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  1. #41
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Most people I know gear their BLMs around using buttons for food. Pretty much get INT as high as you can and then use buttons to make up a shortfall in magic accuracy.
    (2)

  2. #42
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Lacavi View Post
    I can't decide between the Mage's Choker or the Spinel, as it is, I'm capped on accuracy, sitting on 383 Int, but only 470 MATT. Since I'm capped on ACC, though, I use crown cakes instead of blankets, and if I switched out the choker I'd probably have to eat blankets instead. /boggle.
    I'm currently using a mage's Choker but I am definitely going to switch to a spinel choker. The mages choker gives 15 accuracy, while a Spinel Choker +1 gives 10 magic attack, and 25 lightning potency. For all lightning based spells, you are getting a total of +35 magic attack with the Spinel Choker. For that one slot that is a very large amount of magic attack, more than 2 IV materia worth, while the mage's choker only gives a single IV materia worth of accuracy.

    The mage's choker does add mag crit rate though, but I'm not sure how useful that stat is.
    (0)

  3. #43
    Player
    Lacavi's Avatar
    Join Date
    Oct 2011
    Posts
    33
    Character
    Lacavi Argall
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Alzelia View Post
    I'm currently using a mage's Choker but I am definitely going to switch to a spinel choker. The mages choker gives 15 accuracy, while a Spinel Choker +1 gives 10 magic attack, and 25 lightning potency. For all lightning based spells, you are getting a total of +35 magic attack with the Spinel Choker. For that one slot that is a very large amount of magic attack, more than 2 IV materia worth, while the mage's choker only gives a single IV materia worth of accuracy.

    The mage's choker does add mag crit rate though, but I'm not sure how useful that stat is.
    Problem is, if I change out my choker my MACC goes under cap, and I'd have to change foods. As it is, I'm using Crowned Cakes which give me 34 MATT, instead of just 10/25LIT.
    (0)

  4. #44
    Player

    Join Date
    Aug 2012
    Location
    Ul'Dah
    Posts
    10
    I think some people are missing the concept. You use AMP for fires/flare moments (Dungeon Raids) and you use INT/ACC for your thunder/thundara combo moments (Boss fights like Moogle, Ifrit, Garuda, Coin, Chimera, etc or even soloing). For this reason I have 2 sets of gear.

    I am very confused on why people are obsessed with Spinel Chokers. They only have AMP & LAMP so they do not affect thundara damage, only add a little bit of damage to thunder. Perhaps on low evasion mobs it would be best but in the majority of cases, a mage's choker will be better for your thunder/thundara fights (unless your a Flamer) while the Rubellite Choker will be better for your dungeon flare moments.

    If you defend Spinel Choker by saying your Acc is capped already then I suggest you focus a bit more on INT on your weapon, head and ring slots (Not including Garuda, Garuda should have its own set of special acc gear).

    Hope this helps
    (1)
    Last edited by TravisReed; 08-20-2012 at 09:18 PM.

  5. #45
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Alzelia View Post
    I'm currently using a mage's Choker but I am definitely going to switch to a spinel choker. The mages choker gives 15 accuracy, while a Spinel Choker +1 gives 10 magic attack, and 25 lightning potency. For all lightning based spells, you are getting a total of +35 magic attack with the Spinel Choker. For that one slot that is a very large amount of magic attack, more than 2 IV materia worth, while the mage's choker only gives a single IV materia worth of accuracy.

    The mage's choker does add mag crit rate though, but I'm not sure how useful that stat is.
    If you need to switch to some magic acc gear then Mage's Choker should be the first thing you equip. As the guy above said Spinel+1 does nothing for Thundara (a massive source of your damage against boss mobs) due to the way it is calculated.
    (0)

  6. #46
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Coral Ring +1 gives +18 Magic Accuraccy, which is nice.
    This leaves your neck free for oodles of (Lightning) Magic Attack Potency.
    Int is nice, but Magic Attack Potency really boosts your Thunder (far more than Int) so should never be over looked.

    For Garuda I think the Magic Accuracy desierd is around 490ish. I know under 480 I can be resisted but when I'm over 490 I never get resisted (I usually go in with about 500).
    (1)

  7. #47
    Player
    zzapp's Avatar
    Join Date
    Mar 2011
    Posts
    355
    Character
    Eli Storm
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    I have a question about best blm hands. Once upon a time I had ringbands with 2x m.crit pot around 78 iirc, which I sold and replaced with Mage's Halfgloves. Just curious if 3x ringbands, say around 100 m.crit pot would be better than the halfgloves, or should I leave well enough alone?

    Thanks.
    (0)

  8. #48
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Alkimi View Post
    If you need to switch to some magic acc gear then Mage's Choker should be the first thing you equip. As the guy above said Spinel+1 does nothing for Thundara (a massive source of your damage against boss mobs) due to the way it is calculated.
    Yeah, I understand, but I specifically slotted my materia around the spinel choker. When I get home I'll post my stats. I have a lot of triple and double melded gear for my BLM.
    (0)

  9. #49
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by zzapp View Post
    I have a question about best blm hands. Once upon a time I had ringbands with 2x m.crit pot around 78 iirc, which I sold and replaced with Mage's Halfgloves. Just curious if 3x ringbands, say around 100 m.crit pot would be better than the halfgloves, or should I leave well enough alone?

    Thanks.
    Hey Eli!! I'm curious about this too, I have been thinking of switching to the Mages Half gloves.
    (0)

  10. #50
    Player
    ShepardG's Avatar
    Join Date
    Apr 2011
    Posts
    56
    Character
    Shepard Garrett
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Threads done, here ya go:

    Best waepon gin the game:

    (4)

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