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  1. #1
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Dungeon-NPCs: Squadrons was just a test to run dungeons with NPCs and was later finished as the Trust system.
    - Remove Squadrons and focus more on the Trust system. Escpecially increasing the EXP because it takes very long to clear a dungeon.

    Big instanced areas: Diadem was just a test to having a instanced area where people do stuff. People didnt like it and it was scraped. But then it came back. Eureka and Bozja took that idea and combined it with the relic weapon (for some unknown reasons).
    - Remove them. Completely. Nobody wants them and nobody asked for them. What was so wrong to do the relic in the regular open world???

    Deep Dungeons: Palace of the Dead was also the test to have randomized dungeons. Heaven on High continued it but never improved it.
    - Make Heaven on High more appealing. Those big rooms are ugly and useless.

    Monster Hunting: The monster log was the predecessor of the daily hunt system.
    - Continue the monster log from ARR.

    Ishgardian Restoration: Mor Dhona, Doma and the Ixali beast tribe were its predecessor.
    - it would be nice if you re not restricted to get into an area, because its full

    Other old and forgotten features:
    Levequests was introduced in ARR for all classes, but thrown away for DoW with Stormblood. Same goes for Grand Company ranks, your Chocobo and Limited Jobs (only BLU exists...). Glamour is now a weird hybrid between the old prism system and the new glamour dresser system.
    - Bring levequests back. Give grand companies a meaning. And please please please please improve your glamour system! More slots in the dresser!



    SE should stop adding more and more features. I deeply hope they will clean up FFXIV and rework or remove old systems. I m already at a point where I m pretty confused after taking a longer break and then coming back.
    (1)
    Last edited by Caitlyn; 08-10-2021 at 08:56 AM.
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  2. #2
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Caitlyn View Post
    Dungeon-NPCs:
    Big instanced areas:
    Deep Dungeons:
    Monster Hunting:

    Ishgardian Restoration:

    Other old and forgotten features:

    I agree with the trusts being better than squadron. We didn't have the scions going with us in the earlier dungeons though and adding them to those dungeons would be a little odd personally. The low level dungeons are for lower level content, when people are usually much newer. The squadron kind of eels like you're with a bunch of new people, though it does need some rework (Like being able to have them ignore enemies you put the ignore marker on and such)

    Eureka just had the relic shoehorned on in, and the playerbase was really split on it. It got somewhat better in the later areas, but it wasn't enough to make me like it. You had to focus on ONLY your relic stuff and nothing else in there, so it's forced content for people that wanted a relic. It felt like FFXI 2.0, which many people didn't want, by a percentage of the community enjoyed enough to make discords dedicated to it. It didn't reach out to as many people as they had hoped though most likely.

    Bozja was handled much better though, and they even added in the echo for when the instance is small, same for the bigger duties there so even small parties can handle it. They even made it an area to LEVEL UP FROM 71 UNTIL 80. Since they couldn't fit in a 5.X version of PotD/HoH that was incorporated well enough so don't say 'nobody wants them and nobody asked for them', that's just acting like your opinion is fact.

    Would have liked a Deep Dungeon for 5.X but with covid terrorizing the world it's understandable that their own plans were greatly delayed, with some even being scrapped. Glad it was semi added to Bozja for people leveling so they could better multi-task/make use of their time. Maybe we'll get a new one for 6.X, fingers crossed

    Monster Hunting is basically the Hunt Marks now. You can get daily/weekly currency from them and some EXP as well. Making it one time for each class again feels kind of pale in comparison. It needs some re-working though for older content personally...

    Restoration needed instances.

    Blue Mage isn't really 'old and forgotten'. They get 1-2 content boost per expansion, and they can usually be used in some more recent content (Like doing into old instances for relic parts and the like). I would like some more unique stuff compared to the Masked Carnivale though. The fact it's 'do this fight one exact way or lose' kind of feels meh. More so when you have some personal issues, like I go into sensory overload fast, needed a friend in call with me to call out certain things for me or I couldn't do one of the fights.

    Levequests were decent-ish to help new players learn about some mechanics, but some were just thrown out/never used in some content. Like only time we ever had to 'lower enemy HP to X%' is when catching them for a sidequest or the like. They could have been expanded a bit more.

    Glamour is what it is right now, and I think it's safe to assume unless they state they're doing something to it during an expansion drop, they won't really be doing anything much with it.

    Also you can't learn what direction to go from just sticking to the same ol' same ol' and new ideas are needed to see what the playerbase likes. If they stopped adding new features, I think the game would get stale.
    (3)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  3. #3
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bacent View Post
    Blue Mage isn't really 'old and forgotten'. They get 1-2 content boost per expansion, and they can usually be used in some more recent content (Like doing into old instances for relic parts and the like). I would like some more unique stuff compared to the Masked Carnivale though. The fact it's 'do this fight one exact way or lose' kind of feels meh. More so when you have some personal issues, like I go into sensory overload fast, needed a friend in call with me to call out certain things for me or I couldn't do one of the fights.
    I agree with you at some point. But I was not talking about BLU. I was talking about Limited Jobs. BLU doesnt need to be the only limited job. Beastmaster for example would be a nice addition to Limited Jobs as well.
    (0)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!