Results 1 to 10 of 25

Hybrid View

  1. #1
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    So many threads opinions suggestions and idea that will be ignored.
    Haha.

    feels good to be a healer in XIV
    (0)

  2. #2
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    In Expert Roulette level content with everyone performing at their best, I expect 5 - 15 percent of the healers actions to be healing. This is because SE wants everyone to clear content on the critical path, so there will be plenty of room to make up for mistakes by those with not much skill.

    Making this fun, or at least interesting for all skill levels is very important.
    (0)

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    My perspective is that high end content should require roughly 75% of all participating healer's max healing output (excluding Limit Breaks) at min-ilevel dropping to about 55% to 60% at max-ilevel of the release patch. The method of getting to those percentages should be up to the healers involved rather than assuming a specific gcd ratio.
    (0)