... I think that the old Tank Stances were a better design concept, in theory, and it was just that the implementation of that concept was.. done in a bad manner. The Tank Stance toggle-passive buff that literal does naught at all except 10x enmity generation, where-in all that does is all except outright remove enmity from the game, is the stupid design that needs removal.

The Tank Stances being pick one of Offense or Defense, was a terrible idea, since you lose one benefit to gain the other benefit... It would make more sense for Tank Stances to have some manner of point or mechanic to them, where to switch back and forth and/or choose one over the other, has a situational benefit to them, or even just have the Tank wear both and stack them for two passive benefits with no loss.

I am not certain about the former, to make the stances a choice or to encourage that the player switches back and forth between them, but I did at least theory-craft a solid idea, in the form of the latter, for both the Warrior Tank stances and Dark Knight Tank stances, while I have a vague idea for the Paladin Tank stances...