Quote Originally Posted by Tulzscha View Post
Generally speaking. They have grinds for those who want them, it's nothing like WoW where there's always pressure to keep playing lest you fall behind.
Yeah, in XIV there's no horrific-sized grind that is required to perform well. Timegated so slightly, the weekly loot lock, is the minimum to be expected from such a feature.

All of the - actual - horrific grinds, like win 200 Frontline matches, collect all Field Notes, etc, are all tied just to cosmetic items.

If I could compare, for example, to WoW's grind in BfA (the last expansion I still played at the beginning), I could say the grind there is much worse... you spend a week grinding a currency to have RNG saying "hey, do it again, you got crap this week" or during Legion that not having RNG get you the good legendaries would literally break some classes... I rest assured that is much nicer here where you know how much you'll be grinding for... Let it be how many Savage clears you need, how many Revelation Tomes + Coins you need, or how many Delubrums you got to run.