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  1. #1
    Player
    Kenarashi's Avatar
    Join Date
    Mar 2016
    Posts
    63
    Character
    Kenarashi Y'dyalani
    World
    Ragnarok
    Main Class
    Sage Lv 82

    Questions about job stories

    I started as bard but it class story quests sucks . Any other dps job with fun story that you would recommend ?
    Also I heard a lot of good about dark knight story , i like the i idea of wielding two handed sword , is he like death knight from wow, if that is the case i am not interested in playing him.
    I will try paladin instead, also heard his story is decent.
    (0)

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Good DPS stories?
    I quite enjoyed SMN and NIN~
    Yeah, DRK's is pretty good too. And touching on non-DPS options I also quite enjoyed SCH and AST's stories.
    (0)

  3. #3
    Player
    Rosenstrauch's Avatar
    Join Date
    May 2015
    Location
    Valnain
    Posts
    829
    Character
    Wind-up Antecedent
    World
    Zalera
    Main Class
    Rogue Lv 100
    I'm not sure what it is about Death Knight that would make you uninterested in playing Dark Knight. If it's the gameplay—I haven't touched WoW in years, but Dark Knight is nothing like Death Knight. If it's story, well...

    Death Knights in WoW are undead killing machines—literally. If they don't slake their thirst for battle for long enough, they will lose all self control and engage in wanton slaughter until their bloodlust is sated. Dark Knight, by contrast, is closer to a traditional Knight Errant, but with dark magic and mild edginess thrown into the mix.
    (5)

  4. #4
    Player
    dangadget's Avatar
    Join Date
    May 2019
    Posts
    78
    Character
    Lysander Deschaine
    World
    Coeurl
    Main Class
    Miner Lv 80
    Couple of things.
    You mentioned looking for decent DPS class stories, but then brought up Dark Knights and Paladins.
    From a couple of things you mentioned, I'm assuming you're coming over from WoW, where Death Knights and Paladins have DPS specs.
    Please be aware that FF14 does not have this, and that Dark Knights and Paladins are pure tanks, although everything is really some flavor of DPS in actuality (FF14 vets know what I mean here)
    If you're looking for good DPS class stories, I personally really enjoyed the early rogue story, before you become a ninja, as well as the Dragoon.
    The pugilist/monk storyline starts out well, but then peters out into a mostly meh story arc unfortunately.
    I mostly play melee classes so I can't really say much about the ranged DPS class stories
    (6)

  5. #5
    Player
    Steelbreaker25's Avatar
    Join Date
    Dec 2018
    Location
    Gridania
    Posts
    95
    Character
    Qasar Bayaqud
    World
    Mateus
    Main Class
    Gladiator Lv 80
    If you have heard good things about the paladin story quest, you may have been deceived. The gladiator class quests are okay, but the 30-50 and 50-60 paladin quests are probably the worst in the game. The level 60-70 are about the same quality as the gladiator quests.

    Marauder is okay, while warrior from 30-60 is not my favorite. The 60-70 quests are better, but they take a turn that may not be to everyone's taste.

    Dark knight is probably the most popular, especially the 30-50 and the 80 quests. I also think they are quite good.

    Gunbreaker isn't bad. It mostly serves as a way to provide backstory to the Hrothgar and Bozja.

    Lancer was also pretty decent, though maybe nothing groundbreaking. I know people like the dragoon quests, but they never really got interesting to me until the 60-70 quests.

    Pugilist is also decent, though the level 30-50 monk quests were kind of boring. I personally believe they got better from 50-70.

    Samurai is pretty good from start to finish, but 50-60 is really good.

    Rogue is great; same writer as the dark knight quests. Ninja quests from 30-70 aren't bad, but not outstanding. They aren't as great as the rogue quests, and kind the same story beats.

    For some reason, I could not follow the archer and bard quests. I want to say the 50-70 bard quests aren't terrible, but I simply couldn't follow along.

    Machinist is great. You spend a lot of time shooting people in the kneecaps.

    Dancer was fine. Interesting, and has some good music, but I didn't stand out much to me.

    Thaumaturge and black mage were fine up to 50, but 50-70 was kinda forgettable. Supporting characters were good, but the plots felt bland.

    Red mage is overall great.

    Arcanist was pretty good. Summoner was boring IMO, but scholar is fantastic.

    I liked the conjurer quests, though a lot don't. White mage gets a little better in the 50-60 and 60-70 quests, but the 30-50 is eh.

    Astrologian is also really good.
    (7)

  6. #6
    Player
    Kenarashi's Avatar
    Join Date
    Mar 2016
    Posts
    63
    Character
    Kenarashi Y'dyalani
    World
    Ragnarok
    Main Class
    Sage Lv 82
    Quote Originally Posted by Steelbreaker25 View Post
    If you have heard good things about the paladin story quest, you may have been deceived. The gladiator class quests are okay, but the 30-50 and 50-60 paladin quests are probably the worst in the game. The level 60-70 are about the same quality as the gladiator quests.

    Marauder is okay, while warrior from 30-60 is not my favorite. The 60-70 quests are better, but they take a turn that may not be to everyone's taste.

    Dark knight is probably the most popular, especially the 30-50 and the 80 quests. I also think they are quite good.

    Gunbreaker isn't bad. It mostly serves as a way to provide backstory to the Hrothgar and Bozja.

    Lancer was also pretty decent, though maybe nothing groundbreaking. I know people like the dragoon quests, but they never really got interesting to me until the 60-70 quests.

    Pugilist is also decent, though the level 30-50 monk quests were kind of boring. I personally believe they got better from 50-70.

    Samurai is pretty good from start to finish, but 50-60 is really good.

    Rogue is great; same writer as the dark knight quests. Ninja quests from 30-70 aren't bad, but not outstanding. They aren't as great as the rogue quests, and kind the same story beats.

    For some reason, I could not follow the archer and bard quests. I want to say the 50-70 bard quests aren't terrible, but I simply couldn't follow along.

    Machinist is great. You spend a lot of time shooting people in the kneecaps.

    Dancer was fine. Interesting, and has some good music, but I didn't stand out much to me.

    Thaumaturge and black mage were fine up to 50, but 50-70 was kinda forgettable. Supporting characters were good, but the plots felt bland.

    Red mage is overall great.

    Arcanist was pretty good. Summoner was boring IMO, but scholar is fantastic.

    I liked the conjurer quests, though a lot don't. White mage gets a little better in the 50-60 and 60-70 quests, but the 30-50 is eh.

    Astrologian is also really good.
    I cannot get into classes that at lvl 50 or over (too much skills at once , also it feels if i boosted a character). Summoner was my main but it got borring after a while. Now i am trying bard on differnt character but i find the store borring while gameplay could be interesting at later levels.
    (0)

  7. #7
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,666
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by Kenarashi View Post
    I cannot get into classes that at lvl 50 or over (too much skills at once , also it feels if i boosted a character). Summoner was my main but it got borring after a while. Now i am trying bard on differnt character but i find the store borring while gameplay could be interesting at later levels.
    Gameplay for Bard can be interesting.

    The Storyline pre-50 was written, as were all the base ARR jobs, with a bit less panache than later quests, writing against a deadline for a game that many thought was already dead, had something to do with it as well.

    The reason Dark Knight and Machinist, for example, have what appear to be better storylines is that they had two years to put them together after the release of ARR. The storylines for jobs became much more straightforward in each subsequent expansion.

    I wonder at times if the reasoning behind the Role quests in ShB (and, soon, in EW) is because it was really getting difficult to fit so many different storylines into each expansion and still keep them interesting. One can put way more effort into four storylines over a two year period than 18 of them.
    (6)

  8. #8
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DPZ2 View Post
    I wonder at times if the reasoning behind the Role quests in ShB (and, soon, in EW) is because it was really getting difficult to fit so many different storylines into each expansion and still keep them interesting. One can put way more effort into four storylines over a two year period than 18 of them.
    You are correct, they said it was too many jobs to make storylines for, so they're settling for role quests telling new storylines, and level cap job quests and job quests for the new classes. Meaning Reaper and Sage will have level 70-80 job quests, and then a final one at 90 (while all previous jobs will only have the 90 quest).
    (6)

  9. #9
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,901
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Viper Lv 100
    Quote Originally Posted by DPZ2 View Post
    Gameplay for Bard can be interesting.

    The Storyline pre-50 was written, as were all the base ARR jobs, with a bit less panache than later quests, writing against a deadline for a game that many thought was already dead, had something to do with it as well.

    The reason Dark Knight and Machinist, for example, have what appear to be better storylines is that they had two years to put them together after the release of ARR. The storylines for jobs became much more straightforward in each subsequent expansion.

    I wonder at times if the reasoning behind the Role quests in ShB (and, soon, in EW) is because it was really getting difficult to fit so many different storylines into each expansion and still keep them interesting. One can put way more effort into four storylines over a two year period than 18 of them.
    The original jobs we get during FF14 ARR were mostly just the original 1.0 job stories they carried over into FF14 ARR so the lack of flavor players feel is mostly due to being made during 1.0 era and just slapped on with a new coat of paint due to the changes to the locations from FF14 1.0 to FF14 ARR. Only Summoner and Scholar job story during 2.0 era were created for FF14 ARR.
    (0)

  10. #10
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,513
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Steelbreaker25 View Post
    If you have heard good things about the paladin story quest, you may have been deceived. The gladiator class quests are okay, but the 30-50 and 50-60 paladin quests are probably the worst in the game. The level 60-70 are about the same quality as the gladiator quests.
    Makes sense, considering the 60-70 paladin quests are basically a gladiator story.
    (6)

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