The key part of going into a dungeon is to experience the dungeon, especially when you are there for the first time. On the very rare occasions there are long cutscenes, the majority of them are about to take you into a key fight. We're paying to play a story-focused video game. This means that you should get to experience the story, and the gameplay, at the time it was intended to be experienced. If it were just trash mobs it's not too big a deal, although if the cutscene is long enough that you are now left behind completely (hi, Praetorium). However, generally speaking, the longer cutscenes are before a boss fight, often a notable character in the plot.



Reply With Quote




