Quote Originally Posted by Kamatsu View Post
This is something a lot of people seem to either forget or not know/understand. This is a big reason why quite a number of people are against Dev's working more of 'harder' content - not because they feel they'll be left behind, or they just oppose harder content... but due to the fact that it'll mean less dev time spent on everything else that could be being worked on at the same time.

XIV dev's have all but confirmed they are limited on funds for staff, time, etc... so they are not really in a position to appease everyone. They try and provide content for everyone, but it's obvious they put more time into content that the most can do while still trying to provide content for others. This strategy has worked wonders for XIV in that it's generally a great game for everyone, with features for all... even if aspects are lacking somewhat when compared to other games.

Asking XIV dev's to spend more time producing content that only a small % of players will enjoy isn't likely to go anywhere, at least with the current Dev's and Yoshi P there. What would likely work in actually getting you more content is to try and push SE to provide the dev's more funding so they can hire more 'raid' focused devs to work on more/better endgame raiding while not taking away Dev time from all the other aspects of the game. Although... GL with this, as SE doesn't seem to really listen much to the consumer base - you'd have more luck trying to get SE's investor's to push for more funding of XIV than dealing with SE directly IMO.
Thing is FF14 has a crap ton of fluff content, like loads, theres plenty of stuff for people to sink their teeth into since age of what ever doesn't matter to what isnt max level PVE battle content due to how persistent it actually is.

What SE needs is a bigger dedicated PVE battle developer team that only does that, give them an increased budget and ways to recruit to this pool of team, said team can not be pinched by anyone else, WoW does its raids extremely well, it just lacks in other areas and is not tied to the raiding team, thats just other blunders by the design team.