quietly adds this to my long list of reasons why tank stances were awfulAs for tank stance, there was probably no job that hated tank stance more than DRK. You simultaneously had some actions that required that you be in tank stance to benefit from them (Blood Price, self heal from Soul Eater, and the damage boost on Bloodspiller), and yet you simultaneously never wanted to be in tank stance and were actively punished for swapping stances. We repeatedly highlighted this as an issue across two expansions, and every time the retort was that WAR lost HP on cycling its tank stance, and it should be the only job entitled to fluent, oGCD stances that didn't cost you resources to swap. So what do you think PLD and DRK players did? Please do guess.
Who do you think asked for tank stances to be removed? Hmm?? The playerbase did. PLDs and DRKs did. Repeatedly. On this very forum. I'm glad they're gone. Because they really only benefitted one job. Good riddance. They were really just a crutch, and limited players' growth. A lot of newer players were unnecessarily scared to take it off because they were afraid of what would happen if they did. There are plenty other more interesting ways of creating a skill differential, uptime being the best example of one.
Last edited by AziraSyuren; 09-14-2021 at 05:29 AM.
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