Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 82
  1. #71
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    I'm only excited for two things:
    -Old Sharlayan
    -Not feeling like I have to keep my sub active

    I used to think the MSQ alone justified staying. Shadowbringers 5.1~5.55 proved me wrong. Very wrong.

    I've been playing since 2014. I've seen the game gradually tilting into a direction that is the opposite of what I enjoyed about it. But with ShB it became painfully evident I wasn't their demographic anymore.

    I'm not excited for Endwalker because I'm not excited for:
    -More hallway simulator dungeons with pointless trash pulls
    -Stagnant combat that feels like a chore when not fighting bosses - People say the combat is amazing but also that we lack content like enough ultimates... well, there are only so many new dance moves and spectacles you can add to compensate the stagnancy of the static rotation based play with very minimal situational character setup that XIV's combat 'evolved' to be about. I'm not wrong about this... the combat "system" is so static when you take specific boss fights out that leveling multiple jobs becomes really boring and grating, and the zerg FATEs they like to keep adding become dull and repetitive, and trash pulls become completely undesirable and a waste of time. Most of the mechanics have no direct correlation with how the game's combat in its raw form works, either. It's a pile of sloppy patch-ups that keep stacking over the years and I'm sick of it.
    -More "normal raids" that are just trials with a self-contained story
    -More "large scale" instances that feel like Disney World attractions with ball and chains attached to the legs of anyone who puts half an effort because Yoshi-P himself said he wants it that way
    -Another procedurally generated samey room deep dungeon
    -More job homogenization to appeal to people who think practicing and leveling alt jobs is "like work"
    -I would be excited for Hildibrand, but because that usually comes with patches, I'm gonna pass
    -More barren map design limited by their dated memory restrictions
    -Lack of midcore content outside the rehashy DD and Extremes
    -No new overworld features

    I'm sure they will add a lot of second-life stuff like more GATEs, more costumes, more mounts, more minions, the Island Sanctuary, more housing content, some other themepark attractions... But I don't care about any of that stuff. The XIV I started playing treated those things as a side content... now it feels like the opposite. PvE is just a chore roleplayers need to half-heartedly endure to get to the fun part.

    I'm extremely disappointed a game I used to enjoy years ago is now something I can't help but look with very pessimistic eyes when it comes to its playable parts.

    As for the story... I expect the finale to be decent. But nothing amazing. ShB made my expectations collapse.
    I expect more rushed colorful resolutions (Sharlayan doing a 180 in attitude to become the same as the other nations very quickly), plot armor, unnecessary amounts of fanservice for the usual suspects, and more middle fingers aimed at all the unresolved or abandoned lore from 1.0~2.55 that had more potential than the shounen manga tropes they've been pushing real hard since Stormblood.
    I like to experience stories to their completion, however, so I'm going to wait until I finish 6.0 before quitting this game, and likely MMORPGs, for good.
    (11)
    Last edited by ReynTime; 08-18-2021 at 01:11 AM.

  2. #72
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kozh View Post
    Just want to say that the 9 there is not 9th September, but the ninth month (aka September).
    Thanks for that point yeah and sorry for the late answer ^^
    (0)

  3. #73
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by shao32 View Post
    if i remember well september 9 they are gonna talk about combat related updates probably including job new skills trailer and such but idk how deep they are goin in to every job changes reveal so yeah next month.

    EDIT:

    here the source, hope we all get good news from this one.


    With how it went last time. Several hours on DPS, 30min on tanks at most, and then skipping over the single healer slide that barely covers the changes because fuck healers.
    (2)

  4. #74
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    I'm in a wait and see mood for Endwalker. I'll break it down into several parts.

    Story- Shadowbringers was the weakest in terms of story so far. We didn't have much in the way of consequences and the story was very straight forward, particularly in the patches. I don't expect anything big for Endwalker.

    Content- I'm not expecting much innovation for PVE, crafting, or gathering. I'm a bit cautious about the new pvp, knowing about the cheating that is currently acceptable in Feast and that other aspects of the game have been dumbed down. The idea of a capture the flag mode was tossed around, and that does catch my interest.

    Glamour- Glamour seems to be more and more focused on making people not look like they are from the Source or any shard for that matter. We didn't even get a 2nd pvp armor set. I don't anticipate any improvement here.

    PvE Machinist- People like the simple version of machinist in Shadowbringers, but it honestly feels empty. I don't think they will change it for Endwalker. Machinist has never been as good, since it stopped being a gun mage (late HW was peak). They changed it, along with bard. The bard change was justified. The machinist change was not.

    PvE Sage- I'm not sure if I would play this job much. I always wanted chemist, and this is the closest thing that will will likely get to a gun wielding healer. I guess put this in the "cautiously optimistic" category, and I actually have come around from not liking the job, to be honest.

    PvP Machinist/Dancer and PvP job balance- I'm not sure what to expect here, so I'm optimistic. Aside from the former DRK/SCH situation, SE tends not to having many hiccups here, since they separated pve and pvp actions.

    I would love to be wrong, but there is little doubt that the launch will not live up to the hype. Maybe the patches will do better.
    (4)
    Last edited by Zsolen; 08-18-2021 at 06:01 AM.

  5. #75
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,807
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I'm ambivalent about it. I still preordered and all because I enjoy the series and the game but felt like

    - The story got weaker/watered down after Heavensward. HW made you care about the characters, at least in the beginning. Near the end with the little Au Ra girl and that whole setup and then Ryne and Gaia made me feel like the game was catering too much to these tired old stereotypes of "weak little girl in trouble needs sassy older girl to show her the ropes".

    - I'm positively sick of fake character deaths just to generate attention which ends up being no story at all (haha just kidding it was poison/a dream/journey to the fourth dimension).

    - In dungeons at least, it doesn't feel very meaningful to play my class. I know a lot of people hate it but I really liked POTD/HOH because it was random and you really never knew what you were gonna get, and strategy played a role in it. You had to plan out how you were gonna carve a path through there and how to use pomanders wisely.

    - Feast PVP is on life support and even the most hardcore players are seconds away from pulling the plug. I'm glad they're doing something about this but I've learned not to get my hopes up too high. PVP in general sorely needs some love. Although I've unlocked them, I have absolutely no idea how to play Rival Wings or whatever that other one is. There's no real training to help you figure it out either, you just follow the group.

    Just my opinions, for what they're worth.
    (4)

  6. #76
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kozh View Post
    Just want to say that the 9 there is not 9th September, but the ninth month (aka September).
    Yep, and 9th wouldn't be considered mid september either.
    (1)

  7. #77
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by BaconBits View Post
    I disliked the direction Shadowbringer's story took mainly because of the tagline. "Become what you must, become the Warrior of Darkness" made it sound like we would be actively eschewing the Blessing of Light in favor of Dark in order to repel the Flood of Light. That we would be committing more morally ambiguous or even reprehensible acts in the name of our cause similar to how the Warriors of Darkness came from the First and tried their hardest to kill the Warrior of Light and the Scions, even going so far as to poison Alisaie.

    Imagine if the cartoonishly vile Vauthry that anyone with eyes could tell was going to be a villain turned out to be a reasonable and honorable leader that nonetheless needed to be put down on account of being a Lightwarden. Or perhaps the Night's Blessed, after 100 years of being unable to see the night sky began worshipping a relatively docile Lightwarden, and we had to forcibly make them return to their senses by killing it.

    Both of these actions would have some relatively steep consequences, such as the citizens of Eulmore being extremely conflicted by the death of their leader, potentially escalating into a civil war between those who supported Vauthry and those who believed he needed to die, depriving the Crystarium of much needed support. The Night's Blessed would be extremely distrustful of the Warrior of Darkness and the Scions, especially Y'shtola, on account of having lost several lives attempting to defend their god with many more bedridden from severe injuries, and only a select few individuals giving them the time of day.

    Quelling a civil war that we caused and regaining the trust of the Night's Blessed seems a bit more interesting than being almost automatically accepted because we're friends with Y'shtola or Alphinaud convincing the entirety of Eulmore to help us with a single speech after we drove off Vauthry, in my own opinion of course.
    There is that, but even regarding the more nuanced antagonists, putting Elidibus and Emet-Selch aside (where the story - as written - could not really allow for compromise), there was Varis. He was put in a difficult situation regarding Garlemald and wasn't some cartoonish villain, and yet he succumbed to his son's whims, closing off any avenues for cooperation later on, much as Garlemald itself was destroyed to suit some brat's whims. All very convenient for the protagonists too, to have it replaced by some hellscape, as it removes the thorny issues involved with dealing with an empire comprised in good parts of civilians.

    Granted, given the timescales they want to resolve the current arc within, I suspect that is why we're seeing so many rushed elements to have things ready for a resolution by 6.0, but it doesn't change my sentiments on it. I can only hope 6.0 will do better and 6.1 will present me with something I find intriguing.

    Quote Originally Posted by ReynTime View Post
    *snip*
    A good summary of the issues with it, IMO.
    (4)
    Last edited by Lauront; 08-18-2021 at 04:06 AM.
    When the game's story becomes self-aware:


  8. #78
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ReynTime View Post
    Snip
    Kinda sounds like you outgrew the game. Which is fine.
    (1)

  9. #79
    Player
    Mackallan's Avatar
    Join Date
    Jul 2021
    Location
    Ul'dah
    Posts
    4
    Character
    Mackallan Belmonte
    World
    Cactuar
    Main Class
    Gladiator Lv 71
    I'm excited about Endwalker, but then again I'm absolutely new to FFXIV Online, so I guess I have "more to do".
    (0)

  10. #80
    Player
    Snow123's Avatar
    Join Date
    Aug 2021
    Posts
    4
    Character
    Snow Princess
    World
    Phoenix
    Main Class
    Miner Lv 80

    Early excitement

    One can be very excited to this new expansion but if you cant log in due to queues or get contstantly disconnected it wont help you
    (0)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast

Tags for this Thread