Quote Originally Posted by Garnix View Post
I think they are just struggling to find what the majority wants in terms of PvE, so they are adding various things to please a broader audience.
Just adding more raids is not the solution. Adding more dungeons is not the solution either.
People didn't seem to really engage much with deep dungeon either and that's why there wasn't one in ShB (actually, this content seems to get more and more popular over time, especially during the content lulls in ShB).
Bozja had some cool and fun stuff too(DR, the duels, the CEs were all cool IMO, despite some design flaws), but also not good enough.
They added some really fun stuff to the blue mage experience as well, but a lot of people ignore blue mage.

So...what does the majority ask for?... Hard content? More dungeons? More grind? More unique gameplay styles like BLU?
Theyre only struggling because they never look at our forums. They look to the likes of reddit and twitter or the jp forums which have a vocal minority. Lots of people have expressed sadness at them not including an allied beast tribe quest this expansion, along with hildibrand. They decided not to implement hildy because to them it was "stale." Yet they didnt ask their playerbase what they thought? A deep dungeon expansion would be nice, with more unique mechanics and gameplay than weve seen before. I'd prefer we get more dungeons honestly, because i havent seen an improvement in dungeons this expansion as opposed to previous ones. In fact id argue theyve been worse as ShB post patch dungeons are incredibly streamlined AND yoshi p said theyre streamlining them even more in 6.0 which....no one really asked for. Create some overworld content so we actually explore it. The new fate system was a step in the right direction but theres so much more they could do with the world.