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  1. #1
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Liam_Harper View Post
    Trying to make us use a set percentage of hardcast heals per fight is an exercise in futility.
    I completely agree, but that doesn’t mean that there’s no point in taking how much healing people would like to be doing into account.
    (3)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Recon1o6 View Post
    ideally you want it to be roughly 50/50

    that is, min ilvl and new folks, you heal about 60% of your buttons and dps 40% as you get more experienced, ilvl boosts, mechanics learnt etc, it would graduate more to 40:60
    I feel a 50:50 for min ilvl and new players would graduate to more like a 5:95 with a fully experienced and geared group.

    Quote Originally Posted by Hatstand View Post
    I completely agree, but that doesn’t mean that there’s no point in taking how much healing people would like to be doing into account.
    That's fair.

    Personally for me it's not a question of pressing more GCD's under the current system. Adding extra AspHelios or Medica II wouldn't make healing more exciting for me. I like oGCD healing in that you can weave it and it rewards good mapping and planning. If you blow them all at once you overheal and then have none left when you need them later. They also make great clutch saves, which impacts a run more than many realize.

    Ideally we'd use more heal GCD's but those GCD's should be more interesting. At the same time dps would have more variety and be more engaging too. It's important that we aren't pressing any one button too often, and also that it feels rewarding to play well and being really good at your class gives you more value than the average player ...otherwise what's the point in learning your class well.
    (4)