Why did you make two identical threads?
https://forum.square-enix.com/ffxiv/...ndwalker-Ninja
Why did you make two identical threads?
https://forum.square-enix.com/ffxiv/...ndwalker-Ninja
Respectfully Disagree...well kinda. Flourish is not a better reload as it’s ; 60 seconds, you unlock it very late in its kit and does a poor job on what the intent is. While Reload gave you freedom and Quick Reload gave you a safety bridge both with small CD. In one flourish you can get 4 QR and 2 Reload that’s 10 bullets, both available in MCH old base kit of 30.
Flourish also doesn’t guarantee feathers which Is probably a personal thing for me thing but hate spamming 4 different flourishing moves for RNG to curse me when flourish should give me control.
Probably a debate for another time cuz I’m really getting off Topic. Point being if your gonna have RNG for the love of god give us a way to control it
The key to a good RNG or impactful one, is control. Ammo controlled your rng rotation so it rarely felt like spamming, Accelerate controlled RDM verfire and verstone to a degree that it’s never complained about. Sharpcast controls firestarter and thundercloud, Empyreal Arrow controls repertoire in any given song every 15 secs. But honestly leave those mechanics to ranged and casters not so much Melee
RNG can work, it just needs to be well used.
Easy example would be BRD and its infamous Bloodletter.
BRD players wants a second charge on Bloodletter so they won't be screwed if procs are chained a bit too fast.
Old Chakra tho, it was double RNG lol.
The crit only gave you a chance to open a Chakra.
So you both needed to crit and then pass another RNG check after that too.
Even if RNG can be good, we already have several RNG-based DPS classes—there's no reason to make NIN into one.
The problem with the bunny is that it doesn't add anything fun.
It's a punishing failure mode for a basic part of the kit, and the punishment is not trivial—you lose the mudra charges (already a scarce resource) and get locked out of ninjutsu for several seconds. Mudras aren't difficult or skill intensive nor do they boost NIN dps past other classes—there's no reason to add a punishing failure mode. I take it that the bunny makes people feel elite for successfully casting ninjutsu—I like the ninjutsu system a lot but don't see it as significantly harder than 1-2-3 combos, so I don't get that feeling myself. Imagine if moving while casting a spell dropped your mana to 0 and prevented all regen for 6 seconds—some people (BLMs, looking at you) might find that fun, but I'm inclined to think that most would find it needlessly punishing.
At the least, I think that mudra should be greyed out once pushed until a ninjutsu is cast or 6 seconds pass. (I would go further and refund mudra if there's no ninjutsu cast after 6 seconds.)
The punishment doesn't fit the crime!
Except that DNC do get punished in that their damage is lower if they fail.
DNC is also primarily a support Job that I ultimately think is designed to be a bit more friendly to play than NIN ( even tho I think NIN is really easy too ).
And also their dances have other functions outside of damage, the only case of this for NIN are Huiton ( kinda irrelevant here ) and Suiton every 60 sec which you have another shot at and in worst case scenario Ten Chi Jin.
I don't agree with the notion that every Job essentially needs to be '' accessible '' to everyone either.
The Mudra system isn't even hard and people with most disabilities can play it just fine.
I honestly think that usually people just point to people with disabilities as a way to try and justify why they think that things need to be easier when in reality most disabled people are far more capable than they're given credit for.
There are exceptions to this but most people who are disabled do overcome it in other ways and I don't think that just because they exist that every Job/ Class in a game needs to be designed with those exceptions in mind. It's a very limiting way of approaching game design.
And quite frankly if you have problems with pushing a lot of buttons then most Jobs in this game are going to be a problem for you.
I mean the one thing I could see I guess is if you pressed Ninjutsu and it turned your 123 basic combo into the mudras and that's how you did it, but I just think that sounds clunky. I really don't even think that NIN is that bad in this regard.
I also fail to see how a small heal would add fun then.
To me the Rabbit is a fun and quirky thing that has been around since ARR, it's more fun imo than the game giving you a silver medal for failing instead of a gold medal.
Getting the Rabbit also doesn't lock you out for more than like one or two seconds at absolute most and you can still attack while that cd is going on, so if you fail it just do another attack it's that simple.
It's not about elitism either it's about the fact that I actually agree that they're not very skill intensive and that's also part of why the Rabbit is comedic in nature.
Because you failed at something that isn't actually that difficult.
And if it's not that difficult there is no reason imo why the game should be holding your hand.
Just because someone is against something being made easier or less punishing doesn't mean that they're an elitist
The punishment is also not that severe, the only case where it could be is if you're constantly messing them up which would most likely be due to lag.
At which point none of this matters because you may as well just consider your dps dead at that point.
The example about casting a spell and dropping to 0 mana without regen for 6 secs is also on a whole other level it's not comparable at all.
Missing a mudra is nowhere near that insane.
Edit: If people want to get into this then imo a more common problem than the Rabbit is not getting to reset your Mudras because the tank ( or another dps/ healer ) pulls too fast.
If you want to talk about clunky and missed out damage for dumb reasons then having to Huiton then Hide at the start is way dumber imo and it's way more common that you lose out on a Raiton that way.
Which is actually something I hope that they fix in Endwalker, I hope that the new ability in the Benchmark trailer is our new Huiton and that it's only usable in combat and deals damage to compensate.
Last edited by Kolsykol; 08-19-2021 at 11:46 AM.
I think it's worth pointing that while yes, DNC gets punished if they fail, they at least still get something. Get zero steps correct on Standard Finish? 500 Potency as a consolation prize. Get only two steps correct on Technical Finish? 1,000 Potency and a 2% damage buff. In comparison, a NIN gets nothing when they fail a Mudra. If the Bunny did something like 300 Potency (weaker than Hyoton) then it wouldn't feel as bad because at least the Mudras aren't 100% wasted. DNC gives a consolation prize, NIN just has a Bunny appear on your head to give you the middle finger after a lag spike.
I do think the Bunny should do something. Being nothing but an emote that puts your ninjutsu on cooldown is a sort of punishment no other job has.I think it's worth pointing that while yes, DNC gets punished if they fail, they at least still get something. Get zero steps correct on Standard Finish? 500 Potency as a consolation prize. Get only two steps correct on Technical Finish? 1,000 Potency and a 2% damage buff. In comparison, a NIN gets nothing when they fail a Mudra. If the Bunny did something like 300 Potency (weaker than Hyoton) then it wouldn't feel as bad because at least the Mudras aren't 100% wasted. DNC gives a consolation prize, NIN just has a Bunny appear on your head to give you the middle finger after a lag spike.
Even if using the Bunny did something like reduce the cooldown of your mudras by 10s or something, so that your next one will come quicker.
Sure in high level content that won't be much because using them earlier will offset your rotation, but higher level players shouldn't be getting the Bunny anyway. For casual players, it would help them out more when they fail.
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