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  1. #1
    Player
    Evrardoux's Avatar
    Join Date
    May 2020
    Posts
    9
    Character
    Maria Pieck
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Everything looks parasitic when every functional reward actually becomes useless as time moves on.

    The only thing keeping people playing is novelty and the threat of losing their housing - because there's no tangible reward that functionally makes your character better for more than a few months at a time. XIV's design could be said to be the peak of parasitic game design.

    Yoshi seems to think that people will stop playing if they acquire BiS - when this isn't the case at all, but by making BiS something you only acquire at the very end of an expansion you will ensure that people don't play much once they get it since there is NOTHING TO USE THE BIS ON.


    It's time we acquired the means to max ourselves out with insane grinds like waiting for a 10 minute 20% chance gather window to get an item that allows us to fight a super-boss, RIGHT on Expansion release, and then allow us to enjoy the fruits of our work for the entire Expac.
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    Last edited by Evrardoux; 08-11-2021 at 04:34 AM.