Nier. This is directly in response to impatient players. I am satisfied with this and would rather not SE have a more forceful hand, such as forcing all cutscenes.

    Story time:

    Way back I was in an ethics class with an article asking people to consider whether England or Scotland was the more religious country. It then listed various rules or policies about English businesses that restricted business times during Sundays, while Scotland did not have such rigorous rules. It then argued that Scotland was the more religious country because the people there just naturally closed or did not do business during Sundays. From Scotland’s point of view, there shouldn’t be a need for such rules.

    The point was that hard rules come into place when people don’t or won’t do what the majority believe to be common sense. Now I don’t know if any of that is true, but it makes for a good story, so we’ll go with it.

    In Japan, it is common courtesy to wait patiently for others. Not doing so is absolutely a faux pas in most situations. I mostly play with Japanese players and have rarely had a player pull ahead, and even when they do there is usually an “I’m sorry” when they notice that someone is in CS.

    Like the story above, from the dev point of view there isn’t or shouldn’t be a need to enforce cutscene watching, but their hand was forced in prae/castrum and they’ve made an effort not to have lengthy cutscenes pretty much since 4.0 on. (HW has a few)


    If you don’t want to be inconvenienced by the occasional 30 second cutscene, do not do run the content. SE gives the option to skip on the odd chance the entire party has seen it all and wants to move forward. If a player does not, it is assumed everyone has the common courtesy and will wait.
    (3)
    Last edited by kaynide; 08-17-2021 at 06:20 PM.

  2. #72
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Vahlnir View Post
    It is usually a common courtesy to let others finish their cutscenes before pulling anything. That is why it's an issue. When you are in a group setting, the world stops revolving around you.
    And it revolves around the one who is watching the cutscenes while 3 people has to wait or even 23 in Alliance Raid?
    (3)

  3. #73
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jin- View Post
    And it revolves around the one who is watching the cutscenes while 3 people has to wait or even 23 in Alliance Raid?
    From the devs point of view, yes, it does.

    Would you prefer they force every cutscene like prae? Because that’s how that came to be.
    (8)

  4. #74
    Player
    Titania40's Avatar
    Join Date
    Aug 2021
    Posts
    83
    Character
    Pixie Titania
    World
    Excalibur
    Main Class
    Dancer Lv 80
    The devs have a story they want to tell. It's a story that all players are suppose to experience at their own pace, assuming they didn't just sit in one of the capitals making shoes or chairs for the last few years. So yes, the devs feel that the ability for someone to watch the cinematic for the first time trumps your ability to run the dungeon a couple minutes faster. Why does this fact surprise anyone? Square-Enix has always prioritized telling a story. In most FF games the cut scenes are unskippable. And if they can be skipped, they can only be skipped after seeing it once.

    Quote Originally Posted by MiaShino View Post
    Pffffffff I do so enjoy coming here sometimes because threads like these really demonstrate what brews below the surface of the gcbtw.

    I have a solution to the problem though! Alas! There is this small box on your screen with words in it. Some say it is the fabled gasp chat box.

    You can use this little window to express your desire or lack of desire to the other non npc players in your party. Do not have time for cutscene? Wish to skip or obtain chests inside of a dungeon? No problemo! This lala over here has you covered!

    Just click that little window and type out a message to your party. Inform the new player that you can re-watch cutscenes inside of your inn room. It kinda removes the whole "why did they pull without me" or "why are they making me wait" conflict because well, now everyone understands what is occurring.

    Sheesh.. I am beginning to suspect that my partner's pops is correct and many cannot understand that this is not a single player Final Fantasy game. Grow up. I have never ever never seen behavior like this be so fricken common in any other multiplayer game.

    Others have mentioned already but this is why we have that little ring at the start of dungeons and trials. It is also why wipes still happen in Labyrinth on the Atmos fight. If you pull before everyone is inside other players are telewarped into alliance A fight.. if too many are new there will not be enough in the other zones.
    Not always a working solution. For some reason the chat interface on my PS4 was not working for me tonight, and my bluetooth keyboard had ran out of power just as a dungeon started.
    (5)

  5. #75
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    It kinda depends on the boss, and the cutscene.
    If its a short cutscene that doesn't impact the fight too much, no big thing lost.
    But if it's a long cutscene, and a shortish boss, or a boss with a short first phase, then you are robbing that player of content.

    Just wait 20 seconds or so. Take your ADHD meds.
    (2)

  6. #76
    Player
    Titania40's Avatar
    Join Date
    Aug 2021
    Posts
    83
    Character
    Pixie Titania
    World
    Excalibur
    Main Class
    Dancer Lv 80
    Hell, if the boss has complicated or confusing mechanics then someone watching that cinematic could be a good time to explain them in chat. Not if it's a dialog heavy cinematic, of course. But still often a good time to explain the boss's mechanics.
    (3)

  7. #77
    Player
    Trobon's Avatar
    Join Date
    Jul 2021
    Posts
    49
    Character
    Virtus Shields
    World
    Siren
    Main Class
    Paladin Lv 73
    Quote Originally Posted by Jin- View Post
    And it revolves around the one who is watching the cutscenes while 3 people has to wait or even 23 in Alliance Raid?
    Yes. Because, again, you are there for the bonus XP and are getting bonuses on top of that if the 1 player is doing it for the first time. The system is designed to reward you for doing this content again and letting these new players experience it. You are getting way more experience waiting those 20 seconds or 3 minutes depending on the dungeon than you could possibly get in any other method not to mention the tomestones you get for the first time bonus. So yes, when you are getting all that the one who is doing it for their first time should get priority in terms of doing content most of us got to do ourselves.
    (6)

  8. #78
    Player
    SherlottaEryut's Avatar
    Join Date
    Aug 2021
    Posts
    639
    Character
    Katja Eruyt
    World
    Moogle
    Main Class
    White Mage Lv 90
    I like to wait for the players to finish the cutscenes because I deem it as being polite, so we can all start fighting the boss together. I was actually playing The Copy Factory yesterday and people started the fight without me before my cutscene had finished so I felt there was this rush to go in and help with the fight - it kinda put pressure on me to end the cutscene early and just get on with it.
    (1)

  9. #79
    Player
    Titania40's Avatar
    Join Date
    Aug 2021
    Posts
    83
    Character
    Pixie Titania
    World
    Excalibur
    Main Class
    Dancer Lv 80
    You know, something occurs to me. Many others are like me, they queue up for dungeons and trials using Duty Finder because they don't have a network of friends in-game yet. Maybe they are soloists like I am. Maybe they prefer to be grouped for everything, and get annoyed when groups have to disband for instanced story related fights. But they are likely queuing up for the dungeon/trial/raid because it's required for a mission they are working on, such as how the main story keeps getting gated behind doing a dungeon.

    If the very idea of waiting for someone to watch the cut scenes on their first time through the story-line offends you so much (general you, not a specific person), why didn't you recruit a preformed group of people who share your dislike of waiting for people to experience the game's story? Do that, and you need never worry about randomly getting grouped with players going through the dungeon for the first time and enjoying the game's story. You can jump strait to the fights without ever considering someone else's experience.

    If you are queuing up via Duty Finder, you should expect to regularly get grouped with people who are doing a given dungeon for the first time. Especially if you queued up for the older stuff.
    (3)

  10. #80
    Player
    Juun's Avatar
    Join Date
    Jul 2021
    Posts
    310
    Character
    Aimi Yume
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    For me it's not about whether someone pulled or not during the cutscene. I never complained about it. But the fact you had to come to the forums to attack people who wait or defend people who are watching a cutscene kinda blows my mind.

    I've had several times during my first encounters especially the nier raids, where I had to teleport in and instantly die because mechanics were happening I couldnt see coming. Not to mention the alliance raid where 5 people of team C were watching the cutscene and all had to be teleported in. (into team A's platform).
    (4)

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