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  1. #1
    Player
    Puremallace's Avatar
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    Pure Mallace
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    Recognizing parasistic game design decision

    Source: https://www.youtube.com/watch?v=xwHJqXKwRKM

    Other sources:
    https://www.reddit.com/r/magicTCG/co...itic_mechanic/
    https://magic.wizards.com/en/article...103-2006-11-06

    So Josh Strife Hayes has been really knocking some videos out of the park lately but this one applies to FF14 not nearly to the extent for WoW.

    Effectively the best example is borrowed power systems that are put into an expansion that contribute nothing and can quickly be retired and noone would notice.

    Some prime examples for FF14 are Diadem, Deep Dungeons and Blue Mage. Now Square Enix has walked a fine line here of making all of these things optional but it is worth it to be educated about this topic.

    I personally believe FF14 is approaching a tipping point that WoW hit and took the borrowed power approach to combat ability bloat with obvious horrible consequences.
    (3)
    Last edited by Puremallace; 08-10-2021 at 04:28 AM. Reason: Guy crying in the comment section that this was an advertisement

  2. #2
    Player
    Elissar's Avatar
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    Ellisar Loravalur
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    Behemoth
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    Black Mage Lv 90
    To summarize what happened to WoW: imagine if relic farming was part of MSQ and if you didn't made it, then you would never have enough DPS/Tank/Heal capacity to be called for an endgame instance. But, if you made it, for the next expansion all your progress is gone.
    (26)

  3. #3
    Player
    Tulzscha's Avatar
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    Tulzscha Abbith
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    Jenova
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    Reaper Lv 90
    Quote Originally Posted by Elissar View Post
    To summarize what happened to WoW: imagine if relic farming was part of MSQ and if you didn't made it, then you would never have enough DPS/Tank/Heal capacity to be called for an endgame instance. But, if you made it, for the next expansion all your progress is gone.
    Except said relic can be in any gear slot so naturally players would make them for the slots with the most stats because they have a higher ilvl, then next patch SE comes out with special gear for those slots which also require extra farming to upgrade making everyone refarm relics for different slots. Hope you like farming repetitive boring content!

    Yep that's exactly what happened in WoW.

    Effectively the best example is borrowed power systems that are put into an expansion that contribute nothing and can quickly be retired and noone would notice.

    Some prime examples for FF14 are Diadem, Deep Dungeons and Blue Mage. Now Square Enix has walked a fine line here of making all of these things optional but it is worth it to be educated about this topic.

    I personally believe FF14 is approaching a tipping point that WoW hit and took the borrowed power approach to combat ability bloat with obvious horrible consequences.
    No, no, and no.

    Borrowed power is when your character temporarily gains power from something other than their job/class. In Legion there were special weapons that granted bonus abilities and were retired at the end of the expac. BFA had artifacts giving extra abilities through certain pieces of armor for BFA only. In Shadowlands there are covenants that grant extra abilities for this expansion only. Every one of these things affected how your class played everywhere for the duration of the expansion, thus they contributed a lot and are very much noticed when removed.

    Diadem is bonus content for gatherers and crafters, is relevant for leveling as well as obtaining cosmetics and some useful items. Deep dungeons are their own thing, relevant for leveling and seeing job abilities beyond your current lvl as well as obtaining cosmetics and stuff. Yeah you get extra abilities in there but it's more like Torghast. Blue Mage is side content, completely optional for anyone who wants to do it, again with cosmetic rewards. None of these give your character power for endgame; arguably BLU makes farming low lvl stuff faster for relics but that's it, it's also an entirely different job.

    WoW uses borrowed power as an extra way to keep classes fresh every expansion without having to worry about bloat and allow for further customization, and are a balancing nightmare. Side content is not borrowed power. The closest things FFXIV has to borrowed power are Eureka and Bozja which have you playing your job as normal + extra bonuses but said bonuses only apply in those areas unlike WoW's bonuses which apply everywhere so it's still not the same and is largely optional, even when making a relic in ShB you can do most of the work outside of Bozja, or you can work on a relic for one job while leveling another.

    FFXIV and WoW are also different games, FF has a lot of side content in general, honestly everything is optional and you're free to do whatever. WoW funnels everyone towards the same endgame and whatever side content they have in any given expansion mainly serves to push players towards that same goal rather than simply being a fun optional thing to do when you're bored with the grind - in WoW it's all part of the grind.

    FFXIV is just starting to feel the pressure of bloat having already pruned and reworked many jobs, we'll have to wait and see how they deal with it.

    All this said borrowed power and parasitic game design aren't necessarily bad, it just means having something unique for an expansion that's replaced with something else from the next. It's disliked in WoW because it tends to come with massive grinds and terrible systems. Covenant abilities themselves are fine, how they're implemented is a different story.

    Parasitic design does tend to waste a lot of design time when devs constantly throw away what they make, FF has been pretty good about that so far. You can always head over to Eureka for relic glamours/Ozma mount/whatever, are you ever going to go back and do a Warfront in WoW? Island Expeditions? Garrisons? MoP farm? Timeless Isle or any of its clones? They haven't been updated to maintain relevance and don't have many rewards people would want so it's basically dead content. Which just means at any given point of time in the future there will be that much less to do. I don't see that being a problem in FF for a while.
    (5)
    Last edited by Tulzscha; 08-10-2021 at 11:24 AM.

  4. #4
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Tulzscha View Post
    Garrisons?
    I still feel including including this particular content greatly disrupts the value of the discussion. If Garrisons fit into parasitic design then so too do squadrons, and perhaps some other content. It makes more sense for speaking specifically about borrowed power since it's something that is basically stolen away from you, a reaaaaaalll waste of your time when you get to the end of it all.

    Garrisons still offer means to make gold and have unique items, achievements, and such to them (even if the amount of gold is far less than it was back when it was causing economic disruption). If such a system, that is obviously abandoned, though apparently also nerfed a bit afterwards (kicking one while down), counts, then a lot of stuff people are saying don't should if we're being fair.

    Just seems a little odd people are going off on other games with systems that FFXIV does have. Though honestly it seems like, minus the kicking a system while it's down.. a lot of games has this. Sometimes they're appreciated I think, but obviously one might say their resources might have been better spent if they spun back into the game. Whatever, not trying to focus on that bit right now in the post.

    The video also goes on to discuss Warframe's systems, which are absolutely in line with some of the systems FFXIV uses. Some people call them content islands, of course certain islands in warframe are more egregious than others. Maybe railjack or related flying things being worse compared to the core game, but say Eureka gear (besides looks) has no real application to the rest of the game. Of course one would say cosmetics and exp are important! Which they can be, everyone knows glamour is the real end game, and defends FFXIV's systems, but then immediately going back to some of the stuff people call parasitic design for WoW and Warframe. You could pull them out of that title by the fact many of them too offer things like exp and cosmetics. . . .

    Just seems like people are slapping oil all over the surface and angling the plates in the direction that favors their game ;/
    (2)
    Last edited by Shougun; 08-10-2021 at 02:11 PM.

  5. #5
    Player
    Nethereal's Avatar
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    Deviously Enchanted
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    Sargatanas
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    Sounds like Tera Gearing process. Takes 12 months for a regular person to get end game, gear becomes irrelevant in 6 months, repeat.
    (1)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  6. #6
    Player
    Holystyle's Avatar
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    Why these forums are lacking much.

    Where is Report button for spamming= advertising etc.
    (12)

  7. #7
    Player
    Puremallace's Avatar
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    Pure Mallace
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    Quote Originally Posted by Holystyle View Post
    Why these forums are lacking much.

    Where is Report button for spamming= advertising etc.
    Would it make you feel special if I removed the Youtube link? Want me to post 20 different videos for you too choose from? Here just for you I will add multiple sources so that you do not feel pressured to click on a Youtube link that I explain in the very next sentence of the post.

    Wish I could wake up everyday and make great edgy post like this.
    (4)
    Last edited by Puremallace; 08-10-2021 at 04:28 AM.

  8. #8
    Player
    Akiudo's Avatar
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    Narumi Akiudo
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    Alpha
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    Bard Lv 90
    Quote Originally Posted by Puremallace View Post
    Effectively the best example is borrowed power systems that are put into an expansion that contribute nothing and can quickly be retired and noone would notice.

    Some prime examples for FF14 are Diadem, Deep Dungeons and Blue Mage. Now Square Enix has walked a fine line here of making all of these things optional but it is worth it to be educated about this topic.
    i fail to see what any of those have to do with "borrowed power" systems, and if anything the problem with borrowed power systems is that they contribute something and can't be removed without people noticing. losing your artifact weapon at the end of legion felt like shit, going through the same every single expansion feels like shit because it kills the feeling of getting stronger and actually gaining power. that aside "making it optional" is also not a fine line but very clear cut and simple in the cases you mentioned.
    (26)

  9. #9
    Player
    Puremallace's Avatar
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    Quote Originally Posted by Akiudo View Post
    i fail to see what any of those have to do with "borrowed power" systems, and if anything the problem with borrowed power systems is that they contribute something and can't be removed without people noticing. losing your artifact weapon at the end of legion felt like shit, going through the same every single expansion feels like shit because it kills the feeling of getting stronger and actually gaining power. that aside "making it optional" is also not a fine line but very clear cut and simple in the cases you mentioned.
    So borrowed power systems you put large amount of time into and they apply nowhere else in the game except in the specific content designed for it that is never added to ever again and is retired. Like Blizzard will never add more levels to the heart of Azeroth or more Azerite gear.

    They will never add more Class Hall quest to expand your legion Artifact. It is a not a core system system or support but a parasitic mechanic solely designed to leech time and investment for no actual character progression.
    (0)

  10. #10
    Player
    Akiudo's Avatar
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    Narumi Akiudo
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    Bard Lv 90
    Quote Originally Posted by Puremallace View Post
    So borrowed power systems you put large amount of time into and they apply nowhere else in the game except in the specific content designed for it that is never added to ever again and is retired. Like Blizzard will never add more levels to the heart of Azeroth or more Azerite gear.

    They will never add more Class Hall quest to expand your legion Artifact. It is a not a core system system or support but a parasitic mechanic solely designed to leech time and investment for no actual character progression.
    yes but none of the things you mentioned in final fantasy even implies character progression, none of it actually ever offered any power, therefore its also not "borrowed power". if palace of the dead was "borrowed power" you may aswell call the gold saucer borrowed power. for your comparison to make sense palace of the dead would need to actually make my character stronger, thereby effectively forcing me to do it if i want to be at the top during the given expansion and than actually take these boons away from me afterwards.
    (24)

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