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  1. #1
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100

    Can we stop comparing the two at this point?

    I think we know which two and we all know where this thread is going. FF14 and WoW and this only comes up because I still check the WoW forums and they talk about us a lot over there.

    Guess it is because FF14 has been releasing content during a MASSIVE lul in WoW.

    1. FF14 is 7 years old and WoW is 15 years old. If you cannot look at one game in its 3rd expansion vs one in its 7th and understand why they work differently then you are lost.

    2. Even remotely trying to compare class design in a game where you can swap between them all and another where you have to log off to play a different class then you are lost. Also YET AGAIN one game the character cap is 80 and the other is 120. Square Enix is well aware of the ability bloat which is why you see these class redesigns happening.

    3. Just like in WoW's 3rd expansion the devs for FF14 tried to open the game to more casual players so they made tanking easier and thus caused boring healers. I cannot put into words how bored I was in Wrath barely even having to attempt dungeons designed around these new tanks that had some many defensive CD's.

    Ever hear people complain about chain pulling? I used to pull Halls of Lightening from start to finish on my Paladin and take hardly any damage and WoW did not have these arbitrary doors to slow people down.

    4. One MMO is designed solely for PC users while this one is designed to work on the PS4. Anyone looked at the specs on a PS4? You start to understand very quickly why some designed decisions. Maybe once this MMO starts solely supporting the PS5 which is vastly superior in 7.0 we will see major changes.

    5. One MMO relies HEAVILY on RNG for gearing while FF14 is predictable and some call it boring who want to spice it up. Well Blizzard started to "spice it up" after their 3rd expansion and now it is a spicy pile of crap that makes some RNG loot box systems look fair. Go figure after their subs tanking they are reconsidering this approach.

    6. One MMO has queues literally every single time I login and when I goto zones I never really feel alone. Could Square incentive going into the open world more...yeah got any suggestions then post them. Also no stupid arbitrary faction war that no longer makes any sense.

    7. One game focuses on the story atleast ONCE from 1-80. Do not like and want to be a l33t pwnzers raider then fork over $17 for a story skip or rush through the game by hitting escape. Personally your life will be more empty as you will not understand why Thordan is so afraid of you....who this Zenos guy is...Why Emet turns into this big thing then cries in despair during the fight about being forgotten...

    8. One game has gone through multiple game directors while the other has had CONSISTENT leadership and huge subscriber growth using this current formula.

    TL'DR: Stop comparing the two. They are in extremely different development cycles in their lifetimes and use VERY different development philosophies.
    (5)
    Last edited by Puremallace; 09-08-2020 at 09:57 AM.

  2. #2
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    its nice WoW forums devote space for free advertising for FF XIV

    They have had many flips through the years as to story direction, and really, direction is non existent. It may have been around for 15 years but it shows its age. I have played it through its life, and personally, prefer FF XIV far more. If they want to talk about FF XIV, they should, its superior is direction and story. gear in FF XIV is a progression, you dont grind out something thats central to a whole expansion only to have it virtually disappear appear after.

    but, people play games for different reasons, and I just havent found WoW fun or interesting for years. FF XIV has not disappointed me.

    There is no comparison aside from they are both games. Some people just need to justify their time I guess.
    (5)

  3. #3
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    575
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Kes13a View Post
    its nice WoW forums devote space for free advertising for FF XIV

    They have had many flips through the years as to story direction, and really, direction is non existent. It may have been around for 15 years but it shows its age. I have played it through its life, and personally, prefer FF XIV far more. If they want to talk about FF XIV, they should, its superior is direction and story. gear in FF XIV is a progression, you dont grind out something thats central to a whole expansion only to have it virtually disappear appear after.
    but, people play games for different reasons, and I just havent found WoW fun or interesting for years. FF XIV has not disappointed me.
    There is no comparison aside from they are both games. Some people just need to justify their time I guess.
    No one talks about FFxiv over on the Blizzard forums; and for the odd post that does talk about XIV, you have another five posts on this forum who start talking about it or its players, or the players that they think come from WoW because they want to accuse them of being toxic.
    WoW lives rent free in the mind of the zealous XIV defenders who seem to need to defend the game from people who aren't out to get them.
    (5)

  4. #4
    Player
    Taebok's Avatar
    Join Date
    Nov 2016
    Posts
    160
    Character
    Natalie Hellfist
    World
    Malboro
    Main Class
    Fisher Lv 80
    Considering FF is taking a very similar path to destruction, probably not.
    Implementing cross server
    Way too many classes
    Destroying the economy
    Making crafting 1 button win/useless
    Forcing people to play "their way"
    It's like FF is determined to make every single mistake that WoW did
    (7)

  5. #5
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Taebok View Post
    Considering FF is taking a very similar path to destruction, probably not.
    Implementing cross server
    Cross Server itself was never the problem, the way SE did it is perfectly fine. In WoW you often will end up being phased into a dead instance, which kills the immersion entirely. There is also a lot of other problems with the phasing on top of that.

    Quote Originally Posted by Taebok View Post
    Way too many classes
    Never heard that one lol, also not seeing a problem here.

    Quote Originally Posted by Taebok View Post
    Destroying the economy
    Making crafting 1 button win/useless
    Well this 2 go pretty much hand in hand. Ive been crafting since Heavensward, and i see nothing wrong with how crafting works now, taking the bs rng out of crafting didn't make it "easier" just less annoying, also getting rid of pointless skill bloat. It just made crafting more attractive for a lot of people, which is a good thing. I can totally see why certain main crafter content creators are salty about the fact that they can't easily cap their retainers anymore just because only a handful of people bothered with crafting.

    Quote Originally Posted by Taebok View Post
    Forcing people to play "their way"
    Well had to end it with an argument without any context, just for the sake of it, why not.


    Let's not start about the so-called "Casualization" of this game, most normal raids in Shadowbringers take a piss on ARR Extreme fights, Shiva Unreal is so laughable easy, it's literally "unreal" and just shows how easy fights were back then.

    Also does no one claiming this remember, how shocked people were about how easy Classic endgame actually is?
    (12)

  6. #6
    Player
    Taebok's Avatar
    Join Date
    Nov 2016
    Posts
    160
    Character
    Natalie Hellfist
    World
    Malboro
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Charisma View Post
    Yada yada something something


    Let's not start about the so-called "Casualization" of this game, most normal raids in Shadowbringers take a piss on ARR Extreme fights, Shiva Unreal is so laughable easy, it's literally "unreal" and just shows how easy fights were back then.

    Also does no one claiming this remember, how shocked people were about how easy Classic endgame actually is?
    Well, it's hard to muster a reply when people make arguments based on things that weren't actually said.
    Not that it matters.
    I enjoyed WoW for a few years, didn't like the direction it was taking so I canceled and never looked back.
    I'll do (have done) the same here.
    As will most in time.
    WoW is left with the die hards, which is enough to make it profitable.
    The same will happen here.
    That's fine.
    I'll find something else.
    Peace.
    (1)

  7. #7
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Charisma View Post
    Let's not start about the so-called "Casualization" of this game, most normal raids in Shadowbringers take a piss on ARR Extreme fights, Shiva Unreal is so laughable easy, it's literally "unreal" and just shows how easy fights were back then.
    No, they don't. Shiva Ex was one of the easier fights back in ARR, because it was a late tier Extreme release similar to Zurvan or Seiryu. Come back and say this after we get Ramuh, Ifrit, or Titan Unreal. That and, Eden Normal mode raids don't have enrages for the most part. If you get an especially bad group but an especially plucky PLD, most of them can be soloed over the course of like 40 minutes. The only thing that makes Unreals so easy is the fact that they are the same exact old fights. Everyone either already knows exactly what to do for them, or can follow the guides that have been out for them for 5 years lol.
    (2)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  8. #8
    Player TroySoFab's Avatar
    Join Date
    May 2015
    Location
    Ul-dah
    Posts
    356
    Character
    Troy La'fabulous
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Well, I mean they are similar in a lot of aspects, and they appeal to a similar audience. So naturally there will be some comparison and contrast. Also a certain creative director openly stated he was inspired by wow.
    (0)

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,802
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Taebok View Post
    Implementing cross server
    Way too many classes
    Destroying the economy
    Making crafting 1 button win/useless
    Forcing people to play "their way"
    Respectively:

    Not an issue
    Not an issue
    Didn't happen, unless you're looking at early econ through some seriously tinted spectacles
    Has always been the case
    A community problem only
    (6)

  10. #10
    Player
    Taebok's Avatar
    Join Date
    Nov 2016
    Posts
    160
    Character
    Natalie Hellfist
    World
    Malboro
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Shurrikhan View Post
    Respectively:

    Not an issue
    Not an issue
    Didn't happen, unless you're looking at early econ through some seriously tinted spectacles
    Has always been the case
    A community problem only
    Stuff that was selling for millions less than 6 months ago is selling for 50k now.
    In fact, almost every item is selling for 50k or less (housing skins and rare items notwithstanding)
    Not only due to the crafting changes, but because SE decided to flood the market with all items through the firmament rewards.
    But yeah, I'm looking through tinted spectacles, sure.
    (1)

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