




They have stated its the hardest content to make due to balancing and testing. It's not the assets. It's the fight itself.
This game isn’t perfect. Bozja is by no means perfect at all. A lot of people weren’t satisfied with this expansions savage raids. Dungeons were made worse by streamlining them, and Yoshi says he wants to streamline them even more which is sad. Healers got butchered and tanks got simplified. So yes there’s many things that could be improved upon. We saw a downgrade in content from SB to Shb. Diadem was literally copy and pasted from an old area. Firmament was new yes but SB was able to give us Shirogane without sacrificing combat content. Let’s not forget that we also missed out on primal weapons for Gnb and Dnc, Voice acting for the 3 weapons trials, voice acting for the nier raids, Dungeons per patch, deep dungeon, 2 relic zones seeing that SB brought us 4. An extra trial(SB gave us Rathalis and Yojimbo,) Allied beast tribe quests, Hildibrand quests, end of expansion glamours. Also missed an entire second pvp set that we should’ve gotten as well.
People have been being told to be patient for years now. It isnt until a few months ago that they finally addressed the housing placard issue with a solution(a hardly better one at that). Its been 6 years since people have been asking for that. The whole "take a break" stance is kind of ironic for the devs to take when they have a housing demolition timer so you cant be away from the game for more than 45 days.Again, not interested in the "But I want more" Debate. We all want more of whatever content we're enjoying the most. We'll get it, be patient. It's been years since the Devs said you're more than welcome to take a break from the game while they work. I'm stating that there are plenty of other alternative challenges to reach in this game.
Keep in mind that Ultimates are hard to tune and require a lot of man-hours to create COVID hit every game hard, this is where it shows for FFXIV. It'll likely be 1 Ultimate next expansion cycle too, according to recent interviews. (Go looking, I'm not going to cite here.) So take a moment to breathe and stretch, you'll be waiting a while if you can't find anything else to do.
Last edited by KizuyaKatogami; 08-12-2021 at 11:41 PM.

And I'm sure none of that had anything to do with the pandemic, no, SE was just lazy, right? I mean, people being unable to do their job for months surely has no affect at all, on anything.This game isn’t perfect. Bozja is by no means perfect at all. A lot of people weren’t satisfied with this expansions savage raids. Dungeons were made worse by streamlining them, and Yoshi says he wants to streamline them even more which is sad. Healers got butchered and tanks got simplified. So yes there’s many things that could be improved upon. We saw a downgrade in content from SB to Shb. Diadem was literally copy and pasted from an old area. Firmament was new yes but SB was able to give us Shirogane without sacrificing combat content. Let’s not forget that we also missed out on primal weapons for Gnb and Dnc, Voice acting for the 3 weapons trials, voice acting for the nier raids, Dungeons per patch, deep dungeon, 2 relic zones seeing that SB brought us 4. An extra trial(SB gave us Rathalis and Yojimbo,) Allied beast tribe quests, Hildibrand quests, end of expansion glamours. Also missed an entire second pvp set that we should’ve gotten as well.
Dungeon and deep dungeons removal was confirmed before covid along with hildibrand. Dnc and Gnb had no weapons even before covid. Trials had no voice acting even before covid, same as alli raid. Please stop overrusing covid as an excuse for everything. Yoshi p even said they were working at 90% efficiency and raised that to 95% after some time, while also taking months of break to catch up with the content.Its why we had the huge content lull we had, because that was the time they used to catch everything up.
Its literally the truth though. SB added Shirogane and we didnt need to build it and it didnt come at the cost of combat content lol
Last edited by KizuyaKatogami; 08-12-2021 at 11:52 PM.
Because it wasn't content the same way the Ishgardian restoration. It was just a housing district, rather than a rework of a zone and numerous events to tell the story of rebuilding a city. The latter takes more time.Dungeon and deep dungeons removal was confirmed before covid along with hildibrand. Dnc and Gnb had no weapons even before covid. Trials had no voice acting even before covid, same as alli raid. Please stop overrusing covid as an excuse for everything. Yoshi p even said they were working at 90% efficiency and raised that to 95% after some time, while also taking months of break to catch up with the content.Its why we had teh huge content lull we had, because that was the time they used to catch everything up.
Its literally the truth though. SB added Shirogane and we didnt need to build it and it didnt come at the cost of combat content lol
No welcome to games in general. You can distill pretty much all games down in the most basic of ways to make them meaningless.



I actually think they've been aiming to provide a variety of content rather than just 'finding the one thing that suits the majority'. Which I feel is the right way to go with this. Experiment with certain styles, measure success - use that information to try something new.
First version of Diadem failed hard, but lead us to Eureka. Eureka lead us to Bozjda. And in spite of some people's insistence that it wasn't successful, it actual was, by far and away more measures than its prior two. It's still relevant now from start to finish, where as Eureka Pagos was emptying out by now.
I don't want them to stop experimenting just for the sake of making one more Ultimate raid that a small fraction of the playerbase will even try, let alone clear. I do want them to keep refining systems so that they're improved upon previous iterations - and I do want more variety of content.
But we have a pretty good variety now, and most of it stays relevant, if only for glamour and bragging rights. That said, FFXIV sort of makes the ilvl climb irrelevant itself with how quickly it cycles. We're only feeling the strain now because of the late release.




"Not enough of my favorite flavor of ice cream" isn't the same as "The ice cream shop is doing it wrong."
Sure, there are things XIV needs to fix and could do better - glamours, inventory, housing, PVP - but "add more content that only 10% of the playerbase wants to consume" is not necessarily it.



"Ultimately Meaningless"
I'm so glad we're back to the point of arguments where we're insanely reductive and not the least bit productive or supportive.
Everything in this game is ultimately meaningless. It's a passtime. If you wanting life-affirming payout in your video game you best do some true soul searching cause I have some bad news for you.
Ishgard Restoration provided some much needed motivation and progression content for Crafters and Gatherers. Its system still serves as the best way to level those to this day with items players will want regardless of level. Whether or not you approve of the content is irrelvant - it worked. Its story was that yes, those who did participate DID build Ishgard's Housing district. It doesn't matter if the situation was a fiction - the fact that they built content around that concept meant people had something to do while waiting that made their participation feel good.
You're trying to make the exact same argument for raiding, and yet join in insulting an entire playstyle for having what you want? Yeah that doesn't speak jealousy much.
Everything in THIS GAME ultimately is. But that isn't really true of sandboxes or sandparks - or, at least, it is less true by degrees. If they follow through on promises, every server in Ashes of Creation will be different, because houses, farms, towns, castles, etc. will all be built by the players, and their actions - individual and collective - will determine how the world looks. Now, yes, in the grand scheme of things, that's still meaningless. But at least your in-game actions produced a tangible result that is discernably altered from the results of other people. In FFXIV, we don't do anything that matters - ever. At least not as far as the game world is concerned.
And, frankly, I don't give a crap if that's supportive - I'm telling it like it is, not feeding into a delusion. The Ishgarde restoration did nothing. It was a system. Housing there will be added. We achieved zero. That's just how this game is.





People keep talking up ashes of creation, but I played an alpha build at pax like 5 years ago and it STILL HASN'T Released?!Everything in THIS GAME ultimately is. But that isn't really true of sandboxes or sandparks - or, at least, it is less true by degrees. If they follow through on promises, every server in Ashes of Creation will be different, because houses, farms, towns, castles, etc. will all be built by the players, and their actions - individual and collective - will determine how the world looks. Now, yes, in the grand scheme of things, that's still meaningless. But at least your in-game actions produced a tangible result that is discernably altered from the results of other people. In FFXIV, we don't do anything that matters - ever. At least not as far as the game world is concerned.
And, frankly, I don't give a crap if that's supportive - I'm telling it like it is, not feeding into a delusion. The Ishgarde restoration did nothing. It was a system. Housing there will be added. We achieved zero. That's just how this game is.
I feel like it's going to release and fizzle out at this point. Too much hype that can't live up to its promises. Just like every other "killer" MMO that's released since 2.0
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