


Naoki Yoshida:
Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

I have no issue with the cash shop existing. I've bought mounts, glams, dyes, emotes, you name it. But I wanted CC to be something that would take work to obtain. I was looking forward to spending the next few weeks grinding out some crazy achievement to get it. Now I know anyone can get it just by spending a bit of money, there's no interest for me any more.




Just to further highlight your point. The CEO of Capcom once publicly said he feels video games should retail at $150 or more. Which is insane, but consider the retail price of games hasn't risen in over two decades until just recently with the PS5/Xbox Series X. And only by $10. This is a paltry amount when you factor in the staggering increase in cost to gaming development from the early 2000s to today. For reference sake, FFXIV 1.0 cost SE nearly half a billion dollars. FFXV cost even more.. DLC and Micro-transactions exist as the compromise between huge price spikes on retail and subscription fees. Instead of forcing everyone to pay substantially more than they do, they chose an optional solution.1) Inflation: https://www.in2013dollars.com/us/inf.../2010?amount=1 The subscription should actually cost between $18.75 and $20 based on trends from 2010-2021. You're essentially getting $4 free in content every month when compared to 2010.
2) This is a business. The mount is much-desired. The cash shop has been around the better part of a decade. There's nothing new going on here to legitimize this level of QQ from the community.
3) If it isn't about the money, then it isn't about anything. Buy it, or quit wailing about it.
Obviously, some companies have taken advantage of this by creating problems and selling you the solution. FFXIV hasn't done this. All the Cash Shop does is offer cosmetics and some convenience. And when Square Enix tries to overstep, you get the mess that was Marvel Avenges. Which, by the way, cost them hundreds of millions. I don't think they want to try anything like that in FFXIV.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I think we all know SE is not the worst, far from it.Just to further highlight your point. The CEO of Capcom once publicly said he feels video games should retail at $150 or more. Which is insane, but consider the retail price of games hasn't risen in over two decades until just recently with the PS5/Xbox Series X. And only by $10. This is a paltry amount when you factor in the staggering increase in cost to gaming development from the early 2000s to today. For reference sake, FFXIV 1.0 cost SE nearly half a billion dollars. FFXV cost even more.. DLC and Micro-transactions exist as the compromise between huge price spikes on retail and subscription fees. Instead of forcing everyone to pay substantially more than they do, they chose an optional solution.
Obviously, some companies have taken advantage of this by creating problems and selling you the solution. FFXIV hasn't done this. All the Cash Shop does is offer cosmetics and some convenience. And when Square Enix tries to overstep, you get the mess that was Marvel Avenges. Which, by the way, cost them hundreds of millions. I don't think they want to try anything like that in FFXIV.


Buy the rumor, sell the news.Just to further highlight your point. The CEO of Capcom once publicly said he feels video games should retail at $150 or more. Which is insane, but consider the retail price of games hasn't risen in over two decades until just recently with the PS5/Xbox Series X. And only by $10. This is a paltry amount when you factor in the staggering increase in cost to gaming development from the early 2000s to today. For reference sake, FFXIV 1.0 cost SE nearly half a billion dollars. FFXV cost even more.. DLC and Micro-transactions exist as the compromise between huge price spikes on retail and subscription fees. Instead of forcing everyone to pay substantially more than they do, they chose an optional solution.
Obviously, some companies have taken advantage of this by creating problems and selling you the solution. FFXIV hasn't done this. All the Cash Shop does is offer cosmetics and some convenience. And when Square Enix tries to overstep, you get the mess that was Marvel Avenges. Which, by the way, cost them hundreds of millions. I don't think they want to try anything like that in FFXIV.



You know what makes me sad?
They've killed Veteran Rewards (which was super cool) under the valid point that most old stuff would be unattainable for a new player, implemented an achievement point exchange that solved that problem and then proceeded to never put ANYTHING there again.
For new players: Veteran Rewards were an appreciation gesture where the dev team gifted some items (Minions, furniture, mounts) based on your total subscription time.


Money. That is your answer.
They're testing how far they can go with items from mogstation. And the community don't care, so this will become more and more frequent.
I don't care if they sell old events items, or out of character items (like NPC clothes, or a big fat moogle mount), but this mount could easly earned from a raid or achievement reward.
I'm beggining to be alert of mogstation since the shadowbringers launch. For example: they're selling half itens for viera and hrothgar at full price (they have to pay for hairs and helms, that they can't use, to obtain a specific gear they want. And SE does not care to resolve that).
SE puts something nobody cares about on the mogstation everybody is "Whatever". SE puts something everyone cares about on the mogstation Everyone is: "Booo Boo Bad SE boo" I say make up your mind complain about everything on the mog or complain about nothing.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
This is why I didn't want this to be a Mogstation evil thread - because that's another very messy can of worms.
I came from the era before WoW had a cash shop, like quite a number of people here. You bought the game and subscription and that was it.
Ideally for me, in a MMO where you b2p and pay a subscription, there should be no cash shop. Everything should be earnable in-game.
However, I've seen the arguments that MMO costs have gone up and partially accepted that the cash shop is a necessary evil. I'm fine with the cash shop selling things like the whale/peacock mount etc
The Cruise Chaser however is different. As others have pointed out, it's reusing in-game assets and could have been tied into in-game content.
Is this a slippery slope, where we see more in-game assets re-used in the cash shop in the future?
Maybe or maybe not.


I don't support the idea that I have to buy a game, buy expansions, pay a subscribe, AND have a market selling items for the game with real money.
I can handle some things, like selling items from past ingame events. It's different.
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