Ya, I'm not sure why some people did not like Shadowbringer story. It is the second best story we had. (nothing beats heavensward.). After going through Stormblood i thought was very boring. Shadows was amazing.
Ya, I'm not sure why some people did not like Shadowbringer story. It is the second best story we had. (nothing beats heavensward.). After going through Stormblood i thought was very boring. Shadows was amazing.
I disliked the direction Shadowbringer's story took mainly because of the tagline. "Become what you must, become the Warrior of Darkness" made it sound like we would be actively eschewing the Blessing of Light in favor of Dark in order to repel the Flood of Light. That we would be committing more morally ambiguous or even reprehensible acts in the name of our cause similar to how the Warriors of Darkness came from the First and tried their hardest to kill the Warrior of Light and the Scions, even going so far as to poison Alisaie.
Imagine if the cartoonishly vile Vauthry that anyone with eyes could tell was going to be a villain turned out to be a reasonable and honorable leader that nonetheless needed to be put down on account of being a Lightwarden. Or perhaps the Night's Blessed, after 100 years of being unable to see the night sky began worshipping a relatively docile Lightwarden, and we had to forcibly make them return to their senses by killing it.
Both of these actions would have some relatively steep consequences, such as the citizens of Eulmore being extremely conflicted by the death of their leader, potentially escalating into a civil war between those who supported Vauthry and those who believed he needed to die, depriving the Crystarium of much needed support. The Night's Blessed would be extremely distrustful of the Warrior of Darkness and the Scions, especially Y'shtola, on account of having lost several lives attempting to defend their god with many more bedridden from severe injuries, and only a select few individuals giving them the time of day.
Quelling a civil war that we caused and regaining the trust of the Night's Blessed seems a bit more interesting than being almost automatically accepted because we're friends with Y'shtola or Alphinaud convincing the entirety of Eulmore to help us with a single speech after we drove off Vauthry, in my own opinion of course.





There is that, but even regarding the more nuanced antagonists, putting Elidibus and Emet-Selch aside (where the story - as written - could not really allow for compromise), there was Varis. He was put in a difficult situation regarding Garlemald and wasn't some cartoonish villain, and yet he succumbed to his son's whims, closing off any avenues for cooperation later on, much as Garlemald itself was destroyed to suit some brat's whims. All very convenient for the protagonists too, to have it replaced by some hellscape, as it removes the thorny issues involved with dealing with an empire comprised in good parts of civilians.I disliked the direction Shadowbringer's story took mainly because of the tagline. "Become what you must, become the Warrior of Darkness" made it sound like we would be actively eschewing the Blessing of Light in favor of Dark in order to repel the Flood of Light. That we would be committing more morally ambiguous or even reprehensible acts in the name of our cause similar to how the Warriors of Darkness came from the First and tried their hardest to kill the Warrior of Light and the Scions, even going so far as to poison Alisaie.
Imagine if the cartoonishly vile Vauthry that anyone with eyes could tell was going to be a villain turned out to be a reasonable and honorable leader that nonetheless needed to be put down on account of being a Lightwarden. Or perhaps the Night's Blessed, after 100 years of being unable to see the night sky began worshipping a relatively docile Lightwarden, and we had to forcibly make them return to their senses by killing it.
Both of these actions would have some relatively steep consequences, such as the citizens of Eulmore being extremely conflicted by the death of their leader, potentially escalating into a civil war between those who supported Vauthry and those who believed he needed to die, depriving the Crystarium of much needed support. The Night's Blessed would be extremely distrustful of the Warrior of Darkness and the Scions, especially Y'shtola, on account of having lost several lives attempting to defend their god with many more bedridden from severe injuries, and only a select few individuals giving them the time of day.
Quelling a civil war that we caused and regaining the trust of the Night's Blessed seems a bit more interesting than being almost automatically accepted because we're friends with Y'shtola or Alphinaud convincing the entirety of Eulmore to help us with a single speech after we drove off Vauthry, in my own opinion of course.
Granted, given the timescales they want to resolve the current arc within, I suspect that is why we're seeing so many rushed elements to have things ready for a resolution by 6.0, but it doesn't change my sentiments on it. I can only hope 6.0 will do better and 6.1 will present me with something I find intriguing.
A good summary of the issues with it, IMO.
Last edited by Lauront; 08-18-2021 at 04:06 AM.
When the game's story becomes self-aware:
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